//===-- LLVMContextImpl.h - The LLVMContextImpl opaque class ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares LLVMContextImpl, the opaque implementation // of LLVMContext. // //===----------------------------------------------------------------------===// #ifndef LLVM_LLVMCONTEXT_IMPL_H #define LLVM_LLVMCONTEXT_IMPL_H #include "AttributeImpl.h" #include "ConstantsContext.h" #include "LeaksContext.h" #include "llvm/ADT/APFloat.h" #include "llvm/ADT/APInt.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/FoldingSet.h" #include "llvm/ADT/Hashing.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/StringMap.h" #include "llvm/IR/Constants.h" #include "llvm/IR/DerivedTypes.h" #include "llvm/IR/LLVMContext.h" #include "llvm/IR/Metadata.h" #include "llvm/IR/ValueHandle.h" #include namespace llvm { class ConstantInt; class ConstantFP; class LLVMContext; class Type; class Value; struct DenseMapAPIntKeyInfo { struct KeyTy { APInt val; Type* type; KeyTy(const APInt& V, Type* Ty) : val(V), type(Ty) {} bool operator==(const KeyTy& that) const { return type == that.type && this->val == that.val; } bool operator!=(const KeyTy& that) const { return !this->operator==(that); } friend hash_code hash_value(const KeyTy &Key) { return hash_combine(Key.type, Key.val); } }; static inline KeyTy getEmptyKey() { return KeyTy(APInt(1,0), 0); } static inline KeyTy getTombstoneKey() { return KeyTy(APInt(1,1), 0); } static unsigned getHashValue(const KeyTy &Key) { return static_cast(hash_value(Key)); } static bool isEqual(const KeyTy &LHS, const KeyTy &RHS) { return LHS == RHS; } }; struct DenseMapAPFloatKeyInfo { struct KeyTy { APFloat val; KeyTy(const APFloat& V) : val(V){} bool operator==(const KeyTy& that) const { return this->val.bitwiseIsEqual(that.val); } bool operator!=(const KeyTy& that) const { return !this->operator==(that); } friend hash_code hash_value(const KeyTy &Key) { return hash_combine(Key.val); } }; static inline KeyTy getEmptyKey() { return KeyTy(APFloat(APFloat::Bogus,1)); } static inline KeyTy getTombstoneKey() { return KeyTy(APFloat(APFloat::Bogus,2)); } static unsigned getHashValue(const KeyTy &Key) { return static_cast(hash_value(Key)); } static bool isEqual(const KeyTy &LHS, const KeyTy &RHS) { return LHS == RHS; } }; struct AnonStructTypeKeyInfo { struct KeyTy { ArrayRef ETypes; bool isPacked; KeyTy(const ArrayRef& E, bool P) : ETypes(E), isPacked(P) {} KeyTy(const StructType* ST) : ETypes(ArrayRef(ST->element_begin(), ST->element_end())), isPacked(ST->isPacked()) {} bool operator==(const KeyTy& that) const { if (isPacked != that.isPacked) return false; if (ETypes != that.ETypes) return false; return true; } bool operator!=(const KeyTy& that) const { return !this->operator==(that); } }; static inline StructType* getEmptyKey() { return DenseMapInfo::getEmptyKey(); } static inline StructType* getTombstoneKey() { return DenseMapInfo::getTombstoneKey(); } static unsigned getHashValue(const KeyTy& Key) { return hash_combine(hash_combine_range(Key.ETypes.begin(), Key.ETypes.end()), Key.isPacked); } static unsigned getHashValue(const StructType *ST) { return getHashValue(KeyTy(ST)); } static bool isEqual(const KeyTy& LHS, const StructType *RHS) { if (RHS == getEmptyKey() || RHS == getTombstoneKey()) return false; return LHS == KeyTy(RHS); } static bool isEqual(const StructType *LHS, const StructType *RHS) { return LHS == RHS; } }; struct FunctionTypeKeyInfo { struct KeyTy { const Type *ReturnType; ArrayRef Params; bool isVarArg; KeyTy(const Type* R, const ArrayRef& P, bool V) : ReturnType(R), Params(P), isVarArg(V) {} KeyTy(const FunctionType* FT) : ReturnType(FT->getReturnType()), Params(ArrayRef(FT->param_begin(), FT->param_end())), isVarArg(FT->isVarArg()) {} bool operator==(const KeyTy& that) const { if (ReturnType != that.ReturnType) return false; if (isVarArg != that.isVarArg) return false; if (Params != that.Params) return false; return true; } bool operator!=(const KeyTy& that) const { return !this->operator==(that); } }; static inline FunctionType* getEmptyKey() { return DenseMapInfo::getEmptyKey(); } static inline FunctionType* getTombstoneKey() { return DenseMapInfo::getTombstoneKey(); } static unsigned getHashValue(const KeyTy& Key) { return hash_combine(Key.ReturnType, hash_combine_range(Key.Params.begin(), Key.Params.end()), Key.isVarArg); } static unsigned getHashValue(const FunctionType *FT) { return getHashValue(KeyTy(FT)); } static bool isEqual(const KeyTy& LHS, const FunctionType *RHS) { if (RHS == getEmptyKey() || RHS == getTombstoneKey()) return false; return LHS == KeyTy(RHS); } static bool isEqual(const FunctionType *LHS, const FunctionType *RHS) { return LHS == RHS; } }; // Provide a FoldingSetTrait::Equals specialization for MDNode that can use a // shortcut to avoid comparing all operands. template<> struct FoldingSetTrait : DefaultFoldingSetTrait { static bool Equals(const MDNode &X, const FoldingSetNodeID &ID, unsigned IDHash, FoldingSetNodeID &TempID) { assert(!X.isNotUniqued() && "Non-uniqued MDNode in FoldingSet?"); // First, check if the cached hashes match. If they don't we can skip the // expensive operand walk. if (X.Hash != IDHash) return false; // If they match we have to compare the operands. X.Profile(TempID); return TempID == ID; } static unsigned ComputeHash(const MDNode &X, FoldingSetNodeID &) { return X.Hash; // Return cached hash. } }; /// DebugRecVH - This is a CallbackVH used to keep the Scope -> index maps /// up to date as MDNodes mutate. This class is implemented in DebugLoc.cpp. class DebugRecVH : public CallbackVH { /// Ctx - This is the LLVM Context being referenced. LLVMContextImpl *Ctx; /// Idx - The index into either ScopeRecordIdx or ScopeInlinedAtRecords that /// this reference lives in. If this is zero, then it represents a /// non-canonical entry that has no DenseMap value. This can happen due to /// RAUW. int Idx; public: DebugRecVH(MDNode *n, LLVMContextImpl *ctx, int idx) : CallbackVH(n), Ctx(ctx), Idx(idx) {} MDNode *get() const { return cast_or_null(getValPtr()); } void deleted() override; void allUsesReplacedWith(Value *VNew) override; }; class LLVMContextImpl { public: /// OwnedModules - The set of modules instantiated in this context, and which /// will be automatically deleted if this context is deleted. SmallPtrSet OwnedModules; LLVMContext::InlineAsmDiagHandlerTy InlineAsmDiagHandler; void *InlineAsmDiagContext; LLVMContext::DiagnosticHandlerTy DiagnosticHandler; void *DiagnosticContext; typedef DenseMap IntMapTy; IntMapTy IntConstants; typedef DenseMap FPMapTy; FPMapTy FPConstants; FoldingSet AttrsSet; FoldingSet AttrsLists; FoldingSet AttrsSetNodes; StringMap MDStringCache; FoldingSet MDNodeSet; // MDNodes may be uniqued or not uniqued. When they're not uniqued, they // aren't in the MDNodeSet, but they're still shared between objects, so no // one object can destroy them. This set allows us to at least destroy them // on Context destruction. SmallPtrSet NonUniquedMDNodes; DenseMap CAZConstants; typedef ConstantAggrUniqueMap ArrayConstantsTy; ArrayConstantsTy ArrayConstants; typedef ConstantAggrUniqueMap StructConstantsTy; StructConstantsTy StructConstants; typedef ConstantAggrUniqueMap VectorConstantsTy; VectorConstantsTy VectorConstants; DenseMap CPNConstants; DenseMap UVConstants; StringMap CDSConstants; DenseMap, BlockAddress *> BlockAddresses; ConstantUniqueMap ExprConstants; ConstantUniqueMap InlineAsms; ConstantInt *TheTrueVal; ConstantInt *TheFalseVal; LeakDetectorImpl LLVMObjects; // Basic type instances. Type VoidTy, LabelTy, HalfTy, FloatTy, DoubleTy, MetadataTy; Type X86_FP80Ty, FP128Ty, PPC_FP128Ty, X86_MMXTy; IntegerType Int1Ty, Int8Ty, Int16Ty, Int32Ty, Int64Ty; /// TypeAllocator - All dynamically allocated types are allocated from this. /// They live forever until the context is torn down. BumpPtrAllocator TypeAllocator; DenseMap IntegerTypes; typedef DenseMap FunctionTypeMap; FunctionTypeMap FunctionTypes; typedef DenseMap StructTypeMap; StructTypeMap AnonStructTypes; StringMap NamedStructTypes; unsigned NamedStructTypesUniqueID; DenseMap, ArrayType*> ArrayTypes; DenseMap, VectorType*> VectorTypes; DenseMap PointerTypes; // Pointers in AddrSpace = 0 DenseMap, PointerType*> ASPointerTypes; /// ValueHandles - This map keeps track of all of the value handles that are /// watching a Value*. The Value::HasValueHandle bit is used to know /// whether or not a value has an entry in this map. typedef DenseMap ValueHandlesTy; ValueHandlesTy ValueHandles; /// CustomMDKindNames - Map to hold the metadata string to ID mapping. StringMap CustomMDKindNames; typedef std::pair > MDPairTy; typedef SmallVector MDMapTy; /// MetadataStore - Collection of per-instruction metadata used in this /// context. DenseMap MetadataStore; /// ScopeRecordIdx - This is the index in ScopeRecords for an MDNode scope /// entry with no "inlined at" element. DenseMap ScopeRecordIdx; /// ScopeRecords - These are the actual mdnodes (in a value handle) for an /// index. The ValueHandle ensures that ScopeRecordIdx stays up to date if /// the MDNode is RAUW'd. std::vector ScopeRecords; /// ScopeInlinedAtIdx - This is the index in ScopeInlinedAtRecords for an /// scope/inlined-at pair. DenseMap, int> ScopeInlinedAtIdx; /// ScopeInlinedAtRecords - These are the actual mdnodes (in value handles) /// for an index. The ValueHandle ensures that ScopeINlinedAtIdx stays up /// to date. std::vector > ScopeInlinedAtRecords; /// DiscriminatorTable - This table maps file:line locations to an /// integer representing the next DWARF path discriminator to assign to /// instructions in different blocks at the same location. DenseMap, unsigned> DiscriminatorTable; /// IntrinsicIDCache - Cache of intrinsic name (string) to numeric ID mappings /// requested in this context typedef DenseMap IntrinsicIDCacheTy; IntrinsicIDCacheTy IntrinsicIDCache; /// \brief Mapping from a function to its prefix data, which is stored as the /// operand of an unparented ReturnInst so that the prefix data has a Use. typedef DenseMap PrefixDataMapTy; PrefixDataMapTy PrefixDataMap; int getOrAddScopeRecordIdxEntry(MDNode *N, int ExistingIdx); int getOrAddScopeInlinedAtIdxEntry(MDNode *Scope, MDNode *IA,int ExistingIdx); LLVMContextImpl(LLVMContext &C); ~LLVMContextImpl(); }; } #endif