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path: root/vcl/opengl/win
AgeCommit message (Expand)AuthorFilesLines
2017-04-25tools: svstream.hxx needs only errcode.hxx & not errinf.hxxChris Sherlock1-0/+1
2017-04-22Don't keep gGlobalGlyphCache, gTextureCache around until exitStephan Bergmann1-9/+9
2017-04-04Finally switch MSVC to sal_Unicode = char16_t, tooStephan Bergmann1-16/+16
2017-04-04loplugin:loopvartoosmall (clang-cl)Stephan Bergmann1-2/+1
2017-04-04tdf#105162: Need to call epoxy_handle_external_wglMakeCurrent()Tor Lillqvist1-0/+2
2017-01-04tdf#97228 Moved class ControlCacheKey in a seperate include file.Huzaifa Iftikhar1-0/+1
2016-12-20Related: tdf#104705 an effort to address crashCaolán McNamara1-1/+1
2016-12-16loplugin:nullptr (clang-cl)Stephan Bergmann1-1/+1
2016-12-13change from glew to epoxyCaolán McNamara1-4/+30
2016-12-09move the windows restart because of bad-opengl requirements to a better placeCaolán McNamara1-41/+2
2016-12-08model the WinOpenGLContext::isCurrent like the X11OpenGLContext::isCurrentCaolán McNamara1-1/+1
2016-12-08the return from ImplInit *is* checkedCaolán McNamara1-3/+2
2016-11-22loplugin:datamembershadowStephan Bergmann1-3/+3
2016-11-09tdf#103804 reduced register areaScale shader and detection for intelTomaž Vajngerl1-0/+5
2016-10-15clang-cl loplugin: vclStephan Bergmann3-58/+58
2016-08-12fix windows buildNoel Grandin1-1/+1
2016-08-01Look also for "RDPDD Chained DD"Tor Lillqvist1-1/+2
2016-07-28opengl: don't initialize MSAA when we create VCL contextTomaž Vajngerl1-2/+7
2016-07-28opengl: improve context creation, temp window creation on windowsTomaž Vajngerl1-15/+37
2016-07-25opengl: check supported texture size on first GL initTomaž Vajngerl1-0/+31
2016-06-20add some OpenGL info to the crash reporterMarkus Mohrhard1-2/+4
2016-06-03Clean up Windows error reporting a bitTor Lillqvist1-11/+8
2016-06-03tdf#100193: Check earlier and harder whether OpenGL is good enough on WindowsTor Lillqvist1-8/+45
2016-06-02Accept also hex vendor id in hex in opengl_blacklist_windows.xmlTor Lillqvist1-2/+6
2016-05-31tdf#100159: Remove (harmless) duplicate callTor Lillqvist1-2/+1
2016-05-31tdf#100159: Use shader preambles as needed, add missing shader combinationsTor Lillqvist1-2/+13
2016-05-31It is EXITHELPER_NORMAL_RESTART that we wantTor Lillqvist1-1/+1
2016-05-30On Windows, compile OpenGL shaders in advance and disable on failureTor Lillqvist1-0/+99
2016-05-25this temporary window will never see key inputMarkus Mohrhard1-11/+0
2016-05-25Convert XmlReader::Result to scoped enumNoel Grandin1-8/+8
2016-05-25Mark dubious fallthrough cases as "SAL_FALLTHROUGH; //TODO ???" (in Win-only)Stephan Bergmann1-0/+1
2016-05-25-Werror,-Winconsistent-missing-overrideStephan Bergmann1-2/+2
2016-05-25Missing includeStephan Bergmann1-0/+1
2016-05-24Convert XmlReader::Text to scoped enumNoel Grandin1-3/+3
2016-05-21split GLWindow into platform dependent parts and move to respective backendsCaolán McNamara1-10/+32
2016-05-21Split OpenGLContext up into SalInstance specific classesCaolán McNamara1-4/+475
2016-03-04-Werror,-WshadowStephan Bergmann1-1/+1
2016-02-26log some information about used OpenGL deviceMarkus Mohrhard1-0/+4
2016-02-24-Werror,-Wunused-functionStephan Bergmann1-43/+0
2016-02-16use consistent #define checks for the Windows platformNoel Grandin1-1/+1
2016-02-15Unit test for opengl blocklist parsing and evaluatingTomaž Vajngerl3-71/+33
2016-02-08tdf#97458 - remove unused intel opengl driver version special-casing.Michael Meeks1-33/+0
2016-01-10Fix typosAndrea Gelmini2-2/+2
2016-01-07The OpenGL Windows driver blacklist file should be in share, not user configTor Lillqvist1-2/+2
2016-01-05Avoid indexing out of array boundsTor Lillqvist1-1/+1
2015-12-11vcl: use a custom tag for VCL OpenGLContext's to avoid re-use.Michael Meeks1-0/+1
2015-12-11tdf#93529 - move to a Mac-like double-buffered OpenGL model.Michael Meeks1-11/+0
2015-11-28-Werror,-Wunused-variableStephan Bergmann1-2/+0
2015-11-28Revert "Revert "write a log file about OpenGL driver""Michael Stahl1-0/+36
2015-11-28Missing includesStephan Bergmann1-0/+3