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-rw-r--r--vcl/source/bitmap/bitmapscalesuper.cxx1013
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diff --git a/vcl/source/bitmap/bitmapscalesuper.cxx b/vcl/source/bitmap/bitmapscalesuper.cxx
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+++ b/vcl/source/bitmap/bitmapscalesuper.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <vcl/bmpacc.hxx>
+#include <vcl/bitmapscalesuper.hxx>
+
+#include <boost/scoped_array.hpp>
+
+#define MAP( cVal0, cVal1, nFrac ) ((sal_uInt8)((((long)(cVal0)<<7L)+nFrac*((long)(cVal1)-(cVal0)))>>7L))
+
+void generateMap(long nW, long nDstW, bool bHMirr, long* pMapIX, long* pMapFX)
+{
+ const double fRevScaleX = (nDstW > 1L) ? (double) (nW - 1) / (nDstW - 1) : 0.0;
+
+ long nTemp = nW - 2L;
+ long nTempX = nW - 1L;
+ for (long nX = 0L; nX < nDstW; nX++)
+ {
+ double fTemp = nX * fRevScaleX;
+ if (bHMirr)
+ fTemp = nTempX - fTemp;
+ pMapIX[nX] = MinMax((long) fTemp, 0, nTemp);
+ pMapFX[nX] = (long) (fTemp - pMapIX[nX]) * 128.0;
+ }
+}
+
+void scalePallete8bit(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTempY = pMapIY[ nY ];
+ long nTempFY = pMapFY[ nY ];
+ Scanline pLine0 = pAcc->GetScanline( nTempY );
+ Scanline pLine1 = pAcc->GetScanline( ++nTempY );
+
+ for(long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nTempX = pMapIX[ nX ];
+ long nTempFX = pMapFX[ nX ];
+
+ const BitmapColor& rCol0 = pAcc->GetPaletteColor( pLine0[ nTempX ] );
+ const BitmapColor& rCol2 = pAcc->GetPaletteColor( pLine1[ nTempX ] );
+ const BitmapColor& rCol1 = pAcc->GetPaletteColor( pLine0[ ++nTempX ] );
+ const BitmapColor& rCol3 = pAcc->GetPaletteColor( pLine1[ nTempX ] );
+
+ sal_uInt8 cR0 = MAP( rCol0.GetRed(), rCol1.GetRed(), nTempFX );
+ sal_uInt8 cG0 = MAP( rCol0.GetGreen(), rCol1.GetGreen(), nTempFX );
+ sal_uInt8 cB0 = MAP( rCol0.GetBlue(), rCol1.GetBlue(), nTempFX );
+
+ sal_uInt8 cR1 = MAP( rCol2.GetRed(), rCol3.GetRed(), nTempFX );
+ sal_uInt8 cG1 = MAP( rCol2.GetGreen(), rCol3.GetGreen(), nTempFX );
+ sal_uInt8 cB1 = MAP( rCol2.GetBlue(), rCol3.GetBlue(), nTempFX );
+
+ BitmapColor aColRes( MAP( cR0, cR1, nTempFY ),
+ MAP( cG0, cG1, nTempFY ),
+ MAP( cB0, cB1, nTempFY ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scalePalleteGeneral(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTempY = pMapIY[ nY ];
+ long nTempFY = pMapFY[ nY ];
+
+ for( long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nTempX = pMapIX[ nX ];
+ long nTempFX = pMapFX[ nX ];
+
+ BitmapColor aCol0 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTempY, nTempX ) );
+ BitmapColor aCol1 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTempY, ++nTempX ) );
+ sal_uInt8 cR0 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTempFX );
+ sal_uInt8 cG0 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTempFX );
+ sal_uInt8 cB0 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTempFX );
+
+ aCol1 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( ++nTempY, nTempX ) );
+ aCol0 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTempY--, --nTempX ) );
+ sal_uInt8 cR1 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTempFX );
+ sal_uInt8 cG1 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTempFX );
+ sal_uInt8 cB1 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTempFX );
+
+ BitmapColor aColRes( MAP( cR0, cR1, nTempFY ),
+ MAP( cG0, cG1, nTempFY ),
+ MAP( cB0, cB1, nTempFY ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scale24bitBGR(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTempY = pMapIY[ nY ];
+ long nTempFY = pMapFY[ nY ];
+ Scanline pLine0 = pAcc->GetScanline( nTempY );
+ Scanline pLine1 = pAcc->GetScanline( ++nTempY );
+
+ for( long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nOff = 3L * pMapIX[ nX ];
+ long nTempFX = pMapFX[ nX ];
+
+ Scanline pTmp0 = pLine0 + nOff ;
+ Scanline pTmp1 = pTmp0 + 3L;
+ sal_uInt8 cB0 = MAP( *pTmp0, *pTmp1, nTempFX );
+ pTmp0++; pTmp1++;
+ sal_uInt8 cG0 = MAP( *pTmp0, *pTmp1, nTempFX );
+ pTmp0++; pTmp1++;
+ sal_uInt8 cR0 = MAP( *pTmp0, *pTmp1, nTempFX );
+
+ pTmp1 = ( pTmp0 = pLine1 + nOff ) + 3L;
+ sal_uInt8 cB1 = MAP( *pTmp0, *pTmp1, nTempFX );
+ pTmp0++; pTmp1++;
+ sal_uInt8 cG1 = MAP( *pTmp0, *pTmp1, nTempFX );
+ pTmp0++; pTmp1++;
+ sal_uInt8 cR1 = MAP( *pTmp0, *pTmp1, nTempFX );
+
+ BitmapColor aColRes( MAP( cR0, cR1, nTempFY ),
+ MAP( cG0, cG1, nTempFY ),
+ MAP( cB0, cB1, nTempFY ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scale24bitRGB(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTempY = pMapIY[ nY ];
+ long nTempFY = pMapFY[ nY ];
+ Scanline pLine0 = pAcc->GetScanline( nTempY );
+ Scanline pLine1 = pAcc->GetScanline( ++nTempY );
+
+ for( long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nOff = 3L * pMapIX[ nX ];
+ long nTempFX = pMapFX[ nX ];
+
+ Scanline pTmp0 = pLine0 + nOff;
+ Scanline pTmp1 = pTmp0 + 3L;
+ sal_uInt8 cR0 = MAP( *pTmp0, *pTmp1, nTempFX );
+ pTmp0++; pTmp1++;
+ sal_uInt8 cG0 = MAP( *pTmp0, *pTmp1, nTempFX );
+ pTmp0++; pTmp1++;
+ sal_uInt8 cB0 = MAP( *pTmp0, *pTmp1, nTempFX );
+
+ pTmp1 = ( pTmp0 = pLine1 + nOff ) + 3L;
+ sal_uInt8 cR1 = MAP( *pTmp0, *pTmp1, nTempFX );
+ pTmp0++; pTmp1++;
+ sal_uInt8 cG1 = MAP( *pTmp0, *pTmp1, nTempFX );
+ pTmp0++; pTmp1++;
+ sal_uInt8 cB1 = MAP( *pTmp0, *pTmp1, nTempFX );
+
+ BitmapColor aColRes( MAP( cR0, cR1, nTempFY ),
+ MAP( cG0, cG1, nTempFY ),
+ MAP( cB0, cB1, nTempFY ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scaleNonPalleteGeneral(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTempY = pMapIY[ nY ];
+ long nTempFY = pMapFY[ nY ];
+
+ for( long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nTempX = pMapIX[ nX ];
+ long nTempFX = pMapFX[ nX ];
+
+ BitmapColor aCol0 = pAcc->GetPixel( nTempY, nTempX );
+ BitmapColor aCol1 = pAcc->GetPixel( nTempY, ++nTempX );
+ sal_uInt8 cR0 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTempFX );
+ sal_uInt8 cG0 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTempFX );
+ sal_uInt8 cB0 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTempFX );
+
+ aCol1 = pAcc->GetPixel( ++nTempY, nTempX );
+ aCol0 = pAcc->GetPixel( nTempY--, --nTempX );
+ sal_uInt8 cR1 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTempFX );
+ sal_uInt8 cG1 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTempFX );
+ sal_uInt8 cB1 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTempFX );
+
+ BitmapColor aColRes( MAP( cR0, cR1, nTempFY ),
+ MAP( cG0, cG1, nTempFY ),
+ MAP( cB0, cB1, nTempFY ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scalePallete8bit2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ const long nMax = 1 << 7L;
+
+ for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTop = bVMirr ? ( nY + 1 ) : nY;
+ long nBottom = bVMirr ? nY : ( nY + 1 ) ;
+
+ long nLineStart, nLineRange;
+ if( nY == nEndY )
+ {
+ nLineStart = pMapIY[ nY ];
+ nLineRange = 0;
+ }
+ else
+ {
+ nLineStart = pMapIY[ nTop ] ;
+ nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] );
+ }
+
+ for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nLeft = bHMirr ? ( nX + 1 ) : nX;
+ long nRight = bHMirr ? nX : ( nX + 1 ) ;
+
+ long nRowStart;
+ long nRowRange;
+ if( nX == nEndX )
+ {
+ nRowStart = pMapIX[ nX ];
+ nRowRange = 0;
+ }
+ else
+ {
+ nRowStart = pMapIX[ nLeft ];
+ nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] );
+ }
+
+ long nSumR = 0;
+ long nSumG = 0;
+ long nSumB = 0;
+ long nTotalWeightY = 0;
+
+ for(int i = 0; i<= nLineRange; i++)
+ {
+ Scanline pTmpY = pAcc->GetScanline( nLineStart + i );
+ long nSumRowR = 0;
+ long nSumRowG = 0;
+ long nSumRowB = 0;
+ long nTotalWeightX = 0;
+
+ for(int j = 0; j <= nRowRange; j++)
+ {
+ const BitmapColor& rCol = pAcc->GetPaletteColor( pTmpY[ nRowStart + j ] );
+
+ if(nX == nEndX )
+ {
+ nSumRowB += rCol.GetBlue() << 7L;
+ nSumRowG += rCol.GetGreen() << 7L;
+ nSumRowR += rCol.GetRed() << 7L;
+ nTotalWeightX += 1 << 7L;
+ }
+ else if( j == 0 )
+ {
+ long nWeightX = (nMax- pMapFX[ nLeft ]) ;
+ nSumRowB += ( nWeightX *rCol.GetBlue()) ;
+ nSumRowG += ( nWeightX *rCol.GetGreen()) ;
+ nSumRowR += ( nWeightX *rCol.GetRed()) ;
+ nTotalWeightX += nWeightX;
+ }
+ else if ( nRowRange == j )
+ {
+ long nWeightX = pMapFX[ nRight ] ;
+ nSumRowB += ( nWeightX *rCol.GetBlue() );
+ nSumRowG += ( nWeightX *rCol.GetGreen() );
+ nSumRowR += ( nWeightX *rCol.GetRed() );
+ nTotalWeightX += nWeightX;
+ }
+ else
+ {
+ nSumRowB += rCol.GetBlue() << 7L;
+ nSumRowG += rCol.GetGreen() << 7L;
+ nSumRowR += rCol.GetRed() << 7L;
+ nTotalWeightX += 1 << 7L;
+ }
+ }
+
+ long nWeightY = nMax;
+ if( nY == nEndY )
+ nWeightY = nMax;
+ else if( i == 0 )
+ nWeightY = nMax - pMapFY[ nTop ];
+ else if( nLineRange == 1 )
+ nWeightY = pMapFY[ nTop ];
+ else if ( nLineRange == i )
+ nWeightY = pMapFY[ nBottom ];
+
+ nSumB += nWeightY * ( nSumRowB / nTotalWeightX );
+ nSumG += nWeightY * ( nSumRowG / nTotalWeightX );
+ nSumR += nWeightY * ( nSumRowR / nTotalWeightX );
+ nTotalWeightY += nWeightY;
+ }
+
+ BitmapColor aColRes ( ( sal_uInt8 ) (( nSumR / nTotalWeightY ) ),
+ ( sal_uInt8 ) (( nSumG / nTotalWeightY) ),
+ ( sal_uInt8 ) (( nSumB / nTotalWeightY) ) );
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scalePalleteGeneral2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ const long nMax = 1 << 7L;
+
+ for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTop = bVMirr ? ( nY + 1 ) : nY;
+ long nBottom = bVMirr ? nY : ( nY + 1 ) ;
+
+ long nLineStart, nLineRange;
+ if( nY ==nEndY )
+ {
+ nLineStart = pMapIY[ nY ];
+ nLineRange = 0;
+ }
+ else
+ {
+ nLineStart = pMapIY[ nTop ] ;
+ nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] );
+ }
+
+ for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nLeft = bHMirr ? ( nX + 1 ) : nX;
+ long nRight = bHMirr ? nX : ( nX + 1 ) ;
+
+ long nRowStart, nRowRange;
+ if( nX == nEndX )
+ {
+ nRowStart = pMapIX[ nX ];
+ nRowRange = 0;
+ }
+ else
+ {
+ nRowStart = pMapIX[ nLeft ];
+ nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] );
+ }
+
+ long nSumR = 0;
+ long nSumG = 0;
+ long nSumB = 0;
+ long nTotalWeightY = 0;
+
+ for(int i = 0; i<= nLineRange; i++)
+ {
+ long nSumRowR = 0;
+ long nSumRowG = 0;
+ long nSumRowB = 0;
+ long nTotalWeightX = 0;
+
+ for(int j = 0; j <= nRowRange; j++)
+ {
+ BitmapColor aCol0 = pAcc->GetPaletteColor ( pAcc->GetPixelIndex( nLineStart + i, nRowStart + j ) );
+
+ if(nX == nEndX )
+ {
+
+ nSumRowB += aCol0.GetBlue() << 7L;
+ nSumRowG += aCol0.GetGreen() << 7L;
+ nSumRowR += aCol0.GetRed() << 7L;
+ nTotalWeightX += 1 << 7L;
+ }
+ else if( j == 0 )
+ {
+
+ long nWeightX = (nMax- pMapFX[ nLeft ]) ;
+ nSumRowB += ( nWeightX *aCol0.GetBlue()) ;
+ nSumRowG += ( nWeightX *aCol0.GetGreen()) ;
+ nSumRowR += ( nWeightX *aCol0.GetRed()) ;
+ nTotalWeightX += nWeightX;
+ }
+ else if ( nRowRange == j )
+ {
+
+ long nWeightX = pMapFX[ nRight ] ;
+ nSumRowB += ( nWeightX *aCol0.GetBlue() );
+ nSumRowG += ( nWeightX *aCol0.GetGreen() );
+ nSumRowR += ( nWeightX *aCol0.GetRed() );
+ nTotalWeightX += nWeightX;
+ }
+ else
+ {
+
+ nSumRowB += aCol0.GetBlue() << 7L;
+ nSumRowG += aCol0.GetGreen() << 7L;
+ nSumRowR += aCol0.GetRed() << 7L;
+ nTotalWeightX += 1 << 7L;
+ }
+ }
+
+ long nWeightY = nMax;
+ if( nY == nEndY )
+ nWeightY = nMax;
+ else if( i == 0 )
+ nWeightY = nMax - pMapFY[ nTop ];
+ else if( nLineRange == 1 )
+ nWeightY = pMapFY[ nTop ];
+ else if ( nLineRange == i )
+ nWeightY = pMapFY[ nBottom ];
+
+ nSumB += nWeightY * ( nSumRowB / nTotalWeightX );
+ nSumG += nWeightY * ( nSumRowG / nTotalWeightX );
+ nSumR += nWeightY * ( nSumRowR / nTotalWeightX );
+ nTotalWeightY += nWeightY;
+ }
+
+ BitmapColor aColRes( ( sal_uInt8 ) (( nSumR / nTotalWeightY ) ),
+ ( sal_uInt8 ) (( nSumG / nTotalWeightY) ),
+ ( sal_uInt8 ) (( nSumB / nTotalWeightY) ));
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scale24bitBGR2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ const long nMax = 1 << 7L;
+
+ for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTop = bVMirr ? ( nY + 1 ) : nY;
+ long nBottom = bVMirr ? nY : ( nY + 1 ) ;
+
+ long nLineStart;
+ long nLineRange;
+ if( nY ==nEndY )
+ {
+ nLineStart = pMapIY[ nY ];
+ nLineRange = 0;
+ }
+ else
+ {
+ nLineStart = pMapIY[ nTop ] ;
+ nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] );
+ }
+
+ for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nLeft = bHMirr ? ( nX + 1 ) : nX;
+ long nRight = bHMirr ? nX : ( nX + 1 ) ;
+
+ long nRowStart;
+ long nRowRange;
+ if( nX == nEndX )
+ {
+ nRowStart = pMapIX[ nX ];
+ nRowRange = 0;
+ }
+ else
+ {
+ nRowStart = pMapIX[ nLeft ];
+ nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] );
+ }
+
+ long nSumR = 0;
+ long nSumG = 0;
+ long nSumB = 0;
+ long nTotalWeightY = 0;
+
+ for(int i = 0; i<= nLineRange; i++)
+ {
+ Scanline pTmpY = pAcc->GetScanline( nLineStart + i );
+ Scanline pTmpX = pTmpY + 3L * nRowStart;
+ long nSumRowR = 0;
+ long nSumRowG = 0;
+ long nSumRowB = 0;
+ long nTotalWeightX = 0;
+
+ for(int j = 0; j <= nRowRange; j++)
+ {
+ if(nX == nEndX )
+ {
+ nSumRowB += ( *pTmpX ) << 7L;pTmpX++;
+ nSumRowG += ( *pTmpX ) << 7L;pTmpX++;
+ nSumRowR += ( *pTmpX ) << 7L;pTmpX++;
+ nTotalWeightX += 1 << 7L;
+ }
+ else if( j == 0 )
+ {
+ long nWeightX = (nMax- pMapFX[ nLeft ]) ;
+ nSumRowB += ( nWeightX *( *pTmpX )) ;pTmpX++;
+ nSumRowG += ( nWeightX *( *pTmpX )) ;pTmpX++;
+ nSumRowR += ( nWeightX *( *pTmpX )) ;pTmpX++;
+ nTotalWeightX += nWeightX;
+ }
+ else if ( nRowRange == j )
+ {
+ long nWeightX = pMapFX[ nRight ] ;
+ nSumRowB += ( nWeightX *( *pTmpX ) );pTmpX++;
+ nSumRowG += ( nWeightX *( *pTmpX ) );pTmpX++;
+ nSumRowR += ( nWeightX *( *pTmpX ) );pTmpX++;
+ nTotalWeightX += nWeightX;
+ }
+ else
+ {
+ nSumRowB += ( *pTmpX ) << 7L;pTmpX++;
+ nSumRowG += ( *pTmpX ) << 7L;pTmpX++;
+ nSumRowR += ( *pTmpX ) << 7L;pTmpX++;
+ nTotalWeightX += 1 << 7L;
+ }
+ }
+
+ long nWeightY = nMax;
+ if( nY == nEndY )
+ nWeightY = nMax;
+ else if( i == 0 )
+ nWeightY = nMax - pMapFY[ nTop ];
+ else if( nLineRange == 1 )
+ nWeightY = pMapFY[ nTop ];
+ else if ( nLineRange == i )
+ nWeightY = pMapFY[ nBottom ];
+
+ nSumB += nWeightY * ( nSumRowB / nTotalWeightX );
+ nSumG += nWeightY * ( nSumRowG / nTotalWeightX );
+ nSumR += nWeightY * ( nSumRowR / nTotalWeightX );
+ nTotalWeightY += nWeightY;
+ }
+
+ BitmapColor aColRes( ( sal_uInt8 ) (( nSumR / nTotalWeightY ) ),
+ ( sal_uInt8 ) (( nSumG / nTotalWeightY) ),
+ ( sal_uInt8 ) (( nSumB / nTotalWeightY) ));
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scale24bitRGB2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ const long nMax = 1 << 7L;
+
+ for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTop = bVMirr ? ( nY + 1 ) : nY;
+ long nBottom = bVMirr ? nY : ( nY + 1 ) ;
+
+ long nLineStart, nLineRange;
+ if( nY ==nEndY )
+ {
+ nLineStart = pMapIY[ nY ];
+ nLineRange = 0;
+ }
+ else
+ {
+ nLineStart = pMapIY[ nTop ] ;
+ nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] );
+ }
+
+ for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nLeft = bHMirr ? ( nX + 1 ) : nX;
+ long nRight = bHMirr ? nX : ( nX + 1 ) ;
+
+ long nRowStart, nRowRange;
+ if( nX == nEndX )
+ {
+ nRowStart = pMapIX[ nX ];
+ nRowRange = 0;
+ }
+ else
+ {
+ nRowStart = pMapIX[ nLeft ];
+ nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] );
+ }
+
+ long nSumR = 0;
+ long nSumG = 0;
+ long nSumB = 0;
+ long nTotalWeightY = 0;
+
+ for(int i = 0; i<= nLineRange; i++)
+ {
+ Scanline pTmpY = pAcc->GetScanline( nLineStart + i );
+ Scanline pTmpX = pTmpY + 3L * nRowStart;
+ long nSumRowR = 0;
+ long nSumRowG = 0;
+ long nSumRowB = 0;
+ long nTotalWeightX = 0;
+
+ for(int j = 0; j <= nRowRange; j++)
+ {
+ if(nX == nEndX )
+ {
+ nSumRowR += ( *pTmpX ) << 7L;pTmpX++;
+ nSumRowG += ( *pTmpX ) << 7L;pTmpX++;
+ nSumRowB += ( *pTmpX ) << 7L;pTmpX++;
+ nTotalWeightX += 1 << 7L;
+ }
+ else if( j == 0 )
+ {
+ long nWeightX = (nMax- pMapFX[ nLeft ]) ;
+ nSumRowR += ( nWeightX *( *pTmpX )) ;pTmpX++;
+ nSumRowG += ( nWeightX *( *pTmpX )) ;pTmpX++;
+ nSumRowB += ( nWeightX *( *pTmpX )) ;pTmpX++;
+ nTotalWeightX += nWeightX;
+ }
+ else if ( nRowRange == j )
+ {
+ long nWeightX = pMapFX[ nRight ] ;
+ nSumRowR += ( nWeightX *( *pTmpX ) );pTmpX++;
+ nSumRowG += ( nWeightX *( *pTmpX ) );pTmpX++;
+ nSumRowB += ( nWeightX *( *pTmpX ) );pTmpX++;
+ nTotalWeightX += nWeightX;
+ }
+ else
+ {
+ nSumRowR += ( *pTmpX ) << 7L;pTmpX++;
+ nSumRowG += ( *pTmpX ) << 7L;pTmpX++;
+ nSumRowB += ( *pTmpX ) << 7L;pTmpX++;
+ nTotalWeightX += 1 << 7L;
+ }
+ }
+
+ long nWeightY = nMax;
+ if( nY == nEndY )
+ nWeightY = nMax;
+ else if( i == 0 )
+ nWeightY = nMax - pMapFY[ nTop ];
+ else if( nLineRange == 1 )
+ nWeightY = pMapFY[ nTop ];
+ else if ( nLineRange == i )
+ nWeightY = pMapFY[ nBottom ];
+
+ nSumB += nWeightY * ( nSumRowB / nTotalWeightX );
+ nSumG += nWeightY * ( nSumRowG / nTotalWeightX );
+ nSumR += nWeightY * ( nSumRowR / nTotalWeightX );
+ nTotalWeightY += nWeightY;
+ }
+
+ BitmapColor aColRes( ( sal_uInt8 ) (( nSumR / nTotalWeightY ) ),
+ ( sal_uInt8 ) (( nSumG / nTotalWeightY) ),
+ ( sal_uInt8 ) (( nSumB / nTotalWeightY) ));
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+ }
+ }
+}
+
+void scaleNonPalleteGeneral2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc,
+ long nStartX, long nEndX, long nStartY, long nEndY,
+ bool bVMirr, bool bHMirr)
+{
+ boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]);
+ boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]);
+ boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]);
+
+ generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get());
+ generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get());
+
+ const long nMax = 1 << 7L;
+
+ for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ )
+ {
+ long nTop = bVMirr ? ( nY + 1 ) : nY;
+ long nBottom = bVMirr ? nY : ( nY + 1 ) ;
+
+ long nLineStart, nLineRange;
+ if( nY ==nEndY )
+ {
+ nLineStart = pMapIY[ nY ];
+ nLineRange = 0;
+ }
+ else
+ {
+ nLineStart = pMapIY[ nTop ] ;
+ nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] );
+ }
+
+ for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ )
+ {
+ long nLeft = bHMirr ? ( nX + 1 ) : nX;
+ long nRight = bHMirr ? nX : ( nX + 1 ) ;
+
+ long nRowStart, nRowRange;
+ if( nX == nEndX )
+ {
+ nRowStart = pMapIX[ nX ];
+ nRowRange = 0;
+ }
+ else
+ {
+ nRowStart = pMapIX[ nLeft ];
+ nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] );
+ }
+
+ long nSumR = 0;
+ long nSumG = 0;
+ long nSumB = 0;
+ long nTotalWeightY = 0;
+
+ for(int i = 0; i<= nLineRange; i++)
+ {
+ long nSumRowR = 0;
+ long nSumRowG = 0;
+ long nSumRowB = 0;
+ long nTotalWeightX = 0;
+
+ for(int j = 0; j <= nRowRange; j++)
+ {
+ BitmapColor aCol0 = pAcc->GetPixel( nLineStart + i, nRowStart + j );
+
+ if(nX == nEndX )
+ {
+
+ nSumRowB += aCol0.GetBlue() << 7L;
+ nSumRowG += aCol0.GetGreen() << 7L;
+ nSumRowR += aCol0.GetRed() << 7L;
+ nTotalWeightX += 1 << 7L;
+ }
+ else if( j == 0 )
+ {
+
+ long nWeightX = (nMax- pMapFX[ nLeft ]) ;
+ nSumRowB += ( nWeightX *aCol0.GetBlue()) ;
+ nSumRowG += ( nWeightX *aCol0.GetGreen()) ;
+ nSumRowR += ( nWeightX *aCol0.GetRed()) ;
+ nTotalWeightX += nWeightX;
+ }
+ else if ( nRowRange == j )
+ {
+
+ long nWeightX = pMapFX[ nRight ] ;
+ nSumRowB += ( nWeightX *aCol0.GetBlue() );
+ nSumRowG += ( nWeightX *aCol0.GetGreen() );
+ nSumRowR += ( nWeightX *aCol0.GetRed() );
+ nTotalWeightX += nWeightX;
+ }
+ else
+ {
+ nSumRowB += aCol0.GetBlue() << 7L;
+ nSumRowG += aCol0.GetGreen() << 7L;
+ nSumRowR += aCol0.GetRed() << 7L;
+ nTotalWeightX += 1 << 7L;
+ }
+ }
+
+ long nWeightY = nMax;
+ if( nY == nEndY )
+ nWeightY = nMax;
+ else if( i == 0 )
+ nWeightY = nMax - pMapFY[ nTop ];
+ else if( nLineRange == 1 )
+ nWeightY = pMapFY[ nTop ];
+ else if ( nLineRange == i )
+ nWeightY = pMapFY[ nBottom ];
+
+ nSumB += nWeightY * ( nSumRowB / nTotalWeightX );
+ nSumG += nWeightY * ( nSumRowG / nTotalWeightX );
+ nSumR += nWeightY * ( nSumRowR / nTotalWeightX );
+ nTotalWeightY += nWeightY;
+ }
+
+ BitmapColor aColRes( ( sal_uInt8 ) (( nSumR / nTotalWeightY) ),
+ ( sal_uInt8 ) (( nSumG / nTotalWeightY) ),
+ ( sal_uInt8 ) (( nSumB / nTotalWeightY) ));
+ pWAcc->SetPixel( nYDst, nXDst++, aColRes );
+
+ }
+ }
+}
+
+BitmapScaleSuper::BitmapScaleSuper(const double& rScaleX, const double& rScaleY) :
+ mrScaleX(rScaleX),
+ mrScaleY(rScaleY)
+{}
+
+BitmapScaleSuper::~BitmapScaleSuper()
+{}
+
+bool BitmapScaleSuper::filter(Bitmap& rBitmap)
+{
+ bool bRet = false;
+
+ const Size aSizePix(rBitmap.GetSizePixel());
+
+ bool bHMirr = mrScaleX < 0;
+ bool bVMirr = mrScaleY < 0;
+
+ double fScaleX = std::fabs(mrScaleX);
+ double fScaleY = std::fabs(mrScaleY);
+
+ const long nDstW = FRound(aSizePix.Width() * fScaleX);
+ const long nDstH = FRound(aSizePix.Height() * fScaleY);
+
+ const double fScaleThresh = 0.6;
+
+ if (nDstW <= 1L || nDstH <= 1L)
+ return false;
+
+ Bitmap::ScopedReadAccess pReadAccess(rBitmap);
+
+ Bitmap aOutBmp(Size(nDstW, nDstH), 24);
+ Bitmap::ScopedWriteAccess pWriteAccess(aOutBmp);
+
+ const long nStartX = 0;
+ const long nStartY = 0;
+ const long nEndX = nDstW - 1L;
+ const long nEndY = nDstH - 1L;
+
+ if (pReadAccess && pWriteAccess)
+ {
+ if( pReadAccess->HasPalette() )
+ {
+ if( pReadAccess->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL )
+ {
+ if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh )
+ {
+ scalePallete8bit(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ else
+ {
+ scalePallete8bit2(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ }
+ else
+ {
+ if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh )
+ {
+ scalePalleteGeneral(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ else
+ {
+ scalePalleteGeneral2(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ }
+ }
+ else
+ {
+ if( pReadAccess->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_BGR )
+ {
+ if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh )
+ {
+ scale24bitBGR(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ else
+ {
+ scale24bitBGR2(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ }
+ else if( pReadAccess->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_RGB )
+ {
+ if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh )
+ {
+ scale24bitRGB(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ else
+ {
+ scale24bitRGB2(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ }
+ else
+ {
+ if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh )
+ {
+ scaleNonPalleteGeneral(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ else
+ {
+ scaleNonPalleteGeneral2(pReadAccess.get(), pWriteAccess.get(),
+ nStartX, nEndX, nStartY, nEndY,
+ bVMirr, bHMirr);
+ }
+ }
+ }
+
+ bRet = true;
+ }
+
+ if( bRet )
+ {
+ rBitmap.AdaptBitCount(aOutBmp);
+ rBitmap = aOutBmp;
+ }
+
+ return bRet;
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */