diff options
author | Michael Meeks <michael.meeks@collabora.com> | 2015-08-31 21:29:21 +0100 |
---|---|---|
committer | Michael Meeks <michael.meeks@collabora.com> | 2015-08-31 21:30:53 +0100 |
commit | 59618d22a04ca441b19f388e48ae9b1c9dd8183c (patch) | |
tree | e55b79757c91bb9a951b0a87ccd76f2965019c44 | |
parent | b27b9084c5b55f6cf6732fb9bdc253658ea612ea (diff) |
tdf#93822 - disable horror legacy menu background saving for OpenGL.
Change-Id: Icaa5fb197f3fa234da4538a2a7b21131cab89277
-rw-r--r-- | vcl/source/opengl/OpenGLHelper.cxx | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/vcl/source/opengl/OpenGLHelper.cxx b/vcl/source/opengl/OpenGLHelper.cxx index 3eb8514c527e..9a28438afe83 100644 --- a/vcl/source/opengl/OpenGLHelper.cxx +++ b/vcl/source/opengl/OpenGLHelper.cxx @@ -26,6 +26,8 @@ #include <stdarg.h> #include <vector> +#include "svdata.hxx" + #include "opengl/zone.hxx" #include "opengl/watchdog.hxx" #include <osl/conditn.h> @@ -627,7 +629,10 @@ bool OpenGLHelper::isVCLOpenGLEnabled() bRet = bEnable; } if (bRet) + { OpenGLWatchdogThread::start(); + ImplGetSVData()->maWinData.mbNoSaveBackground = true; + } return bRet; } |