//===-- LiveIntervalUnion.h - Live interval union data struct --*- C++ -*--===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // LiveIntervalUnion is a union of live segments across multiple live virtual // registers. This may be used during coalescing to represent a congruence // class, or during register allocation to model liveness of a physical // register. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_LIVEINTERVALUNION #define LLVM_CODEGEN_LIVEINTERVALUNION #include "llvm/ADT/IntervalMap.h" #include "llvm/CodeGen/LiveInterval.h" namespace llvm { class MachineLoopRange; class TargetRegisterInfo; #ifndef NDEBUG // forward declaration template class SparseBitVector; typedef SparseBitVector<128> LiveVirtRegBitSet; #endif /// Compare a live virtual register segment to a LiveIntervalUnion segment. inline bool overlap(const LiveRange &VRSeg, const IntervalMap::const_iterator &LUSeg) { return VRSeg.start < LUSeg.stop() && LUSeg.start() < VRSeg.end; } /// Union of live intervals that are strong candidates for coalescing into a /// single register (either physical or virtual depending on the context). We /// expect the constituent live intervals to be disjoint, although we may /// eventually make exceptions to handle value-based interference. class LiveIntervalUnion { // A set of live virtual register segments that supports fast insertion, // intersection, and removal. // Mapping SlotIndex intervals to virtual register numbers. typedef IntervalMap LiveSegments; public: // SegmentIter can advance to the next segment ordered by starting position // which may belong to a different live virtual register. We also must be able // to reach the current segment's containing virtual register. typedef LiveSegments::iterator SegmentIter; // LiveIntervalUnions share an external allocator. typedef LiveSegments::Allocator Allocator; class Query; private: unsigned Tag; // unique tag for current contents. LiveSegments Segments; // union of virtual reg segments public: explicit LiveIntervalUnion(Allocator &a) : Tag(0), Segments(a) {} // Iterate over all segments in the union of live virtual registers ordered // by their starting position. SegmentIter begin() { return Segments.begin(); } SegmentIter end() { return Segments.end(); } SegmentIter find(SlotIndex x) { return Segments.find(x); } bool empty() const { return Segments.empty(); } SlotIndex startIndex() const { return Segments.start(); } // Provide public access to the underlying map to allow overlap iteration. typedef LiveSegments Map; const Map &getMap() { return Segments; } /// getTag - Return an opaque tag representing the current state of the union. unsigned getTag() const { return Tag; } /// changedSince - Return true if the union change since getTag returned tag. bool changedSince(unsigned tag) const { return tag != Tag; } // Add a live virtual register to this union and merge its segments. void unify(LiveInterval &VirtReg); // Remove a live virtual register's segments from this union. void extract(LiveInterval &VirtReg); // Remove all inserted virtual registers. void clear() { Segments.clear(); ++Tag; } // Print union, using TRI to translate register names void print(raw_ostream &OS, const TargetRegisterInfo *TRI) const; #ifndef NDEBUG // Verify the live intervals in this union and add them to the visited set. void verify(LiveVirtRegBitSet& VisitedVRegs); #endif /// Query interferences between a single live virtual register and a live /// interval union. class Query { LiveIntervalUnion *LiveUnion; LiveInterval *VirtReg; LiveInterval::iterator VirtRegI; // current position in VirtReg SegmentIter LiveUnionI; // current position in LiveUnion SmallVector InterferingVRegs; bool CheckedFirstInterference; bool SeenAllInterferences; bool SeenUnspillableVReg; unsigned Tag, UserTag; public: Query(): LiveUnion(), VirtReg(), Tag(0), UserTag(0) {} Query(LiveInterval *VReg, LiveIntervalUnion *LIU): LiveUnion(LIU), VirtReg(VReg), CheckedFirstInterference(false), SeenAllInterferences(false), SeenUnspillableVReg(false) {} void clear() { LiveUnion = NULL; VirtReg = NULL; InterferingVRegs.clear(); CheckedFirstInterference = false; SeenAllInterferences = false; SeenUnspillableVReg = false; Tag = 0; UserTag = 0; } void init(unsigned UTag, LiveInterval *VReg, LiveIntervalUnion *LIU) { assert(VReg && LIU && "Invalid arguments"); if (UserTag == UTag && VirtReg == VReg && LiveUnion == LIU && !LIU->changedSince(Tag)) { // Retain cached results, e.g. firstInterference. return; } clear(); LiveUnion = LIU; VirtReg = VReg; Tag = LIU->getTag(); UserTag = UTag; } LiveInterval &virtReg() const { assert(VirtReg && "uninitialized"); return *VirtReg; } // Does this live virtual register interfere with the union? bool checkInterference() { return collectInterferingVRegs(1); } // Count the virtual registers in this union that interfere with this // query's live virtual register, up to maxInterferingRegs. unsigned collectInterferingVRegs(unsigned MaxInterferingRegs = UINT_MAX); // Was this virtual register visited during collectInterferingVRegs? bool isSeenInterference(LiveInterval *VReg) const; // Did collectInterferingVRegs collect all interferences? bool seenAllInterferences() const { return SeenAllInterferences; } // Did collectInterferingVRegs encounter an unspillable vreg? bool seenUnspillableVReg() const { return SeenUnspillableVReg; } // Vector generated by collectInterferingVRegs. const SmallVectorImpl &interferingVRegs() const { return InterferingVRegs; } /// checkLoopInterference - Return true if there is interference overlapping /// Loop. bool checkLoopInterference(MachineLoopRange*); private: Query(const Query&) LLVM_DELETED_FUNCTION; void operator=(const Query&) LLVM_DELETED_FUNCTION; }; // Array of LiveIntervalUnions. class Array { unsigned Size; LiveIntervalUnion *LIUs; public: Array() : Size(0), LIUs(0) {} ~Array() { clear(); } // Initialize the array to have Size entries. // Reuse an existing allocation if the size matches. void init(LiveIntervalUnion::Allocator&, unsigned Size); unsigned size() const { return Size; } void clear(); LiveIntervalUnion& operator[](unsigned idx) { assert(idx < Size && "idx out of bounds"); return LIUs[idx]; } }; }; } // end namespace llvm #endif // !defined(LLVM_CODEGEN_LIVEINTERVALUNION)