//===-- RuntimeDyld.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Interface for the runtime dynamic linker facilities of the MC-JIT. // //===----------------------------------------------------------------------===// #ifndef LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H #define LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H #include "llvm/ADT/StringRef.h" #include "llvm/ExecutionEngine/ObjectBuffer.h" #include "llvm/ExecutionEngine/RTDyldMemoryManager.h" #include "llvm/Support/Memory.h" namespace llvm { class RuntimeDyldImpl; class ObjectImage; class RuntimeDyld { RuntimeDyld(const RuntimeDyld &) LLVM_DELETED_FUNCTION; void operator=(const RuntimeDyld &) LLVM_DELETED_FUNCTION; // RuntimeDyldImpl is the actual class. RuntimeDyld is just the public // interface. RuntimeDyldImpl *Dyld; RTDyldMemoryManager *MM; protected: // Change the address associated with a section when resolving relocations. // Any relocations already associated with the symbol will be re-resolved. void reassignSectionAddress(unsigned SectionID, uint64_t Addr); public: RuntimeDyld(RTDyldMemoryManager *); ~RuntimeDyld(); /// Prepare the object contained in the input buffer for execution. /// Ownership of the input buffer is transferred to the ObjectImage /// instance returned from this function if successful. In the case of load /// failure, the input buffer will be deleted. ObjectImage *loadObject(ObjectBuffer *InputBuffer); /// Get the address of our local copy of the symbol. This may or may not /// be the address used for relocation (clients can copy the data around /// and resolve relocatons based on where they put it). void *getSymbolAddress(StringRef Name); /// Get the address of the target copy of the symbol. This is the address /// used for relocation. uint64_t getSymbolLoadAddress(StringRef Name); /// Resolve the relocations for all symbols we currently know about. void resolveRelocations(); /// Map a section to its target address space value. /// Map the address of a JIT section as returned from the memory manager /// to the address in the target process as the running code will see it. /// This is the address which will be used for relocation resolution. void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress); /// Register any EH frame sections that have been loaded but not previously /// registered with the memory manager. Note, RuntimeDyld is responsible /// for identifying the EH frame and calling the memory manager with the /// EH frame section data. However, the memory manager itself will handle /// the actual target-specific EH frame registration. void registerEHFrames(); void deregisterEHFrames(); StringRef getErrorString(); }; } // end namespace llvm #endif