diff options
author | Regina Henschel <rb.henschel@t-online.de> | 2024-03-18 19:52:02 +0100 |
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committer | Regina Henschel <rb.henschel@t-online.de> | 2024-03-19 12:13:19 +0100 |
commit | aa341e79ee241fec0b5afe159b0c674cf85a52c0 (patch) | |
tree | 2fea6e0e8baa01f6b1daf881feccbad17df43d3e /oox | |
parent | 9b6fcd41a7b8f6f844a26e77bb6439caa9bc8e98 (diff) |
extruded shape import: tweak threePt light rig too
This is an addition to commit 98b06ed3. The light rig 'threePt' has the
same problem that with only two lights the shapes are too dark.
I simply overlooked this rig.
Change-Id: Ib71088f24245da912cf0886e75841ffd6cec786f
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/164975
Tested-by: Jenkins
Reviewed-by: Regina Henschel <rb.henschel@t-online.de>
Diffstat (limited to 'oox')
-rw-r--r-- | oox/source/drawingml/scene3dhelper.cxx | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/oox/source/drawingml/scene3dhelper.cxx b/oox/source/drawingml/scene3dhelper.cxx index cfea2e93613b..d2b03ae97485 100644 --- a/oox/source/drawingml/scene3dhelper.cxx +++ b/oox/source/drawingml/scene3dhelper.cxx @@ -837,10 +837,10 @@ void lcl_tweakLightRig(std::vector<basegfx::B3DVector>& rLightDirVec, PrstLightR rLightRig.fAmbient = 0.35; // instead 0.11 resp. 0.13 } else if (rLightRig.sLightRigName == u"freezing" || rLightRig.sLightRigName == u"morning" - || rLightRig.sLightRigName == u"sunrise") + || rLightRig.sLightRigName == u"sunrise" || rLightRig.sLightRigName == u"threePt") { - // These rigs have no ambient color but four lights. The objects are too dark with only - // two lights. + // These rigs have no ambient color but three or four lights. The objects are too dark with + // only two lights. rLightRig.fAmbient = 0.4; } else if (rLightRig.sLightRigName == u"sunset") |