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author | Ivan Timofeev <timofeev.i.s@gmail.com> | 2013-07-28 20:41:27 +0400 |
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committer | Ivan Timofeev <timofeev.i.s@gmail.com> | 2013-07-28 20:45:45 +0400 |
commit | dd6518d42fce1416fa00f80a7b7dead113c37752 (patch) | |
tree | 4f3b141a6db1e7d04aa0d7c5dd6d4f48f8032f56 | |
parent | 5efc15f0006866ac4c422c1b2bde173ded47893f (diff) |
fdo#67397: don't bother to create BlendFrame for width == 1 or height == 1
... because:
1) frame painted as a line doesn't make sense to me anyway;
2) it leads to x = 1 or y = 1 in createBlendFrame, while the max value for that
variable is "width (or height) - 1", i.e. 0.
Change-Id: I7437bce6681e42cb57458c012927cf5d6bfc154f
-rw-r--r-- | vcl/source/gdi/bitmapex.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/source/gdi/bitmapex.cxx b/vcl/source/gdi/bitmapex.cxx index e123ac215146..b7dbf7585633 100644 --- a/vcl/source/gdi/bitmapex.cxx +++ b/vcl/source/gdi/bitmapex.cxx @@ -1251,7 +1251,7 @@ BitmapEx VCL_DLLPUBLIC createBlendFrame( const long nW(rSize.Width()); const long nH(rSize.Height()); - if(nW && nH) + if(nW > 1 && nH > 1) { sal_uInt8 aEraseTrans(0xff); Bitmap aContent(rSize, 24); |