diff options
Diffstat (limited to 'src/video/windows/SDL_windowsopengl.c')
-rw-r--r-- | src/video/windows/SDL_windowsopengl.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/video/windows/SDL_windowsopengl.c b/src/video/windows/SDL_windowsopengl.c index 97cbaffc42..573b08796d 100644 --- a/src/video/windows/SDL_windowsopengl.c +++ b/src/video/windows/SDL_windowsopengl.c @@ -503,7 +503,7 @@ WIN_GL_SetupWindow(_THIS, SDL_Window * window) } if (!pixel_format && _this->gl_config.accelerated != 1) { iAttr[-1] = WGL_NO_ACCELERATION_ARB; - pixel_format = WIN_GL_ChoosePixelFormatARB(_this, iAttribs, fAttribs); + pixel_format = WIN_GL_ChoosePixelFormatARB(_this, iAttribs, fAttribs); } if (!pixel_format) { pixel_format = WIN_GL_ChoosePixelFormat(hdc, &pfd); @@ -530,13 +530,13 @@ WIN_GL_CreateContext(_THIS, SDL_Window * window) } if (_this->gl_config.major_version < 3 && - _this->gl_config.profile_mask == 0 && - _this->gl_config.flags == 0) { + _this->gl_config.profile_mask == 0 && + _this->gl_config.flags == 0) { /* Create legacy context */ context = _this->gl_data->wglCreateContext(hdc); - if( share_context != 0 ) { + if( share_context != 0 ) { _this->gl_data->wglShareLists(share_context, context); - } + } } else { PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB; HGLRC temp_context = _this->gl_data->wglCreateContext(hdc); @@ -558,27 +558,27 @@ WIN_GL_CreateContext(_THIS, SDL_Window * window) SDL_SetError("GL 3.x is not supported"); context = temp_context; } else { - /* max 8 attributes plus terminator */ + /* max 8 attributes plus terminator */ int attribs[9] = { WGL_CONTEXT_MAJOR_VERSION_ARB, _this->gl_config.major_version, WGL_CONTEXT_MINOR_VERSION_ARB, _this->gl_config.minor_version, 0 }; - int iattr = 4; + int iattr = 4; - /* SDL profile bits match WGL profile bits */ - if( _this->gl_config.profile_mask != 0 ) { - attribs[iattr++] = WGL_CONTEXT_PROFILE_MASK_ARB; - attribs[iattr++] = _this->gl_config.profile_mask; - } + /* SDL profile bits match WGL profile bits */ + if( _this->gl_config.profile_mask != 0 ) { + attribs[iattr++] = WGL_CONTEXT_PROFILE_MASK_ARB; + attribs[iattr++] = _this->gl_config.profile_mask; + } - /* SDL flags match WGL flags */ - if( _this->gl_config.flags != 0 ) { - attribs[iattr++] = WGL_CONTEXT_FLAGS_ARB; - attribs[iattr++] = _this->gl_config.flags; - } + /* SDL flags match WGL flags */ + if( _this->gl_config.flags != 0 ) { + attribs[iattr++] = WGL_CONTEXT_FLAGS_ARB; + attribs[iattr++] = _this->gl_config.flags; + } - attribs[iattr++] = 0; + attribs[iattr++] = 0; /* Create the GL 3.x context */ context = wglCreateContextAttribsARB(hdc, share_context, attribs); |