diff options
Diffstat (limited to 'vcl/source/bitmap/bitmapscalesuper.cxx')
-rw-r--r-- | vcl/source/bitmap/bitmapscalesuper.cxx | 1013 |
1 files changed, 1013 insertions, 0 deletions
diff --git a/vcl/source/bitmap/bitmapscalesuper.cxx b/vcl/source/bitmap/bitmapscalesuper.cxx new file mode 100644 index 000000000000..4d81c99c3acf --- /dev/null +++ b/vcl/source/bitmap/bitmapscalesuper.cxx @@ -0,0 +1,1013 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <vcl/bmpacc.hxx> +#include <vcl/bitmapscalesuper.hxx> + +#include <boost/scoped_array.hpp> + +#define MAP( cVal0, cVal1, nFrac ) ((sal_uInt8)((((long)(cVal0)<<7L)+nFrac*((long)(cVal1)-(cVal0)))>>7L)) + +void generateMap(long nW, long nDstW, bool bHMirr, long* pMapIX, long* pMapFX) +{ + const double fRevScaleX = (nDstW > 1L) ? (double) (nW - 1) / (nDstW - 1) : 0.0; + + long nTemp = nW - 2L; + long nTempX = nW - 1L; + for (long nX = 0L; nX < nDstW; nX++) + { + double fTemp = nX * fRevScaleX; + if (bHMirr) + fTemp = nTempX - fTemp; + pMapIX[nX] = MinMax((long) fTemp, 0, nTemp); + pMapFX[nX] = (long) (fTemp - pMapIX[nX]) * 128.0; + } +} + +void scalePallete8bit(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc, + long nStartX, long nEndX, long nStartY, long nEndY, + bool bVMirr, bool bHMirr) +{ + boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]); + boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]); + + generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get()); + generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get()); + + for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) + { + long nTempY = pMapIY[ nY ]; + long nTempFY = pMapFY[ nY ]; + Scanline pLine0 = pAcc->GetScanline( nTempY ); + Scanline pLine1 = pAcc->GetScanline( ++nTempY ); + + for(long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ ) + { + long nTempX = pMapIX[ nX ]; + long nTempFX = pMapFX[ nX ]; + + const BitmapColor& rCol0 = pAcc->GetPaletteColor( pLine0[ nTempX ] ); + const BitmapColor& rCol2 = pAcc->GetPaletteColor( pLine1[ nTempX ] ); + const BitmapColor& rCol1 = pAcc->GetPaletteColor( pLine0[ ++nTempX ] ); + const BitmapColor& rCol3 = pAcc->GetPaletteColor( pLine1[ nTempX ] ); + + sal_uInt8 cR0 = MAP( rCol0.GetRed(), rCol1.GetRed(), nTempFX ); + sal_uInt8 cG0 = MAP( rCol0.GetGreen(), rCol1.GetGreen(), nTempFX ); + sal_uInt8 cB0 = MAP( rCol0.GetBlue(), rCol1.GetBlue(), nTempFX ); + + sal_uInt8 cR1 = MAP( rCol2.GetRed(), rCol3.GetRed(), nTempFX ); + sal_uInt8 cG1 = MAP( rCol2.GetGreen(), rCol3.GetGreen(), nTempFX ); + sal_uInt8 cB1 = MAP( rCol2.GetBlue(), rCol3.GetBlue(), nTempFX ); + + BitmapColor aColRes( MAP( cR0, cR1, nTempFY ), + MAP( cG0, cG1, nTempFY ), + MAP( cB0, cB1, nTempFY ) ); + pWAcc->SetPixel( nYDst, nXDst++, aColRes ); + } + } +} + +void scalePalleteGeneral(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc, + long nStartX, long nEndX, long nStartY, long nEndY, + bool bVMirr, bool bHMirr) + +{ + boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]); + boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]); + + generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get()); + generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get()); + + for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) + { + long nTempY = pMapIY[ nY ]; + long nTempFY = pMapFY[ nY ]; + + for( long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ ) + { + long nTempX = pMapIX[ nX ]; + long nTempFX = pMapFX[ nX ]; + + BitmapColor aCol0 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTempY, nTempX ) ); + BitmapColor aCol1 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTempY, ++nTempX ) ); + sal_uInt8 cR0 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTempFX ); + sal_uInt8 cG0 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTempFX ); + sal_uInt8 cB0 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTempFX ); + + aCol1 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( ++nTempY, nTempX ) ); + aCol0 = pAcc->GetPaletteColor( pAcc->GetPixelIndex( nTempY--, --nTempX ) ); + sal_uInt8 cR1 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTempFX ); + sal_uInt8 cG1 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTempFX ); + sal_uInt8 cB1 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTempFX ); + + BitmapColor aColRes( MAP( cR0, cR1, nTempFY ), + MAP( cG0, cG1, nTempFY ), + MAP( cB0, cB1, nTempFY ) ); + pWAcc->SetPixel( nYDst, nXDst++, aColRes ); + } + } +} + +void scale24bitBGR(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc, + long nStartX, long nEndX, long nStartY, long nEndY, + bool bVMirr, bool bHMirr) +{ + boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]); + boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]); + + generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get()); + generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get()); + + for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) + { + long nTempY = pMapIY[ nY ]; + long nTempFY = pMapFY[ nY ]; + Scanline pLine0 = pAcc->GetScanline( nTempY ); + Scanline pLine1 = pAcc->GetScanline( ++nTempY ); + + for( long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ ) + { + long nOff = 3L * pMapIX[ nX ]; + long nTempFX = pMapFX[ nX ]; + + Scanline pTmp0 = pLine0 + nOff ; + Scanline pTmp1 = pTmp0 + 3L; + sal_uInt8 cB0 = MAP( *pTmp0, *pTmp1, nTempFX ); + pTmp0++; pTmp1++; + sal_uInt8 cG0 = MAP( *pTmp0, *pTmp1, nTempFX ); + pTmp0++; pTmp1++; + sal_uInt8 cR0 = MAP( *pTmp0, *pTmp1, nTempFX ); + + pTmp1 = ( pTmp0 = pLine1 + nOff ) + 3L; + sal_uInt8 cB1 = MAP( *pTmp0, *pTmp1, nTempFX ); + pTmp0++; pTmp1++; + sal_uInt8 cG1 = MAP( *pTmp0, *pTmp1, nTempFX ); + pTmp0++; pTmp1++; + sal_uInt8 cR1 = MAP( *pTmp0, *pTmp1, nTempFX ); + + BitmapColor aColRes( MAP( cR0, cR1, nTempFY ), + MAP( cG0, cG1, nTempFY ), + MAP( cB0, cB1, nTempFY ) ); + pWAcc->SetPixel( nYDst, nXDst++, aColRes ); + } + } +} + +void scale24bitRGB(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc, + long nStartX, long nEndX, long nStartY, long nEndY, + bool bVMirr, bool bHMirr) +{ + boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]); + boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]); + + generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get()); + generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get()); + + for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) + { + long nTempY = pMapIY[ nY ]; + long nTempFY = pMapFY[ nY ]; + Scanline pLine0 = pAcc->GetScanline( nTempY ); + Scanline pLine1 = pAcc->GetScanline( ++nTempY ); + + for( long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ ) + { + long nOff = 3L * pMapIX[ nX ]; + long nTempFX = pMapFX[ nX ]; + + Scanline pTmp0 = pLine0 + nOff; + Scanline pTmp1 = pTmp0 + 3L; + sal_uInt8 cR0 = MAP( *pTmp0, *pTmp1, nTempFX ); + pTmp0++; pTmp1++; + sal_uInt8 cG0 = MAP( *pTmp0, *pTmp1, nTempFX ); + pTmp0++; pTmp1++; + sal_uInt8 cB0 = MAP( *pTmp0, *pTmp1, nTempFX ); + + pTmp1 = ( pTmp0 = pLine1 + nOff ) + 3L; + sal_uInt8 cR1 = MAP( *pTmp0, *pTmp1, nTempFX ); + pTmp0++; pTmp1++; + sal_uInt8 cG1 = MAP( *pTmp0, *pTmp1, nTempFX ); + pTmp0++; pTmp1++; + sal_uInt8 cB1 = MAP( *pTmp0, *pTmp1, nTempFX ); + + BitmapColor aColRes( MAP( cR0, cR1, nTempFY ), + MAP( cG0, cG1, nTempFY ), + MAP( cB0, cB1, nTempFY ) ); + pWAcc->SetPixel( nYDst, nXDst++, aColRes ); + } + } +} + +void scaleNonPalleteGeneral(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc, + long nStartX, long nEndX, long nStartY, long nEndY, + bool bVMirr, bool bHMirr) +{ + boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]); + boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]); + + generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get()); + generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get()); + + for( long nY = nStartY, nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) + { + long nTempY = pMapIY[ nY ]; + long nTempFY = pMapFY[ nY ]; + + for( long nX = nStartX, nXDst = 0L; nX <= nEndX; nX++ ) + { + long nTempX = pMapIX[ nX ]; + long nTempFX = pMapFX[ nX ]; + + BitmapColor aCol0 = pAcc->GetPixel( nTempY, nTempX ); + BitmapColor aCol1 = pAcc->GetPixel( nTempY, ++nTempX ); + sal_uInt8 cR0 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTempFX ); + sal_uInt8 cG0 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTempFX ); + sal_uInt8 cB0 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTempFX ); + + aCol1 = pAcc->GetPixel( ++nTempY, nTempX ); + aCol0 = pAcc->GetPixel( nTempY--, --nTempX ); + sal_uInt8 cR1 = MAP( aCol0.GetRed(), aCol1.GetRed(), nTempFX ); + sal_uInt8 cG1 = MAP( aCol0.GetGreen(), aCol1.GetGreen(), nTempFX ); + sal_uInt8 cB1 = MAP( aCol0.GetBlue(), aCol1.GetBlue(), nTempFX ); + + BitmapColor aColRes( MAP( cR0, cR1, nTempFY ), + MAP( cG0, cG1, nTempFY ), + MAP( cB0, cB1, nTempFY ) ); + pWAcc->SetPixel( nYDst, nXDst++, aColRes ); + } + } +} + +void scalePallete8bit2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc, + long nStartX, long nEndX, long nStartY, long nEndY, + bool bVMirr, bool bHMirr) +{ + boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]); + boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]); + + generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get()); + generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get()); + + const long nMax = 1 << 7L; + + for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) + { + long nTop = bVMirr ? ( nY + 1 ) : nY; + long nBottom = bVMirr ? nY : ( nY + 1 ) ; + + long nLineStart, nLineRange; + if( nY == nEndY ) + { + nLineStart = pMapIY[ nY ]; + nLineRange = 0; + } + else + { + nLineStart = pMapIY[ nTop ] ; + nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] ); + } + + for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ ) + { + long nLeft = bHMirr ? ( nX + 1 ) : nX; + long nRight = bHMirr ? nX : ( nX + 1 ) ; + + long nRowStart; + long nRowRange; + if( nX == nEndX ) + { + nRowStart = pMapIX[ nX ]; + nRowRange = 0; + } + else + { + nRowStart = pMapIX[ nLeft ]; + nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] ); + } + + long nSumR = 0; + long nSumG = 0; + long nSumB = 0; + long nTotalWeightY = 0; + + for(int i = 0; i<= nLineRange; i++) + { + Scanline pTmpY = pAcc->GetScanline( nLineStart + i ); + long nSumRowR = 0; + long nSumRowG = 0; + long nSumRowB = 0; + long nTotalWeightX = 0; + + for(int j = 0; j <= nRowRange; j++) + { + const BitmapColor& rCol = pAcc->GetPaletteColor( pTmpY[ nRowStart + j ] ); + + if(nX == nEndX ) + { + nSumRowB += rCol.GetBlue() << 7L; + nSumRowG += rCol.GetGreen() << 7L; + nSumRowR += rCol.GetRed() << 7L; + nTotalWeightX += 1 << 7L; + } + else if( j == 0 ) + { + long nWeightX = (nMax- pMapFX[ nLeft ]) ; + nSumRowB += ( nWeightX *rCol.GetBlue()) ; + nSumRowG += ( nWeightX *rCol.GetGreen()) ; + nSumRowR += ( nWeightX *rCol.GetRed()) ; + nTotalWeightX += nWeightX; + } + else if ( nRowRange == j ) + { + long nWeightX = pMapFX[ nRight ] ; + nSumRowB += ( nWeightX *rCol.GetBlue() ); + nSumRowG += ( nWeightX *rCol.GetGreen() ); + nSumRowR += ( nWeightX *rCol.GetRed() ); + nTotalWeightX += nWeightX; + } + else + { + nSumRowB += rCol.GetBlue() << 7L; + nSumRowG += rCol.GetGreen() << 7L; + nSumRowR += rCol.GetRed() << 7L; + nTotalWeightX += 1 << 7L; + } + } + + long nWeightY = nMax; + if( nY == nEndY ) + nWeightY = nMax; + else if( i == 0 ) + nWeightY = nMax - pMapFY[ nTop ]; + else if( nLineRange == 1 ) + nWeightY = pMapFY[ nTop ]; + else if ( nLineRange == i ) + nWeightY = pMapFY[ nBottom ]; + + nSumB += nWeightY * ( nSumRowB / nTotalWeightX ); + nSumG += nWeightY * ( nSumRowG / nTotalWeightX ); + nSumR += nWeightY * ( nSumRowR / nTotalWeightX ); + nTotalWeightY += nWeightY; + } + + BitmapColor aColRes ( ( sal_uInt8 ) (( nSumR / nTotalWeightY ) ), + ( sal_uInt8 ) (( nSumG / nTotalWeightY) ), + ( sal_uInt8 ) (( nSumB / nTotalWeightY) ) ); + pWAcc->SetPixel( nYDst, nXDst++, aColRes ); + } + } +} + +void scalePalleteGeneral2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc, + long nStartX, long nEndX, long nStartY, long nEndY, + bool bVMirr, bool bHMirr) +{ + boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]); + boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]); + + generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get()); + generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get()); + + const long nMax = 1 << 7L; + + for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) + { + long nTop = bVMirr ? ( nY + 1 ) : nY; + long nBottom = bVMirr ? nY : ( nY + 1 ) ; + + long nLineStart, nLineRange; + if( nY ==nEndY ) + { + nLineStart = pMapIY[ nY ]; + nLineRange = 0; + } + else + { + nLineStart = pMapIY[ nTop ] ; + nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] ); + } + + for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ ) + { + long nLeft = bHMirr ? ( nX + 1 ) : nX; + long nRight = bHMirr ? nX : ( nX + 1 ) ; + + long nRowStart, nRowRange; + if( nX == nEndX ) + { + nRowStart = pMapIX[ nX ]; + nRowRange = 0; + } + else + { + nRowStart = pMapIX[ nLeft ]; + nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] ); + } + + long nSumR = 0; + long nSumG = 0; + long nSumB = 0; + long nTotalWeightY = 0; + + for(int i = 0; i<= nLineRange; i++) + { + long nSumRowR = 0; + long nSumRowG = 0; + long nSumRowB = 0; + long nTotalWeightX = 0; + + for(int j = 0; j <= nRowRange; j++) + { + BitmapColor aCol0 = pAcc->GetPaletteColor ( pAcc->GetPixelIndex( nLineStart + i, nRowStart + j ) ); + + if(nX == nEndX ) + { + + nSumRowB += aCol0.GetBlue() << 7L; + nSumRowG += aCol0.GetGreen() << 7L; + nSumRowR += aCol0.GetRed() << 7L; + nTotalWeightX += 1 << 7L; + } + else if( j == 0 ) + { + + long nWeightX = (nMax- pMapFX[ nLeft ]) ; + nSumRowB += ( nWeightX *aCol0.GetBlue()) ; + nSumRowG += ( nWeightX *aCol0.GetGreen()) ; + nSumRowR += ( nWeightX *aCol0.GetRed()) ; + nTotalWeightX += nWeightX; + } + else if ( nRowRange == j ) + { + + long nWeightX = pMapFX[ nRight ] ; + nSumRowB += ( nWeightX *aCol0.GetBlue() ); + nSumRowG += ( nWeightX *aCol0.GetGreen() ); + nSumRowR += ( nWeightX *aCol0.GetRed() ); + nTotalWeightX += nWeightX; + } + else + { + + nSumRowB += aCol0.GetBlue() << 7L; + nSumRowG += aCol0.GetGreen() << 7L; + nSumRowR += aCol0.GetRed() << 7L; + nTotalWeightX += 1 << 7L; + } + } + + long nWeightY = nMax; + if( nY == nEndY ) + nWeightY = nMax; + else if( i == 0 ) + nWeightY = nMax - pMapFY[ nTop ]; + else if( nLineRange == 1 ) + nWeightY = pMapFY[ nTop ]; + else if ( nLineRange == i ) + nWeightY = pMapFY[ nBottom ]; + + nSumB += nWeightY * ( nSumRowB / nTotalWeightX ); + nSumG += nWeightY * ( nSumRowG / nTotalWeightX ); + nSumR += nWeightY * ( nSumRowR / nTotalWeightX ); + nTotalWeightY += nWeightY; + } + + BitmapColor aColRes( ( sal_uInt8 ) (( nSumR / nTotalWeightY ) ), + ( sal_uInt8 ) (( nSumG / nTotalWeightY) ), + ( sal_uInt8 ) (( nSumB / nTotalWeightY) )); + pWAcc->SetPixel( nYDst, nXDst++, aColRes ); + } + } +} + +void scale24bitBGR2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc, + long nStartX, long nEndX, long nStartY, long nEndY, + bool bVMirr, bool bHMirr) +{ + boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]); + boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]); + + generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get()); + generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get()); + + const long nMax = 1 << 7L; + + for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) + { + long nTop = bVMirr ? ( nY + 1 ) : nY; + long nBottom = bVMirr ? nY : ( nY + 1 ) ; + + long nLineStart; + long nLineRange; + if( nY ==nEndY ) + { + nLineStart = pMapIY[ nY ]; + nLineRange = 0; + } + else + { + nLineStart = pMapIY[ nTop ] ; + nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] ); + } + + for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ ) + { + long nLeft = bHMirr ? ( nX + 1 ) : nX; + long nRight = bHMirr ? nX : ( nX + 1 ) ; + + long nRowStart; + long nRowRange; + if( nX == nEndX ) + { + nRowStart = pMapIX[ nX ]; + nRowRange = 0; + } + else + { + nRowStart = pMapIX[ nLeft ]; + nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] ); + } + + long nSumR = 0; + long nSumG = 0; + long nSumB = 0; + long nTotalWeightY = 0; + + for(int i = 0; i<= nLineRange; i++) + { + Scanline pTmpY = pAcc->GetScanline( nLineStart + i ); + Scanline pTmpX = pTmpY + 3L * nRowStart; + long nSumRowR = 0; + long nSumRowG = 0; + long nSumRowB = 0; + long nTotalWeightX = 0; + + for(int j = 0; j <= nRowRange; j++) + { + if(nX == nEndX ) + { + nSumRowB += ( *pTmpX ) << 7L;pTmpX++; + nSumRowG += ( *pTmpX ) << 7L;pTmpX++; + nSumRowR += ( *pTmpX ) << 7L;pTmpX++; + nTotalWeightX += 1 << 7L; + } + else if( j == 0 ) + { + long nWeightX = (nMax- pMapFX[ nLeft ]) ; + nSumRowB += ( nWeightX *( *pTmpX )) ;pTmpX++; + nSumRowG += ( nWeightX *( *pTmpX )) ;pTmpX++; + nSumRowR += ( nWeightX *( *pTmpX )) ;pTmpX++; + nTotalWeightX += nWeightX; + } + else if ( nRowRange == j ) + { + long nWeightX = pMapFX[ nRight ] ; + nSumRowB += ( nWeightX *( *pTmpX ) );pTmpX++; + nSumRowG += ( nWeightX *( *pTmpX ) );pTmpX++; + nSumRowR += ( nWeightX *( *pTmpX ) );pTmpX++; + nTotalWeightX += nWeightX; + } + else + { + nSumRowB += ( *pTmpX ) << 7L;pTmpX++; + nSumRowG += ( *pTmpX ) << 7L;pTmpX++; + nSumRowR += ( *pTmpX ) << 7L;pTmpX++; + nTotalWeightX += 1 << 7L; + } + } + + long nWeightY = nMax; + if( nY == nEndY ) + nWeightY = nMax; + else if( i == 0 ) + nWeightY = nMax - pMapFY[ nTop ]; + else if( nLineRange == 1 ) + nWeightY = pMapFY[ nTop ]; + else if ( nLineRange == i ) + nWeightY = pMapFY[ nBottom ]; + + nSumB += nWeightY * ( nSumRowB / nTotalWeightX ); + nSumG += nWeightY * ( nSumRowG / nTotalWeightX ); + nSumR += nWeightY * ( nSumRowR / nTotalWeightX ); + nTotalWeightY += nWeightY; + } + + BitmapColor aColRes( ( sal_uInt8 ) (( nSumR / nTotalWeightY ) ), + ( sal_uInt8 ) (( nSumG / nTotalWeightY) ), + ( sal_uInt8 ) (( nSumB / nTotalWeightY) )); + pWAcc->SetPixel( nYDst, nXDst++, aColRes ); + } + } +} + +void scale24bitRGB2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc, + long nStartX, long nEndX, long nStartY, long nEndY, + bool bVMirr, bool bHMirr) +{ + boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]); + boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]); + + generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get()); + generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get()); + + const long nMax = 1 << 7L; + + for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) + { + long nTop = bVMirr ? ( nY + 1 ) : nY; + long nBottom = bVMirr ? nY : ( nY + 1 ) ; + + long nLineStart, nLineRange; + if( nY ==nEndY ) + { + nLineStart = pMapIY[ nY ]; + nLineRange = 0; + } + else + { + nLineStart = pMapIY[ nTop ] ; + nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] ); + } + + for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ ) + { + long nLeft = bHMirr ? ( nX + 1 ) : nX; + long nRight = bHMirr ? nX : ( nX + 1 ) ; + + long nRowStart, nRowRange; + if( nX == nEndX ) + { + nRowStart = pMapIX[ nX ]; + nRowRange = 0; + } + else + { + nRowStart = pMapIX[ nLeft ]; + nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] ); + } + + long nSumR = 0; + long nSumG = 0; + long nSumB = 0; + long nTotalWeightY = 0; + + for(int i = 0; i<= nLineRange; i++) + { + Scanline pTmpY = pAcc->GetScanline( nLineStart + i ); + Scanline pTmpX = pTmpY + 3L * nRowStart; + long nSumRowR = 0; + long nSumRowG = 0; + long nSumRowB = 0; + long nTotalWeightX = 0; + + for(int j = 0; j <= nRowRange; j++) + { + if(nX == nEndX ) + { + nSumRowR += ( *pTmpX ) << 7L;pTmpX++; + nSumRowG += ( *pTmpX ) << 7L;pTmpX++; + nSumRowB += ( *pTmpX ) << 7L;pTmpX++; + nTotalWeightX += 1 << 7L; + } + else if( j == 0 ) + { + long nWeightX = (nMax- pMapFX[ nLeft ]) ; + nSumRowR += ( nWeightX *( *pTmpX )) ;pTmpX++; + nSumRowG += ( nWeightX *( *pTmpX )) ;pTmpX++; + nSumRowB += ( nWeightX *( *pTmpX )) ;pTmpX++; + nTotalWeightX += nWeightX; + } + else if ( nRowRange == j ) + { + long nWeightX = pMapFX[ nRight ] ; + nSumRowR += ( nWeightX *( *pTmpX ) );pTmpX++; + nSumRowG += ( nWeightX *( *pTmpX ) );pTmpX++; + nSumRowB += ( nWeightX *( *pTmpX ) );pTmpX++; + nTotalWeightX += nWeightX; + } + else + { + nSumRowR += ( *pTmpX ) << 7L;pTmpX++; + nSumRowG += ( *pTmpX ) << 7L;pTmpX++; + nSumRowB += ( *pTmpX ) << 7L;pTmpX++; + nTotalWeightX += 1 << 7L; + } + } + + long nWeightY = nMax; + if( nY == nEndY ) + nWeightY = nMax; + else if( i == 0 ) + nWeightY = nMax - pMapFY[ nTop ]; + else if( nLineRange == 1 ) + nWeightY = pMapFY[ nTop ]; + else if ( nLineRange == i ) + nWeightY = pMapFY[ nBottom ]; + + nSumB += nWeightY * ( nSumRowB / nTotalWeightX ); + nSumG += nWeightY * ( nSumRowG / nTotalWeightX ); + nSumR += nWeightY * ( nSumRowR / nTotalWeightX ); + nTotalWeightY += nWeightY; + } + + BitmapColor aColRes( ( sal_uInt8 ) (( nSumR / nTotalWeightY ) ), + ( sal_uInt8 ) (( nSumG / nTotalWeightY) ), + ( sal_uInt8 ) (( nSumB / nTotalWeightY) )); + pWAcc->SetPixel( nYDst, nXDst++, aColRes ); + } + } +} + +void scaleNonPalleteGeneral2(BitmapReadAccess* pAcc, BitmapWriteAccess* pWAcc, + long nStartX, long nEndX, long nStartY, long nEndY, + bool bVMirr, bool bHMirr) +{ + boost::scoped_array<long> pMapIX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapIY(new long[pWAcc->Height()]); + boost::scoped_array<long> pMapFX(new long[pWAcc->Width()]); + boost::scoped_array<long> pMapFY(new long[pWAcc->Height()]); + + generateMap(pAcc->Width(), pWAcc->Width(), bHMirr, pMapIX.get(), pMapFX.get()); + generateMap(pAcc->Height(), pWAcc->Height(), bVMirr, pMapIY.get(), pMapFY.get()); + + const long nMax = 1 << 7L; + + for( long nY = nStartY , nYDst = 0L; nY <= nEndY; nY++, nYDst++ ) + { + long nTop = bVMirr ? ( nY + 1 ) : nY; + long nBottom = bVMirr ? nY : ( nY + 1 ) ; + + long nLineStart, nLineRange; + if( nY ==nEndY ) + { + nLineStart = pMapIY[ nY ]; + nLineRange = 0; + } + else + { + nLineStart = pMapIY[ nTop ] ; + nLineRange = ( pMapIY[ nBottom ] == pMapIY[ nTop ] ) ? 1 :( pMapIY[ nBottom ] - pMapIY[ nTop ] ); + } + + for( long nX = nStartX , nXDst = 0L; nX <= nEndX; nX++ ) + { + long nLeft = bHMirr ? ( nX + 1 ) : nX; + long nRight = bHMirr ? nX : ( nX + 1 ) ; + + long nRowStart, nRowRange; + if( nX == nEndX ) + { + nRowStart = pMapIX[ nX ]; + nRowRange = 0; + } + else + { + nRowStart = pMapIX[ nLeft ]; + nRowRange = ( pMapIX[ nRight ] == pMapIX[ nLeft ] )? 1 : ( pMapIX[ nRight ] - pMapIX[ nLeft ] ); + } + + long nSumR = 0; + long nSumG = 0; + long nSumB = 0; + long nTotalWeightY = 0; + + for(int i = 0; i<= nLineRange; i++) + { + long nSumRowR = 0; + long nSumRowG = 0; + long nSumRowB = 0; + long nTotalWeightX = 0; + + for(int j = 0; j <= nRowRange; j++) + { + BitmapColor aCol0 = pAcc->GetPixel( nLineStart + i, nRowStart + j ); + + if(nX == nEndX ) + { + + nSumRowB += aCol0.GetBlue() << 7L; + nSumRowG += aCol0.GetGreen() << 7L; + nSumRowR += aCol0.GetRed() << 7L; + nTotalWeightX += 1 << 7L; + } + else if( j == 0 ) + { + + long nWeightX = (nMax- pMapFX[ nLeft ]) ; + nSumRowB += ( nWeightX *aCol0.GetBlue()) ; + nSumRowG += ( nWeightX *aCol0.GetGreen()) ; + nSumRowR += ( nWeightX *aCol0.GetRed()) ; + nTotalWeightX += nWeightX; + } + else if ( nRowRange == j ) + { + + long nWeightX = pMapFX[ nRight ] ; + nSumRowB += ( nWeightX *aCol0.GetBlue() ); + nSumRowG += ( nWeightX *aCol0.GetGreen() ); + nSumRowR += ( nWeightX *aCol0.GetRed() ); + nTotalWeightX += nWeightX; + } + else + { + nSumRowB += aCol0.GetBlue() << 7L; + nSumRowG += aCol0.GetGreen() << 7L; + nSumRowR += aCol0.GetRed() << 7L; + nTotalWeightX += 1 << 7L; + } + } + + long nWeightY = nMax; + if( nY == nEndY ) + nWeightY = nMax; + else if( i == 0 ) + nWeightY = nMax - pMapFY[ nTop ]; + else if( nLineRange == 1 ) + nWeightY = pMapFY[ nTop ]; + else if ( nLineRange == i ) + nWeightY = pMapFY[ nBottom ]; + + nSumB += nWeightY * ( nSumRowB / nTotalWeightX ); + nSumG += nWeightY * ( nSumRowG / nTotalWeightX ); + nSumR += nWeightY * ( nSumRowR / nTotalWeightX ); + nTotalWeightY += nWeightY; + } + + BitmapColor aColRes( ( sal_uInt8 ) (( nSumR / nTotalWeightY) ), + ( sal_uInt8 ) (( nSumG / nTotalWeightY) ), + ( sal_uInt8 ) (( nSumB / nTotalWeightY) )); + pWAcc->SetPixel( nYDst, nXDst++, aColRes ); + + } + } +} + +BitmapScaleSuper::BitmapScaleSuper(const double& rScaleX, const double& rScaleY) : + mrScaleX(rScaleX), + mrScaleY(rScaleY) +{} + +BitmapScaleSuper::~BitmapScaleSuper() +{} + +bool BitmapScaleSuper::filter(Bitmap& rBitmap) +{ + bool bRet = false; + + const Size aSizePix(rBitmap.GetSizePixel()); + + bool bHMirr = mrScaleX < 0; + bool bVMirr = mrScaleY < 0; + + double fScaleX = std::fabs(mrScaleX); + double fScaleY = std::fabs(mrScaleY); + + const long nDstW = FRound(aSizePix.Width() * fScaleX); + const long nDstH = FRound(aSizePix.Height() * fScaleY); + + const double fScaleThresh = 0.6; + + if (nDstW <= 1L || nDstH <= 1L) + return false; + + Bitmap::ScopedReadAccess pReadAccess(rBitmap); + + Bitmap aOutBmp(Size(nDstW, nDstH), 24); + Bitmap::ScopedWriteAccess pWriteAccess(aOutBmp); + + const long nStartX = 0; + const long nStartY = 0; + const long nEndX = nDstW - 1L; + const long nEndY = nDstH - 1L; + + if (pReadAccess && pWriteAccess) + { + if( pReadAccess->HasPalette() ) + { + if( pReadAccess->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL ) + { + if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh ) + { + scalePallete8bit(pReadAccess.get(), pWriteAccess.get(), + nStartX, nEndX, nStartY, nEndY, + bVMirr, bHMirr); + } + else + { + scalePallete8bit2(pReadAccess.get(), pWriteAccess.get(), + nStartX, nEndX, nStartY, nEndY, + bVMirr, bHMirr); + } + } + else + { + if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh ) + { + scalePalleteGeneral(pReadAccess.get(), pWriteAccess.get(), + nStartX, nEndX, nStartY, nEndY, + bVMirr, bHMirr); + } + else + { + scalePalleteGeneral2(pReadAccess.get(), pWriteAccess.get(), + nStartX, nEndX, nStartY, nEndY, + bVMirr, bHMirr); + } + } + } + else + { + if( pReadAccess->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_BGR ) + { + if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh ) + { + scale24bitBGR(pReadAccess.get(), pWriteAccess.get(), + nStartX, nEndX, nStartY, nEndY, + bVMirr, bHMirr); + } + else + { + scale24bitBGR2(pReadAccess.get(), pWriteAccess.get(), + nStartX, nEndX, nStartY, nEndY, + bVMirr, bHMirr); + } + } + else if( pReadAccess->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_RGB ) + { + if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh ) + { + scale24bitRGB(pReadAccess.get(), pWriteAccess.get(), + nStartX, nEndX, nStartY, nEndY, + bVMirr, bHMirr); + } + else + { + scale24bitRGB2(pReadAccess.get(), pWriteAccess.get(), + nStartX, nEndX, nStartY, nEndY, + bVMirr, bHMirr); + } + } + else + { + if( fScaleX >= fScaleThresh && fScaleY >= fScaleThresh ) + { + scaleNonPalleteGeneral(pReadAccess.get(), pWriteAccess.get(), + nStartX, nEndX, nStartY, nEndY, + bVMirr, bHMirr); + } + else + { + scaleNonPalleteGeneral2(pReadAccess.get(), pWriteAccess.get(), + nStartX, nEndX, nStartY, nEndY, + bVMirr, bHMirr); + } + } + } + + bRet = true; + } + + if( bRet ) + { + rBitmap.AdaptBitCount(aOutBmp); + rBitmap = aOutBmp; + } + + return bRet; +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |