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2015-07-29XXX: Fastmathfast-mathTom Stellard3-0/+15
2015-07-23gallivm: Add ifdefs so raw_debug_stream is only defined when usedTom Stellard1-0/+2
2015-07-23gallivm: Don't use raw_debug_ostream for dissasemblingTom Stellard1-14/+13
2015-07-23docs: mark off tess for nvc0Ilia Mirkin2-2/+2
2015-07-23gk110/ir: fake BAR supportIlia Mirkin1-0/+12
2015-07-23nvc0/ir: cleanup private enums that have graduated to galliumIlia Mirkin2-7/+0
2015-07-23nvc0/ir: allow tess eval output loads to be CSE'dIlia Mirkin1-0/+2
2015-07-23nvc0/ir: add hazard for 2nd dim of vfetch/load indirect argumentIlia Mirkin1-0/+2
2015-07-23nvc0/ir: patch vertex count is stored in the upper bitsIlia Mirkin1-0/+4
2015-07-23nvc0/ir: add support for reading outputs in tess control shadersIlia Mirkin2-2/+18
2015-07-23nvc0/ir: set perPatch flag on load/stores to per-patch varyingsIlia Mirkin1-2/+6
2015-07-23nvc0/ir: populate info structure based on new tess propertiesIlia Mirkin1-0/+18
2015-07-23nvc0/ir: mark varyings as per-patch based on semantic nameIlia Mirkin2-4/+16
2015-07-23nvc0: TESSCOORD comes in as a sysval, not an inputIlia Mirkin2-11/+10
2015-07-23nvc0: add handling for set_tess_state callbackIlia Mirkin3-0/+34
2015-07-23nvc0: add support for setting patch vertices at draw timeIlia Mirkin4-3/+8
2015-07-23nvc0: support MAX_SHADER_PATCH_VARYINGSIlia Mirkin1-1/+2
2015-07-23nvc0: preliminary tess supportIlia Mirkin10-54/+86
2015-07-23docs/GL3.txt: update ARB_shader_subroutine status.Dave Airlie2-1/+2
2015-07-23st/mesa: enable shader subroutineDave Airlie1-0/+1
2015-07-23st/mesa: add subroutine bits (v1.1)Dave Airlie1-1/+1
2015-07-23mesa: fill out the ARB_shader_subroutine APIsDave Airlie2-3/+451
2015-07-23program: add subroutine uniform support (v1.1)Dave Airlie1-0/+3
2015-07-23program_resource: add subroutine support (v3.1)Dave Airlie2-22/+179
2015-07-23glsl: add uniform and program resource support (v2)Dave Airlie3-7/+286
2015-07-23mesa/mtypes: add gl_subroutine_function and uniform storage to shader (v2)Dave Airlie1-0/+28
2015-07-23glsl/ir: add subroutine lowering pass (v2.3)Dave Airlie4-0/+113
2015-07-23glsl: add ast/parser support for subroutine parsing storage (v3.2)Dave Airlie9-116/+326
2015-07-23glsl/ir: allow ir_call to handle subroutine callingDave Airlie1-1/+20
2015-07-23glsl/ir: add subroutine information storage to ir_function (v1.1)Dave Airlie4-1/+26
2015-07-23mesa: add function to check if shader subroutines are enabled.Dave Airlie1-0/+9
2015-07-23mesa: add inline conversion functions for ARB_shader_subroutine (v2)Dave Airlie1-0/+101
2015-07-23glsl: don't eliminate subroutine types.Dave Airlie1-0/+3
2015-07-23glsl/types: add new subroutine type (v3.2)Dave Airlie13-0/+111
2015-07-23glsl: Make `subroutine` a reserved keywordChris Forbes1-1/+1
2015-07-23dispatch_sanity: add shader subroutine to fix make checkDave Airlie2-8/+21
2015-07-23glsl: Add extension plumbing and define for ARB_shader_subroutineChris Forbes4-0/+7
2015-07-23mesa: Add glGet support for ARB_shader_subroutine implementation limitsChris Forbes4-0/+20
2015-07-23mesa: Add extension tracking for arb_shader_subroutine (v2)Chris Forbes3-1/+3
2015-07-23glapi: Add ARB_shader_subroutine functions and enums (v2)Chris Forbes3-1/+88
2015-07-23mesa: Add stubs for ARB_shader_subroutine entrypointsChris Forbes2-0/+95
2015-07-23dispatch_sanity.cpp: remove commented out tess entriesDave Airlie1-2/+0
2015-07-23glsl/tests: fix varying_test since tess changes.Dave Airlie1-1/+1
2015-07-23i965: fix warning since tess merge.Dave Airlie1-0/+2
2015-07-23radeonsi: enable tessellation, update GL3.txt & release notesMarek Olšák3-4/+13
2015-07-23radeonsi: add scratch buffer support for tessellation shadersMarek Olšák1-8/+28
2015-07-23radeonsi: update invariant registers for tessellationMarek Olšák1-2/+6
2015-07-23radeonsi: add assertions into draw_vbo and check tessellationMarek Olšák1-1/+7
2015-07-23radeonsi: set the rasterization primitive type for tessellationMarek Olšák1-0/+3
2015-07-23radeonsi: set VGT_LS_HS_CONFIG for tessellationMarek Olšák3-4/+28