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author | Andrea Gelmini <andrea.gelmini@gelma.net> | 2024-03-14 13:00:18 +0100 |
---|---|---|
committer | Julien Nabet <serval2412@yahoo.fr> | 2024-03-14 13:44:10 +0100 |
commit | ec99dac5c4e0d7e93b54a4a3043ac16a6054c2d5 (patch) | |
tree | e627d3d6b2c060e4487e981ac71c5ffe85b67802 /oox | |
parent | b049ee456f375c0ffb276e5be43cc90d8cd30baf (diff) |
Fix typo
Change-Id: Ifcd144b89f1d5648a3c72471b691529251d26892
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/164832
Tested-by: Julien Nabet <serval2412@yahoo.fr>
Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
Diffstat (limited to 'oox')
-rw-r--r-- | oox/source/drawingml/scene3dhelper.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/oox/source/drawingml/scene3dhelper.cxx b/oox/source/drawingml/scene3dhelper.cxx index 8f2d41b9bb12..39a6217c9ae6 100644 --- a/oox/source/drawingml/scene3dhelper.cxx +++ b/oox/source/drawingml/scene3dhelper.cxx @@ -734,7 +734,7 @@ void lcl_ApplyShapeRotationToLights(std::vector<basegfx::B3DVector>& rLightDirVe const double& fY, const double& fZ) { basegfx::B3DHomMatrix aTransform; // unit matrix - // rotate has the order first x, than y, last z. We need order z, y, x. + // rotate has the order first x, then y, last z. We need order z, y, x. aTransform.rotate(0.0, 0.0, -fZ); aTransform.rotate(0.0, -fY, 0.0); aTransform.rotate(fX, 0.0, 0.0); |