//===----------------------- AMDILFrameLowering.cpp -----------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //==-----------------------------------------------------------------------===// // // Interface to describe a layout of a stack frame on a AMDIL target machine // //===----------------------------------------------------------------------===// #include "AMDILFrameLowering.h" #include "llvm/CodeGen/MachineFrameInfo.h" using namespace llvm; AMDGPUFrameLowering::AMDGPUFrameLowering(StackDirection D, unsigned StackAl, int LAO, unsigned TransAl) : TargetFrameLowering(D, StackAl, LAO, TransAl) { } AMDGPUFrameLowering::~AMDGPUFrameLowering() { } /// getFrameIndexOffset - Returns the displacement from the frame register to /// the stack frame of the specified index. int AMDGPUFrameLowering::getFrameIndexOffset(const MachineFunction &MF, int FI) const { const MachineFrameInfo *MFI = MF.getFrameInfo(); return MFI->getObjectOffset(FI); } const TargetFrameLowering::SpillSlot * AMDGPUFrameLowering::getCalleeSavedSpillSlots(unsigned &NumEntries) const { NumEntries = 0; return 0; } void AMDGPUFrameLowering::emitPrologue(MachineFunction &MF) const { } void AMDGPUFrameLowering::emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const { } bool AMDGPUFrameLowering::hasFP(const MachineFunction &MF) const { return false; }