diff options
Diffstat (limited to 'test/testautomation_mouse.c')
-rw-r--r-- | test/testautomation_mouse.c | 456 |
1 files changed, 228 insertions, 228 deletions
diff --git a/test/testautomation_mouse.c b/test/testautomation_mouse.c index 2f7eb1b8e1..57cadee2eb 100644 --- a/test/testautomation_mouse.c +++ b/test/testautomation_mouse.c @@ -15,17 +15,17 @@ /* Helper to evaluate state returned from SDL_GetMouseState */ int _mouseStateCheck(Uint32 state) { - return (state == 0) || - (state == SDL_BUTTON(SDL_BUTTON_LEFT)) || - (state == SDL_BUTTON(SDL_BUTTON_MIDDLE)) || - (state == SDL_BUTTON(SDL_BUTTON_RIGHT)) || - (state == SDL_BUTTON(SDL_BUTTON_X1)) || + return (state == 0) || + (state == SDL_BUTTON(SDL_BUTTON_LEFT)) || + (state == SDL_BUTTON(SDL_BUTTON_MIDDLE)) || + (state == SDL_BUTTON(SDL_BUTTON_RIGHT)) || + (state == SDL_BUTTON(SDL_BUTTON_X1)) || (state == SDL_BUTTON(SDL_BUTTON_X2)); } /** * @brief Check call to SDL_GetMouseState - * + * */ int mouse_getMouseState(void *arg) @@ -38,7 +38,7 @@ mouse_getMouseState(void *arg) SDL_PumpEvents(); SDLTest_AssertPass("Call to SDL_PumpEvents()"); - /* Case where x, y pointer is NULL */ + /* Case where x, y pointer is NULL */ state = SDL_GetMouseState(NULL, NULL); SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, NULL)"); SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); @@ -65,13 +65,13 @@ mouse_getMouseState(void *arg) SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x); SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y); SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); - + return TEST_COMPLETED; } /** * @brief Check call to SDL_GetRelativeMouseState - * + * */ int mouse_getRelativeMouseState(void *arg) @@ -84,7 +84,7 @@ mouse_getRelativeMouseState(void *arg) SDL_PumpEvents(); SDLTest_AssertPass("Call to SDL_PumpEvents()"); - /* Case where x, y pointer is NULL */ + /* Case where x, y pointer is NULL */ state = SDL_GetRelativeMouseState(NULL, NULL); SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, NULL)"); SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); @@ -111,7 +111,7 @@ mouse_getRelativeMouseState(void *arg) SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x); SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y); SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state); - + return TEST_COMPLETED; } @@ -191,225 +191,225 @@ static SDL_Cursor *_initArrowCursor(const char *image[]) /** * @brief Check call to SDL_CreateCursor and SDL_FreeCursor - * + * * @sa http://wiki.libsdl.org/moin.cgi/SDL_CreateCursor * @sa http://wiki.libsdl.org/moin.cgi/SDL_FreeCursor */ int mouse_createFreeCursor(void *arg) { - SDL_Cursor *cursor; + SDL_Cursor *cursor; - /* Create a cursor */ - cursor = _initArrowCursor(_mouseArrowData); + /* Create a cursor */ + cursor = _initArrowCursor(_mouseArrowData); SDLTest_AssertPass("Call to SDL_CreateCursor()"); - SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL"); - if (cursor == NULL) { - return TEST_ABORTED; - } + SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL"); + if (cursor == NULL) { + return TEST_ABORTED; + } - /* Free cursor again */ - SDL_FreeCursor(cursor); - SDLTest_AssertPass("Call to SDL_FreeCursor()"); + /* Free cursor again */ + SDL_FreeCursor(cursor); + SDLTest_AssertPass("Call to SDL_FreeCursor()"); - return TEST_COMPLETED; + return TEST_COMPLETED; } /** * @brief Check call to SDL_CreateColorCursor and SDL_FreeCursor - * + * * @sa http://wiki.libsdl.org/moin.cgi/SDL_CreateColorCursor * @sa http://wiki.libsdl.org/moin.cgi/SDL_FreeCursor */ int mouse_createFreeColorCursor(void *arg) { - SDL_Surface *face; - SDL_Cursor *cursor; - - /* Get sample surface */ - face = SDLTest_ImageFace(); - SDLTest_AssertCheck(face != NULL, "Validate sample input image is not NULL"); - if (face == NULL) return TEST_ABORTED; - - /* Create a color cursor from surface */ - cursor = SDL_CreateColorCursor(face, 0, 0); + SDL_Surface *face; + SDL_Cursor *cursor; + + /* Get sample surface */ + face = SDLTest_ImageFace(); + SDLTest_AssertCheck(face != NULL, "Validate sample input image is not NULL"); + if (face == NULL) return TEST_ABORTED; + + /* Create a color cursor from surface */ + cursor = SDL_CreateColorCursor(face, 0, 0); SDLTest_AssertPass("Call to SDL_CreateColorCursor()"); - SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateColorCursor() is not NULL"); - if (cursor == NULL) { - SDL_FreeSurface(face); - return TEST_ABORTED; - } - - /* Free cursor again */ - SDL_FreeCursor(cursor); - SDLTest_AssertPass("Call to SDL_FreeCursor()"); - - /* Clean up */ - SDL_FreeSurface(face); - - return TEST_COMPLETED; + SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateColorCursor() is not NULL"); + if (cursor == NULL) { + SDL_FreeSurface(face); + return TEST_ABORTED; + } + + /* Free cursor again */ + SDL_FreeCursor(cursor); + SDLTest_AssertPass("Call to SDL_FreeCursor()"); + + /* Clean up */ + SDL_FreeSurface(face); + + return TEST_COMPLETED; } /* Helper that changes cursor visibility */ void _changeCursorVisibility(int state) { - int oldState; - int newState; - int result; + int oldState; + int newState; + int result; oldState = SDL_ShowCursor(SDL_QUERY); - SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)"); + SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)"); result = SDL_ShowCursor(state); - SDLTest_AssertPass("Call to SDL_ShowCursor(%s)", (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE"); - SDLTest_AssertCheck(result == oldState, "Validate result from SDL_ShowCursor(%s), expected: %i, got: %i", - (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE", oldState, result); - - newState = SDL_ShowCursor(SDL_QUERY); - SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)"); - SDLTest_AssertCheck(state == newState, "Validate new state, expected: %i, got: %i", - state, newState); + SDLTest_AssertPass("Call to SDL_ShowCursor(%s)", (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE"); + SDLTest_AssertCheck(result == oldState, "Validate result from SDL_ShowCursor(%s), expected: %i, got: %i", + (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE", oldState, result); + + newState = SDL_ShowCursor(SDL_QUERY); + SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)"); + SDLTest_AssertCheck(state == newState, "Validate new state, expected: %i, got: %i", + state, newState); } /** * @brief Check call to SDL_ShowCursor - * + * * @sa http://wiki.libsdl.org/moin.cgi/SDL_ShowCursor */ int mouse_showCursor(void *arg) { - int currentState; - - /* Get current state */ - currentState = SDL_ShowCursor(SDL_QUERY); - SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)"); - SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE, - "Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState); - if (currentState == SDL_DISABLE) { - /* Show the cursor, then hide it again */ - _changeCursorVisibility(SDL_ENABLE); - _changeCursorVisibility(SDL_DISABLE); - } else if (currentState == SDL_ENABLE) { - /* Hide the cursor, then show it again */ - _changeCursorVisibility(SDL_DISABLE); - _changeCursorVisibility(SDL_ENABLE); - } else { - return TEST_ABORTED; - } - - return TEST_COMPLETED; + int currentState; + + /* Get current state */ + currentState = SDL_ShowCursor(SDL_QUERY); + SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)"); + SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE, + "Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState); + if (currentState == SDL_DISABLE) { + /* Show the cursor, then hide it again */ + _changeCursorVisibility(SDL_ENABLE); + _changeCursorVisibility(SDL_DISABLE); + } else if (currentState == SDL_ENABLE) { + /* Hide the cursor, then show it again */ + _changeCursorVisibility(SDL_DISABLE); + _changeCursorVisibility(SDL_ENABLE); + } else { + return TEST_ABORTED; + } + + return TEST_COMPLETED; } /** * @brief Check call to SDL_SetCursor - * + * * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetCursor */ int mouse_setCursor(void *arg) { - SDL_Cursor *cursor; + SDL_Cursor *cursor; - /* Create a cursor */ - cursor = _initArrowCursor(_mouseArrowData); + /* Create a cursor */ + cursor = _initArrowCursor(_mouseArrowData); SDLTest_AssertPass("Call to SDL_CreateCursor()"); - SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL"); - if (cursor == NULL) { - return TEST_ABORTED; - } + SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL"); + if (cursor == NULL) { + return TEST_ABORTED; + } - /* Set the arrow cursor */ - SDL_SetCursor(cursor); - SDLTest_AssertPass("Call to SDL_SetCursor(cursor)"); + /* Set the arrow cursor */ + SDL_SetCursor(cursor); + SDLTest_AssertPass("Call to SDL_SetCursor(cursor)"); - /* Force redraw */ - SDL_SetCursor(NULL); - SDLTest_AssertPass("Call to SDL_SetCursor(NULL)"); + /* Force redraw */ + SDL_SetCursor(NULL); + SDLTest_AssertPass("Call to SDL_SetCursor(NULL)"); - /* Free cursor again */ - SDL_FreeCursor(cursor); - SDLTest_AssertPass("Call to SDL_FreeCursor()"); + /* Free cursor again */ + SDL_FreeCursor(cursor); + SDLTest_AssertPass("Call to SDL_FreeCursor()"); - return TEST_COMPLETED; + return TEST_COMPLETED; } /** * @brief Check call to SDL_GetCursor - * + * * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetCursor */ int mouse_getCursor(void *arg) { - SDL_Cursor *cursor; + SDL_Cursor *cursor; - /* Get current cursor */ - cursor = SDL_GetCursor(); + /* Get current cursor */ + cursor = SDL_GetCursor(); SDLTest_AssertPass("Call to SDL_GetCursor()"); - SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetCursor() is not NULL"); + SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetCursor() is not NULL"); - return TEST_COMPLETED; + return TEST_COMPLETED; } /** * @brief Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode - * + * * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetRelativeMouseMode * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetRelativeMouseMode */ int mouse_getSetRelativeMouseMode(void *arg) { - int result; + int result; int i; - SDL_bool initialState; - SDL_bool currentState; + SDL_bool initialState; + SDL_bool currentState; - /* Capture original state so we can revert back to it later */ - initialState = SDL_GetRelativeMouseMode(); + /* Capture original state so we can revert back to it later */ + initialState = SDL_GetRelativeMouseMode(); SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()"); /* Repeat twice to check D->D transition */ for (i=0; i<2; i++) { - /* Disable - should always be supported */ + /* Disable - should always be supported */ result = SDL_SetRelativeMouseMode(SDL_FALSE); SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)"); SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result); - currentState = SDL_GetRelativeMouseMode(); + currentState = SDL_GetRelativeMouseMode(); SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()"); SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState); } - + /* Repeat twice to check D->E->E transition */ for (i=0; i<2; i++) { - /* Enable - may not be supported */ + /* Enable - may not be supported */ result = SDL_SetRelativeMouseMode(SDL_TRUE); SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(TRUE)"); if (result != -1) { SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result); - currentState = SDL_GetRelativeMouseMode(); + currentState = SDL_GetRelativeMouseMode(); SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()"); SDLTest_AssertCheck(currentState == SDL_TRUE, "Validate current state is TRUE, got: %i", currentState); } } - /* Disable to check E->D transition */ + /* Disable to check E->D transition */ result = SDL_SetRelativeMouseMode(SDL_FALSE); SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)"); SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result); - currentState = SDL_GetRelativeMouseMode(); + currentState = SDL_GetRelativeMouseMode(); SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()"); SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState); - + /* Revert to original state - ignore result */ result = SDL_SetRelativeMouseMode(initialState); - return TEST_COMPLETED; + return TEST_COMPLETED; } -#define MOUSE_TESTWINDOW_WIDTH 320 +#define MOUSE_TESTWINDOW_WIDTH 320 #define MOUSE_TESTWINDOW_HEIGHT 200 /** @@ -426,11 +426,11 @@ SDL_Window *_createMouseSuiteTestWindow() } /* - * Destroy test window + * Destroy test window */ void _destroyMouseSuiteTestWindow(SDL_Window *window) { - if (window != NULL) { + if (window != NULL) { SDL_DestroyWindow(window); window = NULL; SDLTest_AssertPass("SDL_DestroyWindow()"); @@ -439,156 +439,156 @@ void _destroyMouseSuiteTestWindow(SDL_Window *window) /** * @brief Check call to SDL_WarpMouseInWindow - * + * * @sa http://wiki.libsdl.org/moin.cgi/SDL_WarpMouseInWindow */ int mouse_warpMouseInWindow(void *arg) { - const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT; - int numPositions = 6; - int xPositions[] = {-1, 0, 1, w-1, w, w+1 }; - int yPositions[] = {-1, 0, 1, h-1, h, h+1 }; - int x, y, i, j; - SDL_Window *window; - - /* Create test window */ - window = _createMouseSuiteTestWindow(); - if (window == NULL) return TEST_ABORTED; - - /* Mouse to random position inside window */ - x = SDLTest_RandomIntegerInRange(1, w-1); - y = SDLTest_RandomIntegerInRange(1, h-1); - SDL_WarpMouseInWindow(window, x, y); - SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); + const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT; + int numPositions = 6; + int xPositions[] = {-1, 0, 1, w-1, w, w+1 }; + int yPositions[] = {-1, 0, 1, h-1, h, h+1 }; + int x, y, i, j; + SDL_Window *window; + + /* Create test window */ + window = _createMouseSuiteTestWindow(); + if (window == NULL) return TEST_ABORTED; + + /* Mouse to random position inside window */ + x = SDLTest_RandomIntegerInRange(1, w-1); + y = SDLTest_RandomIntegerInRange(1, h-1); + SDL_WarpMouseInWindow(window, x, y); + SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); /* Same position again */ - SDL_WarpMouseInWindow(window, x, y); - SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); - - /* Mouse to various boundary positions */ - for (i=0; i<numPositions; i++) { - for (j=0; j<numPositions; j++) { - x = xPositions[i]; - y = yPositions[j]; - SDL_WarpMouseInWindow(window, x, y); - SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); - - /* TODO: add tracking of events and check that each call generates a mouse motion event */ - SDL_PumpEvents(); - SDLTest_AssertPass("SDL_PumpEvents()"); - } - } - - - /* Clean up test window */ - _destroyMouseSuiteTestWindow(window); - - return TEST_COMPLETED; + SDL_WarpMouseInWindow(window, x, y); + SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); + + /* Mouse to various boundary positions */ + for (i=0; i<numPositions; i++) { + for (j=0; j<numPositions; j++) { + x = xPositions[i]; + y = yPositions[j]; + SDL_WarpMouseInWindow(window, x, y); + SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); + + /* TODO: add tracking of events and check that each call generates a mouse motion event */ + SDL_PumpEvents(); + SDLTest_AssertPass("SDL_PumpEvents()"); + } + } + + + /* Clean up test window */ + _destroyMouseSuiteTestWindow(window); + + return TEST_COMPLETED; } /** * @brief Check call to SDL_GetMouseFocus - * + * * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetMouseFocus */ int mouse_getMouseFocus(void *arg) { - const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT; - int x, y; - SDL_Window *window; - SDL_Window *focusWindow; - - /* Get focus - focus non-deterministic */ - focusWindow = SDL_GetMouseFocus(); - SDLTest_AssertPass("SDL_GetMouseFocus()"); - - /* Create test window */ - window = _createMouseSuiteTestWindow(); - if (window == NULL) return TEST_ABORTED; - - /* Mouse to random position inside window */ - x = SDLTest_RandomIntegerInRange(1, w-1); - y = SDLTest_RandomIntegerInRange(1, h-1); - SDL_WarpMouseInWindow(window, x, y); - SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); - - /* Pump events to update focus state */ - SDL_PumpEvents(); - SDLTest_AssertPass("SDL_PumpEvents()"); - - /* Get focus with explicit window setup - focus deterministic */ - focusWindow = SDL_GetMouseFocus(); - SDLTest_AssertPass("SDL_GetMouseFocus()"); - SDLTest_AssertCheck (focusWindow != NULL, "Check returned window value is not NULL"); - SDLTest_AssertCheck (focusWindow == window, "Check returned window value is test window"); - - /* Mouse to random position outside window */ - x = SDLTest_RandomIntegerInRange(-9, -1); - y = SDLTest_RandomIntegerInRange(-9, -1); - SDL_WarpMouseInWindow(window, x, y); - SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); - - /* Clean up test window */ - _destroyMouseSuiteTestWindow(window); - - /* Pump events to update focus state */ - SDL_PumpEvents(); - SDLTest_AssertPass("SDL_PumpEvents()"); - - /* Get focus for non-existing window */ - focusWindow = SDL_GetMouseFocus(); - SDLTest_AssertPass("SDL_GetMouseFocus()"); - SDLTest_AssertCheck (focusWindow == NULL, "Check returned window value is NULL"); - - - return TEST_COMPLETED; + const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT; + int x, y; + SDL_Window *window; + SDL_Window *focusWindow; + + /* Get focus - focus non-deterministic */ + focusWindow = SDL_GetMouseFocus(); + SDLTest_AssertPass("SDL_GetMouseFocus()"); + + /* Create test window */ + window = _createMouseSuiteTestWindow(); + if (window == NULL) return TEST_ABORTED; + + /* Mouse to random position inside window */ + x = SDLTest_RandomIntegerInRange(1, w-1); + y = SDLTest_RandomIntegerInRange(1, h-1); + SDL_WarpMouseInWindow(window, x, y); + SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); + + /* Pump events to update focus state */ + SDL_PumpEvents(); + SDLTest_AssertPass("SDL_PumpEvents()"); + + /* Get focus with explicit window setup - focus deterministic */ + focusWindow = SDL_GetMouseFocus(); + SDLTest_AssertPass("SDL_GetMouseFocus()"); + SDLTest_AssertCheck (focusWindow != NULL, "Check returned window value is not NULL"); + SDLTest_AssertCheck (focusWindow == window, "Check returned window value is test window"); + + /* Mouse to random position outside window */ + x = SDLTest_RandomIntegerInRange(-9, -1); + y = SDLTest_RandomIntegerInRange(-9, -1); + SDL_WarpMouseInWindow(window, x, y); + SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y); + + /* Clean up test window */ + _destroyMouseSuiteTestWindow(window); + + /* Pump events to update focus state */ + SDL_PumpEvents(); + SDLTest_AssertPass("SDL_PumpEvents()"); + + /* Get focus for non-existing window */ + focusWindow = SDL_GetMouseFocus(); + SDLTest_AssertPass("SDL_GetMouseFocus()"); + SDLTest_AssertCheck (focusWindow == NULL, "Check returned window value is NULL"); + + + return TEST_COMPLETED; } /* ================= Test References ================== */ /* Mouse test cases */ static const SDLTest_TestCaseReference mouseTest1 = - { (SDLTest_TestCaseFp)mouse_getMouseState, "mouse_getMouseState", "Check call to SDL_GetMouseState", TEST_ENABLED }; + { (SDLTest_TestCaseFp)mouse_getMouseState, "mouse_getMouseState", "Check call to SDL_GetMouseState", TEST_ENABLED }; static const SDLTest_TestCaseReference mouseTest2 = - { (SDLTest_TestCaseFp)mouse_getRelativeMouseState, "mouse_getRelativeMouseState", "Check call to SDL_GetRelativeMouseState", TEST_ENABLED }; + { (SDLTest_TestCaseFp)mouse_getRelativeMouseState, "mouse_getRelativeMouseState", "Check call to SDL_GetRelativeMouseState", TEST_ENABLED }; static const SDLTest_TestCaseReference mouseTest3 = - { (SDLTest_TestCaseFp)mouse_createFreeCursor, "mouse_createFreeCursor", "Check call to SDL_CreateCursor and SDL_FreeCursor", TEST_ENABLED }; + { (SDLTest_TestCaseFp)mouse_createFreeCursor, "mouse_createFreeCursor", "Check call to SDL_CreateCursor and SDL_FreeCursor", TEST_ENABLED }; static const SDLTest_TestCaseReference mouseTest4 = - { (SDLTest_TestCaseFp)mouse_showCursor, "mouse_showCursor", "Check call to SDL_ShowCursor", TEST_ENABLED }; + { (SDLTest_TestCaseFp)mouse_showCursor, "mouse_showCursor", "Check call to SDL_ShowCursor", TEST_ENABLED }; static const SDLTest_TestCaseReference mouseTest5 = - { (SDLTest_TestCaseFp)mouse_setCursor, "mouse_setCursor", "Check call to SDL_SetCursor", TEST_ENABLED }; + { (SDLTest_TestCaseFp)mouse_setCursor, "mouse_setCursor", "Check call to SDL_SetCursor", TEST_ENABLED }; static const SDLTest_TestCaseReference mouseTest6 = - { (SDLTest_TestCaseFp)mouse_getCursor, "mouse_getCursor", "Check call to SDL_GetCursor", TEST_ENABLED }; + { (SDLTest_TestCaseFp)mouse_getCursor, "mouse_getCursor", "Check call to SDL_GetCursor", TEST_ENABLED }; static const SDLTest_TestCaseReference mouseTest7 = - { (SDLTest_TestCaseFp)mouse_warpMouseInWindow, "mouse_warpMouseInWindow", "Check call to SDL_WarpMouseInWindow", TEST_ENABLED }; + { (SDLTest_TestCaseFp)mouse_warpMouseInWindow, "mouse_warpMouseInWindow", "Check call to SDL_WarpMouseInWindow", TEST_ENABLED }; static const SDLTest_TestCaseReference mouseTest8 = - { (SDLTest_TestCaseFp)mouse_getMouseFocus, "mouse_getMouseFocus", "Check call to SDL_getMouseFocus", TEST_ENABLED }; + { (SDLTest_TestCaseFp)mouse_getMouseFocus, "mouse_getMouseFocus", "Check call to SDL_getMouseFocus", TEST_ENABLED }; static const SDLTest_TestCaseReference mouseTest9 = - { (SDLTest_TestCaseFp)mouse_createFreeColorCursor, "mouse_createFreeColorCursor", "Check call to SDL_CreateColorCursor and SDL_FreeCursor", TEST_ENABLED }; + { (SDLTest_TestCaseFp)mouse_createFreeColorCursor, "mouse_createFreeColorCursor", "Check call to SDL_CreateColorCursor and SDL_FreeCursor", TEST_ENABLED }; static const SDLTest_TestCaseReference mouseTest10 = - { (SDLTest_TestCaseFp)mouse_getSetRelativeMouseMode, "mouse_getSetRelativeMouseMode", "Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode", TEST_ENABLED }; + { (SDLTest_TestCaseFp)mouse_getSetRelativeMouseMode, "mouse_getSetRelativeMouseMode", "Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode", TEST_ENABLED }; /* Sequence of Mouse test cases */ static const SDLTest_TestCaseReference *mouseTests[] = { - &mouseTest1, &mouseTest2, &mouseTest3, &mouseTest4, &mouseTest5, &mouseTest6, - &mouseTest7, &mouseTest8, &mouseTest9, &mouseTest10, NULL + &mouseTest1, &mouseTest2, &mouseTest3, &mouseTest4, &mouseTest5, &mouseTest6, + &mouseTest7, &mouseTest8, &mouseTest9, &mouseTest10, NULL }; /* Mouse test suite (global) */ SDLTest_TestSuiteReference mouseTestSuite = { - "Mouse", - NULL, - mouseTests, - NULL + "Mouse", + NULL, + mouseTests, + NULL }; |