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-rw-r--r--basegfx/test/SvgPathImportExport.cxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/basegfx/test/SvgPathImportExport.cxx b/basegfx/test/SvgPathImportExport.cxx
index d84f02b0c36e..bf6753176d37 100644
--- a/basegfx/test/SvgPathImportExport.cxx
+++ b/basegfx/test/SvgPathImportExport.cxx
@@ -130,7 +130,7 @@ public:
utils::importFromSvgD( aPoly, aPath1, false, nullptr ));
aExport = utils::exportToSvgD( aPoly, true, true, false );
- // Adaptions for B2DPolygon bezier change (see #i77162#):
+ // Adaptations for B2DPolygon bezier change (see #i77162#):
// The import/export of aPath1 does not reproduce aExport again. This is
// correct since aPath1 contains a segment with non-used control points
@@ -150,7 +150,7 @@ public:
"s-3810-11430-3810-11430z";
CPPUNIT_ASSERT_EQUAL_MESSAGE("exporting bezier polygon to SVG-D", OUString(sExportStringSimpleBezier), aExport);
- // Adaptions for B2DPolygon bezier change (see #i77162#):
+ // Adaptations for B2DPolygon bezier change (see #i77162#):
// a 2nd good test is that re-importing of aExport has to create the same
// B2DPolPolygon again:
@@ -161,7 +161,7 @@ public:
CPPUNIT_ASSERT_MESSAGE("importing '@' from SVG-D", utils::importFromSvgD( aPoly, aPath2, false, nullptr));
aExport = utils::exportToSvgD( aPoly, true, true, false );
- // Adaptions for B2DPolygon bezier change (see #i77162#):
+ // Adaptations for B2DPolygon bezier change (see #i77162#):
// same here, the corrected export with the corrected B2DPolygon is simply more efficient,
// so i needed to change the compare string. Also adding the re-import comparison below.