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-rw-r--r--chart2/source/controller/dialogs/tp_PointGeometry.cxx2
-rw-r--r--include/svx/extrud3d.hxx2
-rw-r--r--include/svx/lathe3d.hxx6
-rw-r--r--include/svx/scene3d.hxx4
-rw-r--r--include/svx/sphere3d.hxx4
-rw-r--r--include/svx/svx3ditems.hxx40
-rw-r--r--sd/source/ui/func/fucon3d.cxx2
-rw-r--r--svx/source/engine3d/extrud3d.cxx2
-rw-r--r--svx/source/engine3d/float3d.cxx24
-rw-r--r--svx/source/engine3d/lathe3d.cxx4
-rw-r--r--svx/source/engine3d/svx3ditems.cxx24
-rw-r--r--svx/source/engine3d/view3d1.cxx4
-rw-r--r--svx/source/sdr/primitive2d/sdrattributecreator.cxx2
-rw-r--r--svx/source/sdr/properties/e3dsceneproperties.cxx4
-rw-r--r--svx/source/svdraw/svdattr.cxx12
-rw-r--r--svx/source/unodraw/unoshap3.cxx2
16 files changed, 54 insertions, 84 deletions
diff --git a/chart2/source/controller/dialogs/tp_PointGeometry.cxx b/chart2/source/controller/dialogs/tp_PointGeometry.cxx
index 5bd37abe8ad5..5456b69f9638 100644
--- a/chart2/source/controller/dialogs/tp_PointGeometry.cxx
+++ b/chart2/source/controller/dialogs/tp_PointGeometry.cxx
@@ -60,7 +60,7 @@ bool SchLayoutTabPage::FillItemSet(SfxItemSet* rOutAttrs)
nSegs=4;
rOutAttrs->Put(SfxInt32Item(SCHATTR_STYLE_SHAPE,nShape));
- rOutAttrs->Put(Svx3DHorizontalSegmentsItem(nSegs));
+ rOutAttrs->Put(makeSvx3DHorizontalSegmentsItem(nSegs));
}
return true;
}
diff --git a/include/svx/extrud3d.hxx b/include/svx/extrud3d.hxx
index 844d94ecd5ea..053f0e931e7a 100644
--- a/include/svx/extrud3d.hxx
+++ b/include/svx/extrud3d.hxx
@@ -59,7 +59,7 @@ public:
// BackScale: 0..100, before 0.0..1.0
sal_uInt32 GetExtrudeDepth() const
- { return ((const Svx3DDepthItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_DEPTH)).GetValue(); }
+ { return ((const SfxUInt32Item&)GetObjectItemSet().Get(SDRATTR_3DOBJ_DEPTH)).GetValue(); }
// #107245# GetSmoothNormals() for bExtrudeSmoothed
bool GetSmoothNormals() const
diff --git a/include/svx/lathe3d.hxx b/include/svx/lathe3d.hxx
index 6eb38545b4fa..c1bbf1b711b1 100644
--- a/include/svx/lathe3d.hxx
+++ b/include/svx/lathe3d.hxx
@@ -52,11 +52,11 @@ private:
// HorizontalSegments:
sal_uInt32 GetHorizontalSegments() const
- { return ((const Svx3DHorizontalSegmentsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_HORZ_SEGS)).GetValue(); }
+ { return ((const SfxUInt32Item&)GetObjectItemSet().Get(SDRATTR_3DOBJ_HORZ_SEGS)).GetValue(); }
// VerticalSegments:
sal_uInt32 GetVerticalSegments() const
- { return ((const Svx3DVerticalSegmentsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_VERT_SEGS)).GetValue(); }
+ { return ((const SfxUInt32Item&)GetObjectItemSet().Get(SDRATTR_3DOBJ_VERT_SEGS)).GetValue(); }
// PercentDiagonal: 0..100, before 0.0..0.5
sal_uInt16 GetPercentDiagonal() const
@@ -68,7 +68,7 @@ private:
// EndAngle: 0..10000
sal_uInt32 GetEndAngle() const
- { return ((const Svx3DEndAngleItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_END_ANGLE)).GetValue(); }
+ { return ((const SfxUInt32Item&)GetObjectItemSet().Get(SDRATTR_3DOBJ_END_ANGLE)).GetValue(); }
// #107245# GetSmoothNormals() for bLatheSmoothed
bool GetSmoothNormals() const
diff --git a/include/svx/scene3d.hxx b/include/svx/scene3d.hxx
index eb19807f19fb..e7a7419efabb 100644
--- a/include/svx/scene3d.hxx
+++ b/include/svx/scene3d.hxx
@@ -108,11 +108,11 @@ public:
// Distance:
double GetDistance() const
- { return (double)((const Svx3DDistanceItem&)GetObjectItemSet().Get(SDRATTR_3DSCENE_DISTANCE)).GetValue(); }
+ { return (double)((const SfxUInt32Item&)GetObjectItemSet().Get(SDRATTR_3DSCENE_DISTANCE)).GetValue(); }
// Focal length: before cm, now 1/10th mm (*100)
double GetFocalLength() const
- { return ((const Svx3DFocalLengthItem&)GetObjectItemSet().Get(SDRATTR_3DSCENE_FOCAL_LENGTH)).GetValue(); }
+ { return ((const SfxUInt32Item&)GetObjectItemSet().Get(SDRATTR_3DSCENE_FOCAL_LENGTH)).GetValue(); }
// Two sided lighting:
bool GetTwoSidedLighting() const
diff --git a/include/svx/sphere3d.hxx b/include/svx/sphere3d.hxx
index 0023d6fd0192..348fbc56b2f7 100644
--- a/include/svx/sphere3d.hxx
+++ b/include/svx/sphere3d.hxx
@@ -49,11 +49,11 @@ public:
// horizontal segments:
sal_uInt32 GetHorizontalSegments() const
- { return ((const Svx3DHorizontalSegmentsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_HORZ_SEGS)).GetValue(); }
+ { return ((const SfxUInt32Item&)GetObjectItemSet().Get(SDRATTR_3DOBJ_HORZ_SEGS)).GetValue(); }
// VerticalSegments:
sal_uInt32 GetVerticalSegments() const
- { return ((const Svx3DVerticalSegmentsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_VERT_SEGS)).GetValue(); }
+ { return ((const SfxUInt32Item&)GetObjectItemSet().Get(SDRATTR_3DOBJ_VERT_SEGS)).GetValue(); }
virtual sal_uInt16 GetObjIdentifier() const SAL_OVERRIDE;
virtual SdrObject* DoConvertToPolyObj(bool bBezier, bool bAddText) const SAL_OVERRIDE;
diff --git a/include/svx/svx3ditems.hxx b/include/svx/svx3ditems.hxx
index 9e63e24cc1a7..8878bc140a1c 100644
--- a/include/svx/svx3ditems.hxx
+++ b/include/svx/svx3ditems.hxx
@@ -40,25 +40,21 @@ public:
SVX_DLLPUBLIC Svx3DBackscaleItem(sal_uInt16 nVal = 100);
};
-class Svx3DDepthItem : public SfxUInt32Item {
-public:
- SVX_DLLPUBLIC Svx3DDepthItem(sal_uInt32 nVal = 1000);
-};
+inline SfxUInt32Item makeSvx3DDepthItem(sal_uInt32 nVal) {
+ return SfxUInt32Item(SDRATTR_3DOBJ_DEPTH, nVal);
+}
-class SVX_DLLPUBLIC Svx3DHorizontalSegmentsItem : public SfxUInt32Item {
-public:
- Svx3DHorizontalSegmentsItem(sal_uInt32 nVal = 24);
-};
+inline SfxUInt32Item makeSvx3DHorizontalSegmentsItem(sal_uInt32 nVal) {
+ return SfxUInt32Item(SDRATTR_3DOBJ_HORZ_SEGS, nVal);
+}
-class Svx3DVerticalSegmentsItem : public SfxUInt32Item {
-public:
- SVX_DLLPUBLIC Svx3DVerticalSegmentsItem(sal_uInt32 nVal = 24);
-};
+inline SfxUInt32Item makeSvx3DVerticalSegmentsItem(sal_uInt32 nVal) {
+ return SfxUInt32Item(SDRATTR_3DOBJ_VERT_SEGS, nVal);
+}
-class Svx3DEndAngleItem : public SfxUInt32Item {
-public:
- SVX_DLLPUBLIC Svx3DEndAngleItem(sal_uInt32 nVal = 3600);
-};
+inline SfxUInt32Item makeSvx3DEndAngleItem(sal_uInt32 nVal) {
+ return SfxUInt32Item(SDRATTR_3DOBJ_END_ANGLE, nVal);
+}
class SVX_DLLPUBLIC Svx3DDoubleSidedItem : public SfxBoolItem {
public:
@@ -170,14 +166,12 @@ public:
SVX_DLLPRIVATE virtual SfxPoolItem* Clone(SfxItemPool* pPool = NULL) const SAL_OVERRIDE;
};
-class Svx3DDistanceItem : public SfxUInt32Item {
-public:
- SVX_DLLPUBLIC Svx3DDistanceItem(sal_uInt32 nVal = 100);
-};
+inline SfxUInt32Item makeSvx3DDistanceItem(sal_uInt32 nVal) {
+ return SfxUInt32Item(SDRATTR_3DSCENE_DISTANCE, nVal);
+}
-class Svx3DFocalLengthItem : public SfxUInt32Item {
-public:
- SVX_DLLPUBLIC Svx3DFocalLengthItem(sal_uInt32 nVal = 100);
+inline SfxUInt32Item makeSvx3DFocalLengthItem(sal_uInt32 nVal) {
+ return SfxUInt32Item(SDRATTR_3DSCENE_FOCAL_LENGTH, nVal);
};
class Svx3DTwoSidedLightingItem : public SfxBoolItem {
diff --git a/sd/source/ui/func/fucon3d.cxx b/sd/source/ui/func/fucon3d.cxx
index b1cb4d390cce..8a6ac3510e6c 100644
--- a/sd/source/ui/func/fucon3d.cxx
+++ b/sd/source/ui/func/fucon3d.cxx
@@ -227,7 +227,7 @@ E3dCompoundObject* FuConstruct3dObject::ImpCreateBasic3DShape()
aInnerPoly.setClosed(true);
p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aInnerPoly));
- p3DObj->SetMergedItem(Svx3DHorizontalSegmentsItem(4));
+ p3DObj->SetMergedItem(makeSvx3DHorizontalSegmentsItem(4));
break;
}
}
diff --git a/svx/source/engine3d/extrud3d.cxx b/svx/source/engine3d/extrud3d.cxx
index 9219be678c8d..fbab7730d9f0 100644
--- a/svx/source/engine3d/extrud3d.cxx
+++ b/svx/source/engine3d/extrud3d.cxx
@@ -72,7 +72,7 @@ E3dExtrudeObj::E3dExtrudeObj(E3dDefaultAttributes& rDefault, const basegfx::B2DP
SetDefaultAttributes(rDefault);
// set extrude depth
- GetProperties().SetObjectItemDirect(Svx3DDepthItem((sal_uInt32)(fDepth + 0.5)));
+ GetProperties().SetObjectItemDirect(makeSvx3DDepthItem((sal_uInt32)(fDepth + 0.5)));
}
E3dExtrudeObj::E3dExtrudeObj()
diff --git a/svx/source/engine3d/float3d.cxx b/svx/source/engine3d/float3d.cxx
index d0c259ded1d8..e37855f50eb1 100644
--- a/svx/source/engine3d/float3d.cxx
+++ b/svx/source/engine3d/float3d.cxx
@@ -632,7 +632,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs )
eState = rAttrs.GetItemState(SDRATTR_3DOBJ_HORZ_SEGS);
if(eState != SFX_ITEM_DONTCARE)
{
- sal_uInt32 nValue = ((const Svx3DHorizontalSegmentsItem&)rAttrs.Get(SDRATTR_3DOBJ_HORZ_SEGS)).GetValue();
+ sal_uInt32 nValue = ((const SfxUInt32Item&)rAttrs.Get(SDRATTR_3DOBJ_HORZ_SEGS)).GetValue();
if(nValue != (sal_uInt32 )aNumHorizontal.GetValue())
{
aNumHorizontal.SetValue( nValue );
@@ -657,7 +657,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs )
eState = rAttrs.GetItemState(SDRATTR_3DOBJ_VERT_SEGS);
if( eState != SFX_ITEM_DONTCARE )
{
- sal_uInt32 nValue = ((const Svx3DVerticalSegmentsItem&)rAttrs.Get(SDRATTR_3DOBJ_VERT_SEGS)).GetValue();
+ sal_uInt32 nValue = ((const SfxUInt32Item&)rAttrs.Get(SDRATTR_3DOBJ_VERT_SEGS)).GetValue();
if( nValue != (sal_uInt32) aNumVertical.GetValue() )
{
aNumVertical.SetValue( nValue );
@@ -682,7 +682,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs )
eState = rAttrs.GetItemState(SDRATTR_3DOBJ_DEPTH);
if( eState != SFX_ITEM_DONTCARE )
{
- sal_uInt32 nValue = ((const Svx3DDepthItem&)rAttrs.Get(SDRATTR_3DOBJ_DEPTH)).GetValue();
+ sal_uInt32 nValue = ((const SfxUInt32Item&)rAttrs.Get(SDRATTR_3DOBJ_DEPTH)).GetValue();
sal_uInt32 nValue2 = GetCoreValue( aMtrDepth, ePoolUnit );
if( nValue != nValue2 )
{
@@ -783,7 +783,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs )
eState = rAttrs.GetItemState(SDRATTR_3DOBJ_END_ANGLE);
if( eState != SFX_ITEM_DONTCARE )
{
- sal_Int32 nValue = ((const Svx3DEndAngleItem&)rAttrs.Get(SDRATTR_3DOBJ_END_ANGLE)).GetValue();
+ sal_Int32 nValue = ((const SfxUInt32Item&)rAttrs.Get(SDRATTR_3DOBJ_END_ANGLE)).GetValue();
if( nValue != aMtrEndAngle.GetValue() )
{
aMtrEndAngle.SetValue( nValue );
@@ -942,7 +942,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs )
eState = rAttrs.GetItemState(SDRATTR_3DSCENE_DISTANCE);
if( eState != SFX_ITEM_DONTCARE )
{
- sal_uInt32 nValue = ((const Svx3DDistanceItem&)rAttrs.Get(SDRATTR_3DSCENE_DISTANCE)).GetValue();
+ sal_uInt32 nValue = ((const SfxUInt32Item&)rAttrs.Get(SDRATTR_3DSCENE_DISTANCE)).GetValue();
sal_uInt32 nValue2 = GetCoreValue( aMtrDistance, ePoolUnit );
if( nValue != nValue2 )
{
@@ -966,7 +966,7 @@ void Svx3DWin::Update( SfxItemSet& rAttrs )
eState = rAttrs.GetItemState(SDRATTR_3DSCENE_FOCAL_LENGTH);
if( eState != SFX_ITEM_DONTCARE )
{
- sal_uInt32 nValue = ((const Svx3DFocalLengthItem&)rAttrs.Get(SDRATTR_3DSCENE_FOCAL_LENGTH)).GetValue();
+ sal_uInt32 nValue = ((const SfxUInt32Item&)rAttrs.Get(SDRATTR_3DSCENE_FOCAL_LENGTH)).GetValue();
sal_uInt32 nValue2 = GetCoreValue( aMtrFocalLength, ePoolUnit );
if( nValue != nValue2 )
{
@@ -1756,7 +1756,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
if( !aNumHorizontal.IsEmptyFieldValue() )
{
sal_uInt32 nValue = static_cast<sal_uInt32>(aNumHorizontal.GetValue());
- rAttrs.Put(Svx3DHorizontalSegmentsItem(nValue));
+ rAttrs.Put(makeSvx3DHorizontalSegmentsItem(nValue));
}
else
rAttrs.InvalidateItem(SDRATTR_3DOBJ_HORZ_SEGS);
@@ -1765,7 +1765,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
if( !aNumVertical.IsEmptyFieldValue() )
{
sal_uInt32 nValue = static_cast<sal_uInt32>(aNumVertical.GetValue());
- rAttrs.Put(Svx3DVerticalSegmentsItem(nValue));
+ rAttrs.Put(makeSvx3DVerticalSegmentsItem(nValue));
}
else
rAttrs.InvalidateItem(SDRATTR_3DOBJ_VERT_SEGS);
@@ -1774,7 +1774,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
if( !aMtrDepth.IsEmptyFieldValue() )
{
sal_uInt32 nValue = GetCoreValue( aMtrDepth, ePoolUnit );
- rAttrs.Put(Svx3DDepthItem(nValue));
+ rAttrs.Put(makeSvx3DDepthItem(nValue));
}
else
rAttrs.InvalidateItem(SDRATTR_3DOBJ_DEPTH);
@@ -1811,7 +1811,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
if( !aMtrEndAngle.IsEmptyFieldValue() )
{
sal_uInt16 nValue = (sal_uInt16)aMtrEndAngle.GetValue();
- rAttrs.Put(Svx3DEndAngleItem(nValue));
+ rAttrs.Put(makeSvx3DEndAngleItem(nValue));
}
else
rAttrs.InvalidateItem(SDRATTR_3DOBJ_END_ANGLE);
@@ -1887,7 +1887,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
if( !aMtrDistance.IsEmptyFieldValue() )
{
sal_uInt32 nValue2 = GetCoreValue( aMtrDistance, ePoolUnit );
- rAttrs.Put(Svx3DDistanceItem(nValue2));
+ rAttrs.Put(makeSvx3DDistanceItem(nValue2));
}
else
rAttrs.InvalidateItem(SDRATTR_3DSCENE_DISTANCE);
@@ -1896,7 +1896,7 @@ void Svx3DWin::GetAttr( SfxItemSet& rAttrs )
if( !aMtrFocalLength.IsEmptyFieldValue() )
{
sal_uInt32 nValue2 = GetCoreValue( aMtrFocalLength, ePoolUnit );
- rAttrs.Put(Svx3DFocalLengthItem(nValue2));
+ rAttrs.Put(makeSvx3DFocalLengthItem(nValue2));
}
else
rAttrs.InvalidateItem(SDRATTR_3DSCENE_FOCAL_LENGTH);
diff --git a/svx/source/engine3d/lathe3d.cxx b/svx/source/engine3d/lathe3d.cxx
index 939e947bd752..1950a7ec954b 100644
--- a/svx/source/engine3d/lathe3d.cxx
+++ b/svx/source/engine3d/lathe3d.cxx
@@ -82,7 +82,7 @@ E3dLatheObj::E3dLatheObj(E3dDefaultAttributes& rDefault, const basegfx::B2DPolyP
nSegCnt -= 1;
}
- GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nSegCnt));
+ GetProperties().SetObjectItemDirect(makeSvx3DVerticalSegmentsItem(nSegCnt));
}
}
@@ -139,7 +139,7 @@ void E3dLatheObj::SetPolyPoly2D(const basegfx::B2DPolyPolygon& rNew)
nSegCnt -= 1;
}
- GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nSegCnt));
+ GetProperties().SetObjectItemDirect(makeSvx3DVerticalSegmentsItem(nSegCnt));
}
ActionChanged();
diff --git a/svx/source/engine3d/svx3ditems.cxx b/svx/source/engine3d/svx3ditems.cxx
index 68ca6f81da01..ee743cfb1568 100644
--- a/svx/source/engine3d/svx3ditems.cxx
+++ b/svx/source/engine3d/svx3ditems.cxx
@@ -40,22 +40,6 @@ Svx3DBackscaleItem::Svx3DBackscaleItem(sal_uInt16 nVal)
: SfxUInt16Item(SDRATTR_3DOBJ_BACKSCALE, nVal)
{}
-Svx3DDepthItem::Svx3DDepthItem(sal_uInt32 nVal)
-: SfxUInt32Item(SDRATTR_3DOBJ_DEPTH, nVal)
-{}
-
-Svx3DHorizontalSegmentsItem::Svx3DHorizontalSegmentsItem(sal_uInt32 nVal)
-: SfxUInt32Item(SDRATTR_3DOBJ_HORZ_SEGS, nVal)
-{}
-
-Svx3DVerticalSegmentsItem::Svx3DVerticalSegmentsItem(sal_uInt32 nVal)
-: SfxUInt32Item(SDRATTR_3DOBJ_VERT_SEGS, nVal)
-{}
-
-Svx3DEndAngleItem::Svx3DEndAngleItem(sal_uInt32 nVal)
-: SfxUInt32Item(SDRATTR_3DOBJ_END_ANGLE, nVal)
-{}
-
Svx3DDoubleSidedItem::Svx3DDoubleSidedItem(bool bVal)
: SfxBoolItem(SDRATTR_3DOBJ_DOUBLE_SIDED, bVal)
{}
@@ -140,14 +124,6 @@ Svx3DPerspectiveItem::Svx3DPerspectiveItem(sal_uInt16 nVal)
: SfxUInt16Item(SDRATTR_3DSCENE_PERSPECTIVE, nVal)
{}
-Svx3DDistanceItem::Svx3DDistanceItem(sal_uInt32 nVal)
-: SfxUInt32Item(SDRATTR_3DSCENE_DISTANCE, nVal)
-{}
-
-Svx3DFocalLengthItem::Svx3DFocalLengthItem(sal_uInt32 nVal)
-: SfxUInt32Item(SDRATTR_3DSCENE_FOCAL_LENGTH, nVal)
-{}
-
Svx3DTwoSidedLightingItem::Svx3DTwoSidedLightingItem(bool bVal)
: SfxBoolItem(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING, bVal)
{}
diff --git a/svx/source/engine3d/view3d1.cxx b/svx/source/engine3d/view3d1.cxx
index 414faa5f7e5d..6dd827d34e08 100644
--- a/svx/source/engine3d/view3d1.cxx
+++ b/svx/source/engine3d/view3d1.cxx
@@ -142,8 +142,8 @@ SfxItemSet E3dView::Get3DAttributes(E3dScene* pInScene, bool /*bOnly3DAttr*/) co
aSet.Put(XLineStyleItem (XLINE_NONE));
// new defaults for distance and focal length
- aSet.Put(Svx3DDistanceItem(100));
- aSet.Put(Svx3DFocalLengthItem(10000));
+ aSet.Put(makeSvx3DDistanceItem(100));
+ aSet.Put(makeSvx3DFocalLengthItem(10000));
}
// return ItemSet
diff --git a/svx/source/sdr/primitive2d/sdrattributecreator.cxx b/svx/source/sdr/primitive2d/sdrattributecreator.cxx
index 47019b7caa3e..bcb6495270ae 100644
--- a/svx/source/sdr/primitive2d/sdrattributecreator.cxx
+++ b/svx/source/sdr/primitive2d/sdrattributecreator.cxx
@@ -888,7 +888,7 @@ namespace drawinglayer
}
// get distance
- const double fDistance(((const Svx3DDistanceItem&)rSet.Get(SDRATTR_3DSCENE_DISTANCE)).GetValue());
+ const double fDistance(((const SfxUInt32Item&)rSet.Get(SDRATTR_3DSCENE_DISTANCE)).GetValue());
// get shadow slant
const double fShadowSlant(F_PI180 * ((const Svx3DShadowSlantItem&)rSet.Get(SDRATTR_3DSCENE_SHADOW_SLANT)).GetValue());
diff --git a/svx/source/sdr/properties/e3dsceneproperties.cxx b/svx/source/sdr/properties/e3dsceneproperties.cxx
index 48dff578d838..9005d4842390 100644
--- a/svx/source/sdr/properties/e3dsceneproperties.cxx
+++ b/svx/source/sdr/properties/e3dsceneproperties.cxx
@@ -310,10 +310,10 @@ namespace sdr
mpItemSet->Put(Svx3DPerspectiveItem((sal_uInt16)aSceneCam.GetProjection()));
// CamPos
- mpItemSet->Put(Svx3DDistanceItem((sal_uInt32)(aSceneCam.GetPosition().getZ() + 0.5)));
+ mpItemSet->Put(makeSvx3DDistanceItem((sal_uInt32)(aSceneCam.GetPosition().getZ() + 0.5)));
// FocalLength
- mpItemSet->Put(Svx3DFocalLengthItem((sal_uInt32)((aSceneCam.GetFocalLength() * 100.0) + 0.5)));
+ mpItemSet->Put(makeSvx3DFocalLengthItem((sal_uInt32)((aSceneCam.GetFocalLength() * 100.0) + 0.5)));
}
} // end of namespace properties
} // end of namespace sdr
diff --git a/svx/source/svdraw/svdattr.cxx b/svx/source/svdraw/svdattr.cxx
index 4dd3f7799579..228398c20470 100644
--- a/svx/source/svdraw/svdattr.cxx
+++ b/svx/source/svdraw/svdattr.cxx
@@ -249,10 +249,10 @@ SdrItemPool::SdrItemPool(
mppLocalPoolDefaults[ SDRATTR_GRAFCROP - SDRATTR_START] = new SdrGrafCropItem;
mppLocalPoolDefaults[ SDRATTR_3DOBJ_PERCENT_DIAGONAL - SDRATTR_START ] = new Svx3DPercentDiagonalItem;
mppLocalPoolDefaults[ SDRATTR_3DOBJ_BACKSCALE - SDRATTR_START ] = new Svx3DBackscaleItem;
- mppLocalPoolDefaults[ SDRATTR_3DOBJ_DEPTH - SDRATTR_START ] = new Svx3DDepthItem;
- mppLocalPoolDefaults[ SDRATTR_3DOBJ_HORZ_SEGS - SDRATTR_START ] = new Svx3DHorizontalSegmentsItem;
- mppLocalPoolDefaults[ SDRATTR_3DOBJ_VERT_SEGS - SDRATTR_START ] = new Svx3DVerticalSegmentsItem;
- mppLocalPoolDefaults[ SDRATTR_3DOBJ_END_ANGLE - SDRATTR_START ] = new Svx3DEndAngleItem;
+ mppLocalPoolDefaults[ SDRATTR_3DOBJ_DEPTH - SDRATTR_START ] = new SfxUInt32Item(SDRATTR_3DOBJ_DEPTH, 1000);
+ mppLocalPoolDefaults[ SDRATTR_3DOBJ_HORZ_SEGS - SDRATTR_START ] = new SfxUInt32Item(SDRATTR_3DOBJ_HORZ_SEGS, 24);
+ mppLocalPoolDefaults[ SDRATTR_3DOBJ_VERT_SEGS - SDRATTR_START ] = new SfxUInt32Item(SDRATTR_3DOBJ_VERT_SEGS, 24);
+ mppLocalPoolDefaults[ SDRATTR_3DOBJ_END_ANGLE - SDRATTR_START ] = new SfxUInt32Item(SDRATTR_3DOBJ_END_ANGLE, 3600);
mppLocalPoolDefaults[ SDRATTR_3DOBJ_DOUBLE_SIDED - SDRATTR_START ] = new Svx3DDoubleSidedItem;
mppLocalPoolDefaults[ SDRATTR_3DOBJ_NORMALS_KIND - SDRATTR_START ] = new Svx3DNormalsKindItem;
mppLocalPoolDefaults[ SDRATTR_3DOBJ_NORMALS_INVERT - SDRATTR_START ] = new Svx3DNormalsInvertItem;
@@ -273,8 +273,8 @@ SdrItemPool::SdrItemPool(
mppLocalPoolDefaults[ SDRATTR_3DOBJ_CLOSE_BACK - SDRATTR_START ] = new Svx3DCloseBackItem;
mppLocalPoolDefaults[ SDRATTR_3DOBJ_REDUCED_LINE_GEOMETRY - SDRATTR_START ] = new Svx3DReducedLineGeometryItem;
mppLocalPoolDefaults[ SDRATTR_3DSCENE_PERSPECTIVE - SDRATTR_START ] = new Svx3DPerspectiveItem;
- mppLocalPoolDefaults[ SDRATTR_3DSCENE_DISTANCE - SDRATTR_START ] = new Svx3DDistanceItem;
- mppLocalPoolDefaults[ SDRATTR_3DSCENE_FOCAL_LENGTH - SDRATTR_START ] = new Svx3DFocalLengthItem;
+ mppLocalPoolDefaults[ SDRATTR_3DSCENE_DISTANCE - SDRATTR_START ] = new SfxUInt32Item(SDRATTR_3DSCENE_DISTANCE, 100);
+ mppLocalPoolDefaults[ SDRATTR_3DSCENE_FOCAL_LENGTH - SDRATTR_START ] = new SfxUInt32Item(SDRATTR_3DSCENE_FOCAL_LENGTH, 100);
mppLocalPoolDefaults[ SDRATTR_3DSCENE_TWO_SIDED_LIGHTING - SDRATTR_START ] = new Svx3DTwoSidedLightingItem;
mppLocalPoolDefaults[ SDRATTR_3DSCENE_LIGHTCOLOR_1 - SDRATTR_START ] = new Svx3DLightcolor1Item;
mppLocalPoolDefaults[ SDRATTR_3DSCENE_LIGHTCOLOR_2 - SDRATTR_START ] = new Svx3DLightcolor2Item;
diff --git a/svx/source/unodraw/unoshap3.cxx b/svx/source/unodraw/unoshap3.cxx
index 309b98c9cedb..3891eb8f006b 100644
--- a/svx/source/unodraw/unoshap3.cxx
+++ b/svx/source/unodraw/unoshap3.cxx
@@ -840,7 +840,7 @@ bool Svx3DLatheObject::setPropertyValueImpl( const OUString& rName, const SfxIte
if(nPrevVerticalSegs != nPostVerticalSegs)
{
// restore the vertical segment count
- static_cast<E3dLatheObj*>(mpObj.get())->SetMergedItem(Svx3DVerticalSegmentsItem(nPrevVerticalSegs));
+ static_cast<E3dLatheObj*>(mpObj.get())->SetMergedItem(makeSvx3DVerticalSegmentsItem(nPrevVerticalSegs));
}
return true;
}