; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s ; RUN: llc < %s -march=arm -mattr=+neon -regalloc=basic | FileCheck %s define <8 x i8> @vld1lanei8(i8* %A, <8 x i8>* %B) nounwind { ;CHECK: vld1lanei8: ;Check the (default) alignment value. ;CHECK: vld1.8 {d16[3]}, [r0] %tmp1 = load <8 x i8>* %B %tmp2 = load i8* %A, align 8 %tmp3 = insertelement <8 x i8> %tmp1, i8 %tmp2, i32 3 ret <8 x i8> %tmp3 } define <4 x i16> @vld1lanei16(i16* %A, <4 x i16>* %B) nounwind { ;CHECK: vld1lanei16: ;Check the alignment value. Max for this instruction is 16 bits: ;CHECK: vld1.16 {d16[2]}, [r0, :16] %tmp1 = load <4 x i16>* %B %tmp2 = load i16* %A, align 8 %tmp3 = insertelement <4 x i16> %tmp1, i16 %tmp2, i32 2 ret <4 x i16> %tmp3 } define <2 x i32> @vld1lanei32(i32* %A, <2 x i32>* %B) nounwind { ;CHECK: vld1lanei32: ;Check the alignment value. Max for this instruction is 32 bits: ;CHECK: vld1.32 {d16[1]}, [r0, :32] %tmp1 = load <2 x i32>* %B %tmp2 = load i32* %A, align 8 %tmp3 = insertelement <2 x i32> %tmp1, i32 %tmp2, i32 1 ret <2 x i32> %tmp3 } define <2 x i32> @vld1lanei32a32(i32* %A, <2 x i32>* %B) nounwind { ;CHECK: vld1lanei32a32: ;Check the alignment value. Legal values are none or :32. ;CHECK: vld1.32 {d16[1]}, [r0, :32] %tmp1 = load <2 x i32>* %B %tmp2 = load i32* %A, align 4 %tmp3 = insertelement <2 x i32> %tmp1, i32 %tmp2, i32 1 ret <2 x i32> %tmp3 } define <2 x float> @vld1lanef(float* %A, <2 x float>* %B) nounwind { ;CHECK: vld1lanef: ;CHECK: vld1.32 {d16[1]}, [r0, :32] %tmp1 = load <2 x float>* %B %tmp2 = load float* %A, align 4 %tmp3 = insertelement <2 x float> %tmp1, float %tmp2, i32 1 ret <2 x float> %tmp3 } define <16 x i8> @vld1laneQi8(i8* %A, <16 x i8>* %B) nounwind { ;CHECK: vld1laneQi8: ;CHECK: vld1.8 {d17[1]}, [r0] %tmp1 = load <16 x i8>* %B %tmp2 = load i8* %A, align 8 %tmp3 = insertelement <16 x i8> %tmp1, i8 %tmp2, i32 9 ret <16 x i8> %tmp3 } define <8 x i16> @vld1laneQi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vld1laneQi16: ;CHECK: vld1.16 {d17[1]}, [r0, :16] %tmp1 = load <8 x i16>* %B %tmp2 = load i16* %A, align 8 %tmp3 = insertelement <8 x i16> %tmp1, i16 %tmp2, i32 5 ret <8 x i16> %tmp3 } define <4 x i32> @vld1laneQi32(i32* %A, <4 x i32>* %B) nounwind { ;CHECK: vld1laneQi32: ;CHECK: vld1.32 {d17[1]}, [r0, :32] %tmp1 = load <4 x i32>* %B %tmp2 = load i32* %A, align 8 %tmp3 = insertelement <4 x i32> %tmp1, i32 %tmp2, i32 3 ret <4 x i32> %tmp3 } define <4 x float> @vld1laneQf(float* %A, <4 x float>* %B) nounwind { ;CHECK: vld1laneQf: ;CHECK: vld1.32 {d16[0]}, [r0, :32] %tmp1 = load <4 x float>* %B %tmp2 = load float* %A %tmp3 = insertelement <4 x float> %tmp1, float %tmp2, i32 0 ret <4 x float> %tmp3 } %struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> } %struct.__neon_int16x4x2_t = type { <4 x i16>, <4 x i16> } %struct.__neon_int32x2x2_t = type { <2 x i32>, <2 x i32> } %struct.__neon_float32x2x2_t = type { <2 x float>, <2 x float> } %struct.__neon_int16x8x2_t = type { <8 x i16>, <8 x i16> } %struct.__neon_int32x4x2_t = type { <4 x i32>, <4 x i32> } %struct.__neon_float32x4x2_t = type { <4 x float>, <4 x float> } define <8 x i8> @vld2lanei8(i8* %A, <8 x i8>* %B) nounwind { ;CHECK: vld2lanei8: ;Check the alignment value. Max for this instruction is 16 bits: ;CHECK: vld2.8 {d16[1], d17[1]}, [r0, :16] %tmp1 = load <8 x i8>* %B %tmp2 = call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 4) %tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 1 %tmp5 = add <8 x i8> %tmp3, %tmp4 ret <8 x i8> %tmp5 } define <4 x i16> @vld2lanei16(i16* %A, <4 x i16>* %B) nounwind { ;CHECK: vld2lanei16: ;Check the alignment value. Max for this instruction is 32 bits: ;CHECK: vld2.16 {d16[1], d17[1]}, [r0, :32] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <4 x i16>* %B %tmp2 = call %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8) %tmp3 = extractvalue %struct.__neon_int16x4x2_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int16x4x2_t %tmp2, 1 %tmp5 = add <4 x i16> %tmp3, %tmp4 ret <4 x i16> %tmp5 } define <2 x i32> @vld2lanei32(i32* %A, <2 x i32>* %B) nounwind { ;CHECK: vld2lanei32: ;CHECK: vld2.32 %tmp0 = bitcast i32* %A to i8* %tmp1 = load <2 x i32>* %B %tmp2 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1) %tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 1 %tmp5 = add <2 x i32> %tmp3, %tmp4 ret <2 x i32> %tmp5 } ;Check for a post-increment updating load. define <2 x i32> @vld2lanei32_update(i32** %ptr, <2 x i32>* %B) nounwind { ;CHECK: vld2lanei32_update: ;CHECK: vld2.32 {d16[1], d17[1]}, [{{r[0-9]+}}]! %A = load i32** %ptr %tmp0 = bitcast i32* %A to i8* %tmp1 = load <2 x i32>* %B %tmp2 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1) %tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 1 %tmp5 = add <2 x i32> %tmp3, %tmp4 %tmp6 = getelementptr i32* %A, i32 2 store i32* %tmp6, i32** %ptr ret <2 x i32> %tmp5 } define <2 x float> @vld2lanef(float* %A, <2 x float>* %B) nounwind { ;CHECK: vld2lanef: ;CHECK: vld2.32 %tmp0 = bitcast float* %A to i8* %tmp1 = load <2 x float>* %B %tmp2 = call %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1) %tmp3 = extractvalue %struct.__neon_float32x2x2_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_float32x2x2_t %tmp2, 1 %tmp5 = fadd <2 x float> %tmp3, %tmp4 ret <2 x float> %tmp5 } define <8 x i16> @vld2laneQi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vld2laneQi16: ;Check the (default) alignment. ;CHECK: vld2.16 {d17[1], d19[1]}, [{{r[0-9]+}}] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B %tmp2 = call %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 5, i32 1) %tmp3 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 1 %tmp5 = add <8 x i16> %tmp3, %tmp4 ret <8 x i16> %tmp5 } define <4 x i32> @vld2laneQi32(i32* %A, <4 x i32>* %B) nounwind { ;CHECK: vld2laneQi32: ;Check the alignment value. Max for this instruction is 64 bits: ;CHECK: vld2.32 {d17[0], d19[0]}, [{{r[0-9]+}}, :64] %tmp0 = bitcast i32* %A to i8* %tmp1 = load <4 x i32>* %B %tmp2 = call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 16) %tmp3 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 1 %tmp5 = add <4 x i32> %tmp3, %tmp4 ret <4 x i32> %tmp5 } define <4 x float> @vld2laneQf(float* %A, <4 x float>* %B) nounwind { ;CHECK: vld2laneQf: ;CHECK: vld2.32 %tmp0 = bitcast float* %A to i8* %tmp1 = load <4 x float>* %B %tmp2 = call %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1) %tmp3 = extractvalue %struct.__neon_float32x4x2_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_float32x4x2_t %tmp2, 1 %tmp5 = fadd <4 x float> %tmp3, %tmp4 ret <4 x float> %tmp5 } declare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly declare %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2lane.v4i16(i8*, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly declare %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32(i8*, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly declare %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2lane.v2f32(i8*, <2 x float>, <2 x float>, i32, i32) nounwind readonly declare %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2lane.v8i16(i8*, <8 x i16>, <8 x i16>, i32, i32) nounwind readonly declare %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2lane.v4i32(i8*, <4 x i32>, <4 x i32>, i32, i32) nounwind readonly declare %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2lane.v4f32(i8*, <4 x float>, <4 x float>, i32, i32) nounwind readonly %struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> } %struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> } %struct.__neon_int32x2x3_t = type { <2 x i32>, <2 x i32>, <2 x i32> } %struct.__neon_float32x2x3_t = type { <2 x float>, <2 x float>, <2 x float> } %struct.__neon_int16x8x3_t = type { <8 x i16>, <8 x i16>, <8 x i16> } %struct.__neon_int32x4x3_t = type { <4 x i32>, <4 x i32>, <4 x i32> } %struct.__neon_float32x4x3_t = type { <4 x float>, <4 x float>, <4 x float> } define <8 x i8> @vld3lanei8(i8* %A, <8 x i8>* %B) nounwind { ;CHECK: vld3lanei8: ;CHECK: vld3.8 %tmp1 = load <8 x i8>* %B %tmp2 = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1) %tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 1 %tmp5 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 2 %tmp6 = add <8 x i8> %tmp3, %tmp4 %tmp7 = add <8 x i8> %tmp5, %tmp6 ret <8 x i8> %tmp7 } define <4 x i16> @vld3lanei16(i16* %A, <4 x i16>* %B) nounwind { ;CHECK: vld3lanei16: ;Check the (default) alignment value. VLD3 does not support alignment. ;CHECK: vld3.16 {d{{.*}}[1], d{{.*}}[1], d{{.*}}[1]}, [{{r[0-9]+}}] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <4 x i16>* %B %tmp2 = call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8) %tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 1 %tmp5 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 2 %tmp6 = add <4 x i16> %tmp3, %tmp4 %tmp7 = add <4 x i16> %tmp5, %tmp6 ret <4 x i16> %tmp7 } define <2 x i32> @vld3lanei32(i32* %A, <2 x i32>* %B) nounwind { ;CHECK: vld3lanei32: ;CHECK: vld3.32 %tmp0 = bitcast i32* %A to i8* %tmp1 = load <2 x i32>* %B %tmp2 = call %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1) %tmp3 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 1 %tmp5 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 2 %tmp6 = add <2 x i32> %tmp3, %tmp4 %tmp7 = add <2 x i32> %tmp5, %tmp6 ret <2 x i32> %tmp7 } define <2 x float> @vld3lanef(float* %A, <2 x float>* %B) nounwind { ;CHECK: vld3lanef: ;CHECK: vld3.32 %tmp0 = bitcast float* %A to i8* %tmp1 = load <2 x float>* %B %tmp2 = call %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1) %tmp3 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 1 %tmp5 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 2 %tmp6 = fadd <2 x float> %tmp3, %tmp4 %tmp7 = fadd <2 x float> %tmp5, %tmp6 ret <2 x float> %tmp7 } define <8 x i16> @vld3laneQi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vld3laneQi16: ;Check the (default) alignment value. VLD3 does not support alignment. ;CHECK: vld3.16 {d{{.*}}[1], d{{.*}}[1], d{{.*}}[1]}, [{{r[0-9]+}}] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B %tmp2 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 8) %tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 1 %tmp5 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 2 %tmp6 = add <8 x i16> %tmp3, %tmp4 %tmp7 = add <8 x i16> %tmp5, %tmp6 ret <8 x i16> %tmp7 } ;Check for a post-increment updating load with register increment. define <8 x i16> @vld3laneQi16_update(i16** %ptr, <8 x i16>* %B, i32 %inc) nounwind { ;CHECK: vld3laneQi16_update: ;CHECK: vld3.16 {d{{.*}}[1], d{{.*}}[1], d{{.*}}[1]}, [{{r[0-9]+}}], {{r[0-9]+}} %A = load i16** %ptr %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B %tmp2 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 8) %tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 1 %tmp5 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 2 %tmp6 = add <8 x i16> %tmp3, %tmp4 %tmp7 = add <8 x i16> %tmp5, %tmp6 %tmp8 = getelementptr i16* %A, i32 %inc store i16* %tmp8, i16** %ptr ret <8 x i16> %tmp7 } define <4 x i32> @vld3laneQi32(i32* %A, <4 x i32>* %B) nounwind { ;CHECK: vld3laneQi32: ;CHECK: vld3.32 %tmp0 = bitcast i32* %A to i8* %tmp1 = load <4 x i32>* %B %tmp2 = call %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 3, i32 1) %tmp3 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 1 %tmp5 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 2 %tmp6 = add <4 x i32> %tmp3, %tmp4 %tmp7 = add <4 x i32> %tmp5, %tmp6 ret <4 x i32> %tmp7 } define <4 x float> @vld3laneQf(float* %A, <4 x float>* %B) nounwind { ;CHECK: vld3laneQf: ;CHECK: vld3.32 %tmp0 = bitcast float* %A to i8* %tmp1 = load <4 x float>* %B %tmp2 = call %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1) %tmp3 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 1 %tmp5 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 2 %tmp6 = fadd <4 x float> %tmp3, %tmp4 %tmp7 = fadd <4 x float> %tmp5, %tmp6 ret <4 x float> %tmp7 } declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly declare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly declare %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3lane.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly declare %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3lane.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>, i32, i32) nounwind readonly declare %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16(i8*, <8 x i16>, <8 x i16>, <8 x i16>, i32, i32) nounwind readonly declare %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3lane.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, i32, i32) nounwind readonly declare %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3lane.v4f32(i8*, <4 x float>, <4 x float>, <4 x float>, i32, i32) nounwind readonly %struct.__neon_int8x8x4_t = type { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> } %struct.__neon_int16x4x4_t = type { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } %struct.__neon_int32x2x4_t = type { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } %struct.__neon_float32x2x4_t = type { <2 x float>, <2 x float>, <2 x float>, <2 x float> } %struct.__neon_int16x8x4_t = type { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> } %struct.__neon_int32x4x4_t = type { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> } %struct.__neon_float32x4x4_t = type { <4 x float>, <4 x float>, <4 x float>, <4 x float> } define <8 x i8> @vld4lanei8(i8* %A, <8 x i8>* %B) nounwind { ;CHECK: vld4lanei8: ;Check the alignment value. Max for this instruction is 32 bits: ;CHECK: vld4.8 {d{{.*}}[1], d{{.*}}[1], d{{.*}}[1], d{{.*}}[1]}, [{{r[0-9]+}}, :32] %tmp1 = load <8 x i8>* %B %tmp2 = call %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8) %tmp3 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 1 %tmp5 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 2 %tmp6 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 3 %tmp7 = add <8 x i8> %tmp3, %tmp4 %tmp8 = add <8 x i8> %tmp5, %tmp6 %tmp9 = add <8 x i8> %tmp7, %tmp8 ret <8 x i8> %tmp9 } ;Check for a post-increment updating load. define <8 x i8> @vld4lanei8_update(i8** %ptr, <8 x i8>* %B) nounwind { ;CHECK: vld4lanei8_update: ;CHECK: vld4.8 {d16[1], d17[1], d18[1], d19[1]}, [{{r[0-9]+}}, :32]! %A = load i8** %ptr %tmp1 = load <8 x i8>* %B %tmp2 = call %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8) %tmp3 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 1 %tmp5 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 2 %tmp6 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 3 %tmp7 = add <8 x i8> %tmp3, %tmp4 %tmp8 = add <8 x i8> %tmp5, %tmp6 %tmp9 = add <8 x i8> %tmp7, %tmp8 %tmp10 = getelementptr i8* %A, i32 4 store i8* %tmp10, i8** %ptr ret <8 x i8> %tmp9 } define <4 x i16> @vld4lanei16(i16* %A, <4 x i16>* %B) nounwind { ;CHECK: vld4lanei16: ;Check that a power-of-two alignment smaller than the total size of the memory ;being loaded is ignored. ;CHECK: vld4.16 {d16[1], d17[1], d18[1], d19[1]}, [{{r[0-9]+}}] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <4 x i16>* %B %tmp2 = call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 4) %tmp3 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 1 %tmp5 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 2 %tmp6 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 3 %tmp7 = add <4 x i16> %tmp3, %tmp4 %tmp8 = add <4 x i16> %tmp5, %tmp6 %tmp9 = add <4 x i16> %tmp7, %tmp8 ret <4 x i16> %tmp9 } define <2 x i32> @vld4lanei32(i32* %A, <2 x i32>* %B) nounwind { ;CHECK: vld4lanei32: ;Check the alignment value. An 8-byte alignment is allowed here even though ;it is smaller than the total size of the memory being loaded. ;CHECK: vld4.32 {d16[1], d17[1], d18[1], d19[1]}, [{{r[0-9]+}}, :64] %tmp0 = bitcast i32* %A to i8* %tmp1 = load <2 x i32>* %B %tmp2 = call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 8) %tmp3 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 1 %tmp5 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 2 %tmp6 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 3 %tmp7 = add <2 x i32> %tmp3, %tmp4 %tmp8 = add <2 x i32> %tmp5, %tmp6 %tmp9 = add <2 x i32> %tmp7, %tmp8 ret <2 x i32> %tmp9 } define <2 x float> @vld4lanef(float* %A, <2 x float>* %B) nounwind { ;CHECK: vld4lanef: ;CHECK: vld4.32 %tmp0 = bitcast float* %A to i8* %tmp1 = load <2 x float>* %B %tmp2 = call %struct.__neon_float32x2x4_t @llvm.arm.neon.vld4lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1) %tmp3 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 1 %tmp5 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 2 %tmp6 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 3 %tmp7 = fadd <2 x float> %tmp3, %tmp4 %tmp8 = fadd <2 x float> %tmp5, %tmp6 %tmp9 = fadd <2 x float> %tmp7, %tmp8 ret <2 x float> %tmp9 } define <8 x i16> @vld4laneQi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vld4laneQi16: ;Check the alignment value. Max for this instruction is 64 bits: ;CHECK: vld4.16 {d16[1], d18[1], d20[1], d22[1]}, [{{r[0-9]+}}, :64] %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B %tmp2 = call %struct.__neon_int16x8x4_t @llvm.arm.neon.vld4lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 16) %tmp3 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 1 %tmp5 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 2 %tmp6 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 3 %tmp7 = add <8 x i16> %tmp3, %tmp4 %tmp8 = add <8 x i16> %tmp5, %tmp6 %tmp9 = add <8 x i16> %tmp7, %tmp8 ret <8 x i16> %tmp9 } define <4 x i32> @vld4laneQi32(i32* %A, <4 x i32>* %B) nounwind { ;CHECK: vld4laneQi32: ;Check the (default) alignment. ;CHECK: vld4.32 {d17[0], d19[0], d21[0], d23[0]}, [{{r[0-9]+}}] %tmp0 = bitcast i32* %A to i8* %tmp1 = load <4 x i32>* %B %tmp2 = call %struct.__neon_int32x4x4_t @llvm.arm.neon.vld4lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 1) %tmp3 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 1 %tmp5 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 2 %tmp6 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 3 %tmp7 = add <4 x i32> %tmp3, %tmp4 %tmp8 = add <4 x i32> %tmp5, %tmp6 %tmp9 = add <4 x i32> %tmp7, %tmp8 ret <4 x i32> %tmp9 } define <4 x float> @vld4laneQf(float* %A, <4 x float>* %B) nounwind { ;CHECK: vld4laneQf: ;CHECK: vld4.32 %tmp0 = bitcast float* %A to i8* %tmp1 = load <4 x float>* %B %tmp2 = call %struct.__neon_float32x4x4_t @llvm.arm.neon.vld4lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1) %tmp3 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 0 %tmp4 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 1 %tmp5 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 2 %tmp6 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 3 %tmp7 = fadd <4 x float> %tmp3, %tmp4 %tmp8 = fadd <4 x float> %tmp5, %tmp6 %tmp9 = fadd <4 x float> %tmp7, %tmp8 ret <4 x float> %tmp9 } declare %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly declare %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly declare %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly declare %struct.__neon_float32x2x4_t @llvm.arm.neon.vld4lane.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>, <2 x float>, i32, i32) nounwind readonly declare %struct.__neon_int16x8x4_t @llvm.arm.neon.vld4lane.v8i16(i8*, <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16>, i32, i32) nounwind readonly declare %struct.__neon_int32x4x4_t @llvm.arm.neon.vld4lane.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32>, i32, i32) nounwind readonly declare %struct.__neon_float32x4x4_t @llvm.arm.neon.vld4lane.v4f32(i8*, <4 x float>, <4 x float>, <4 x float>, <4 x float>, i32, i32) nounwind readonly ; Radar 8776599: If one of the operands to a QQQQ REG_SEQUENCE is a register ; in the QPR_VFP2 regclass, it needs to be copied to a QPR regclass because ; we don't currently have a QQQQ_VFP2 super-regclass. (The "0" for the low ; part of %ins67 is supposed to be loaded by a VLDRS instruction in this test.) define <8 x i16> @test_qqqq_regsequence_subreg([6 x i64] %b) nounwind { ;CHECK: test_qqqq_regsequence_subreg ;CHECK: vld3.16 %tmp63 = extractvalue [6 x i64] %b, 5 %tmp64 = zext i64 %tmp63 to i128 %tmp65 = shl i128 %tmp64, 64 %ins67 = or i128 %tmp65, 0 %tmp78 = bitcast i128 %ins67 to <8 x i16> %vld3_lane = tail call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16(i8* undef, <8 x i16> undef, <8 x i16> undef, <8 x i16> %tmp78, i32 1, i32 2) %tmp3 = extractvalue %struct.__neon_int16x8x3_t %vld3_lane, 0 %tmp4 = extractvalue %struct.__neon_int16x8x3_t %vld3_lane, 1 %tmp5 = extractvalue %struct.__neon_int16x8x3_t %vld3_lane, 2 %tmp6 = add <8 x i16> %tmp3, %tmp4 %tmp7 = add <8 x i16> %tmp5, %tmp6 ret <8 x i16> %tmp7 } declare void @llvm.trap() nounwind