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authorNeil Roberts <neil@linux.intel.com>2010-11-11 16:24:54 +0000
committerNeil Roberts <neil@linux.intel.com>2010-11-11 16:25:13 +0000
commit081eb2d75d83322f89ccf32049dffdeb4ce2abb1 (patch)
tree8bd31bcc5cb2cf2c4d28e20256d374d8f4e60b64 /cogl/cogl-texture-private.h
parent22c61c53157840011936b1f5cee3756b19504f45 (diff)
cogl-texture: Remove the gl_handle from CoglTextureSliceCallback
There's no longer any need to use the GL handle in the callback for _cogl_texture_foreach_sub_texture_in_region because it can now work in terms of primitive cogl textures so it has now been removed. This would be helpful if we ever want to make the foreach function public so that apps could implement their own primitives using sliced textures.
Diffstat (limited to 'cogl/cogl-texture-private.h')
-rw-r--r--cogl/cogl-texture-private.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/cogl/cogl-texture-private.h b/cogl/cogl-texture-private.h
index f0c66613..0e45e33a 100644
--- a/cogl/cogl-texture-private.h
+++ b/cogl/cogl-texture-private.h
@@ -34,8 +34,6 @@ typedef struct _CoglTexture CoglTexture;
typedef struct _CoglTextureVtable CoglTextureVtable;
typedef void (*CoglTextureSliceCallback) (CoglHandle handle,
- GLuint gl_handle,
- GLenum gl_target,
const float *slice_coords,
const float *virtual_coords,
void *user_data);