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authorLuboš Luňák <l.lunak@collabora.com>2021-09-20 01:44:17 +0200
committerLuboš Luňák <l.lunak@collabora.com>2021-09-20 22:51:12 +0200
commit47a8a65022e3fd7624c95d0341b4809aad11fddb (patch)
tree9062dc99b3c90ed8df3ad1db9ca20eaa40a3fb33 /vcl/inc/unx/genpspgraphics.h
parentc7c9f3f57a2feae5d3bc3c47104786883ed09e44 (diff)
use MSVC's /Zc:inline option to reduce binary size
If I'm getting it right, MSVC has a non-conforming feature that allows to declare a function as inline without defining its body in the header, and it'll work if the function is actually emitted elsewhere, and the linker will sort it out. This seems to be implemented by forcing emitting of out-of-line copies of all inline functions, which is wasteful. /Zc:inline disables this useless feature, which seems to save quite some space (optimized build, starmath's .o files 350k->220k, smlo.dll 2.5M->2.2M). The docs don't say anything about binary compatibility, but treat it the same way as -Zc:dllexportInlines, just in case. This change also may help avoid the tdf#144598 problem for our AVX/etc. code, such as in Calc. Change-Id: I73cc5d46ba1e4245e8d3b6688804c2b9684d2f9a Reviewed-on: https://gerrit.libreoffice.org/c/core/+/122334 Tested-by: Jenkins Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
Diffstat (limited to 'vcl/inc/unx/genpspgraphics.h')
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