//===-- Passes.h - Target independent code generation passes ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines interfaces to access the target independent code generation // passes provided by the LLVM backend. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_PASSES_H #define LLVM_CODEGEN_PASSES_H #include "llvm/Pass.h" #include "llvm/Target/TargetMachine.h" #include namespace llvm { class FunctionPass; class MachineFunctionPass; class PassInfo; class PassManagerBase; class TargetLowering; class TargetRegisterClass; class raw_ostream; } namespace llvm { class PassConfigImpl; /// Target-Independent Code Generator Pass Configuration Options. /// /// This is an ImmutablePass solely for the purpose of exposing CodeGen options /// to the internals of other CodeGen passes. class TargetPassConfig : public ImmutablePass { public: /// Pseudo Pass IDs. These are defined within TargetPassConfig because they /// are unregistered pass IDs. They are only useful for use with /// TargetPassConfig APIs to identify multiple occurrences of the same pass. /// /// EarlyTailDuplicate - A clone of the TailDuplicate pass that runs early /// during codegen, on SSA form. static char EarlyTailDuplicateID; /// PostRAMachineLICM - A clone of the LICM pass that runs during late machine /// optimization after regalloc. static char PostRAMachineLICMID; private: PassManagerBase *PM; AnalysisID StartAfter; AnalysisID StopAfter; bool Started; bool Stopped; protected: TargetMachine *TM; PassConfigImpl *Impl; // Internal data structures bool Initialized; // Flagged after all passes are configured. // Target Pass Options // Targets provide a default setting, user flags override. // bool DisableVerify; /// Default setting for -enable-tail-merge on this target. bool EnableTailMerge; public: TargetPassConfig(TargetMachine *tm, PassManagerBase &pm); // Dummy constructor. TargetPassConfig(); virtual ~TargetPassConfig(); static char ID; /// Get the right type of TargetMachine for this target. template TMC &getTM() const { return *static_cast(TM); } const TargetLowering *getTargetLowering() const { return TM->getTargetLowering(); } // void setInitialized() { Initialized = true; } CodeGenOpt::Level getOptLevel() const { return TM->getOptLevel(); } /// setStartStopPasses - Set the StartAfter and StopAfter passes to allow /// running only a portion of the normal code-gen pass sequence. If the /// Start pass ID is zero, then compilation will begin at the normal point; /// otherwise, clear the Started flag to indicate that passes should not be /// added until the starting pass is seen. If the Stop pass ID is zero, /// then compilation will continue to the end. void setStartStopPasses(AnalysisID Start, AnalysisID Stop) { StartAfter = Start; StopAfter = Stop; Started = (StartAfter == 0); } void setDisableVerify(bool Disable) { setOpt(DisableVerify, Disable); } bool getEnableTailMerge() const { return EnableTailMerge; } void setEnableTailMerge(bool Enable) { setOpt(EnableTailMerge, Enable); } /// Allow the target to override a specific pass without overriding the pass /// pipeline. When passes are added to the standard pipeline at the /// point where StandardID is expected, add TargetID in its place. void substitutePass(AnalysisID StandardID, AnalysisID TargetID); /// Insert InsertedPassID pass after TargetPassID pass. void insertPass(AnalysisID TargetPassID, AnalysisID InsertedPassID); /// Allow the target to enable a specific standard pass by default. void enablePass(AnalysisID PassID) { substitutePass(PassID, PassID); } /// Allow the target to disable a specific standard pass by default. void disablePass(AnalysisID PassID) { substitutePass(PassID, 0); } /// Return the pass substituted for StandardID by the target. /// If no substitution exists, return StandardID. AnalysisID getPassSubstitution(AnalysisID StandardID) const; /// Return true if the optimized regalloc pipeline is enabled. bool getOptimizeRegAlloc() const; /// Add common target configurable passes that perform LLVM IR to IR /// transforms following machine independent optimization. virtual void addIRPasses(); /// Add passes to lower exception handling for the code generator. void addPassesToHandleExceptions(); /// Add pass to prepare the LLVM IR for code generation. This should be done /// before exception handling preparation passes. virtual void addCodeGenPrepare(); /// Add common passes that perform LLVM IR to IR transforms in preparation for /// instruction selection. virtual void addISelPrepare(); /// addInstSelector - This method should install an instruction selector pass, /// which converts from LLVM code to machine instructions. virtual bool addInstSelector() { return true; } /// Add the complete, standard set of LLVM CodeGen passes. /// Fully developed targets will not generally override this. virtual void addMachinePasses(); protected: // Helper to verify the analysis is really immutable. void setOpt(bool &Opt, bool Val); /// Methods with trivial inline returns are convenient points in the common /// codegen pass pipeline where targets may insert passes. Methods with /// out-of-line standard implementations are major CodeGen stages called by /// addMachinePasses. Some targets may override major stages when inserting /// passes is insufficient, but maintaining overriden stages is more work. /// /// addPreISelPasses - This method should add any "last minute" LLVM->LLVM /// passes (which are run just before instruction selector). virtual bool addPreISel() { return true; } /// addMachineSSAOptimization - Add standard passes that optimize machine /// instructions in SSA form. virtual void addMachineSSAOptimization(); /// addPreRegAlloc - This method may be implemented by targets that want to /// run passes immediately before register allocation. This should return /// true if -print-machineinstrs should print after these passes. virtual bool addPreRegAlloc() { return false; } /// createTargetRegisterAllocator - Create the register allocator pass for /// this target at the current optimization level. virtual FunctionPass *createTargetRegisterAllocator(bool Optimized); /// addFastRegAlloc - Add the minimum set of target-independent passes that /// are required for fast register allocation. virtual void addFastRegAlloc(FunctionPass *RegAllocPass); /// addOptimizedRegAlloc - Add passes related to register allocation. /// LLVMTargetMachine provides standard regalloc passes for most targets. virtual void addOptimizedRegAlloc(FunctionPass *RegAllocPass); /// addPreRewrite - Add passes to the optimized register allocation pipeline /// after register allocation is complete, but before virtual registers are /// rewritten to physical registers. /// /// These passes must preserve VirtRegMap and LiveIntervals, and when running /// after RABasic or RAGreedy, they should take advantage of LiveRegMatrix. /// When these passes run, VirtRegMap contains legal physreg assignments for /// all virtual registers. virtual bool addPreRewrite() { return false; } /// addFinalizeRegAlloc - This method may be implemented by targets that want /// to run passes within the regalloc pipeline, immediately after the register /// allocation pass itself. These passes run as soon as virtual regisiters /// have been rewritten to physical registers but before and other postRA /// optimization happens. Targets that have marked instructions for bundling /// must have finalized those bundles by the time these passes have run, /// because subsequent passes are not guaranteed to be bundle-aware. virtual bool addFinalizeRegAlloc() { return false; } /// addPostRegAlloc - This method may be implemented by targets that want to /// run passes after register allocation pass pipeline but before /// prolog-epilog insertion. This should return true if -print-machineinstrs /// should print after these passes. virtual bool addPostRegAlloc() { return false; } /// Add passes that optimize machine instructions after register allocation. virtual void addMachineLateOptimization(); /// addPreSched2 - This method may be implemented by targets that want to /// run passes after prolog-epilog insertion and before the second instruction /// scheduling pass. This should return true if -print-machineinstrs should /// print after these passes. virtual bool addPreSched2() { return false; } /// addGCPasses - Add late codegen passes that analyze code for garbage /// collection. This should return true if GC info should be printed after /// these passes. virtual bool addGCPasses(); /// Add standard basic block placement passes. virtual void addBlockPlacement(); /// addPreEmitPass - This pass may be implemented by targets that want to run /// passes immediately before machine code is emitted. This should return /// true if -print-machineinstrs should print out the code after the passes. virtual bool addPreEmitPass() { return false; } /// Utilities for targets to add passes to the pass manager. /// /// Add a CodeGen pass at this point in the pipeline after checking overrides. /// Return the pass that was added, or zero if no pass was added. AnalysisID addPass(AnalysisID PassID); /// Add a pass to the PassManager if that pass is supposed to be run, as /// determined by the StartAfter and StopAfter options. void addPass(Pass *P); /// addMachinePasses helper to create the target-selected or overriden /// regalloc pass. FunctionPass *createRegAllocPass(bool Optimized); /// printAndVerify - Add a pass to dump then verify the machine function, if /// those steps are enabled. /// void printAndVerify(const char *Banner); }; } // namespace llvm /// List of target independent CodeGen pass IDs. namespace llvm { /// createUnreachableBlockEliminationPass - The LLVM code generator does not /// work well with unreachable basic blocks (what live ranges make sense for a /// block that cannot be reached?). As such, a code generator should either /// not instruction select unreachable blocks, or run this pass as its /// last LLVM modifying pass to clean up blocks that are not reachable from /// the entry block. FunctionPass *createUnreachableBlockEliminationPass(); /// MachineFunctionPrinter pass - This pass prints out the machine function to /// the given stream as a debugging tool. MachineFunctionPass * createMachineFunctionPrinterPass(raw_ostream &OS, const std::string &Banner =""); /// MachineLoopInfo - This pass is a loop analysis pass. extern char &MachineLoopInfoID; /// MachineDominators - This pass is a machine dominators analysis pass. extern char &MachineDominatorsID; /// EdgeBundles analysis - Bundle machine CFG edges. extern char &EdgeBundlesID; /// LiveVariables pass - This pass computes the set of blocks in which each /// variable is life and sets machine operand kill flags. extern char &LiveVariablesID; /// PHIElimination - This pass eliminates machine instruction PHI nodes /// by inserting copy instructions. This destroys SSA information, but is the /// desired input for some register allocators. This pass is "required" by /// these register allocator like this: AU.addRequiredID(PHIEliminationID); extern char &PHIEliminationID; /// StrongPHIElimination - This pass eliminates machine instruction PHI /// nodes by inserting copy instructions. This destroys SSA information, but /// is the desired input for some register allocators. This pass is /// "required" by these register allocator like this: /// AU.addRequiredID(PHIEliminationID); /// This pass is still in development extern char &StrongPHIEliminationID; /// LiveIntervals - This analysis keeps track of the live ranges of virtual /// and physical registers. extern char &LiveIntervalsID; /// LiveStacks pass. An analysis keeping track of the liveness of stack slots. extern char &LiveStacksID; /// TwoAddressInstruction - This pass reduces two-address instructions to /// use two operands. This destroys SSA information but it is desired by /// register allocators. extern char &TwoAddressInstructionPassID; /// ProcessImpicitDefs pass - This pass removes IMPLICIT_DEFs. extern char &ProcessImplicitDefsID; /// RegisterCoalescer - This pass merges live ranges to eliminate copies. extern char &RegisterCoalescerID; /// MachineScheduler - This pass schedules machine instructions. extern char &MachineSchedulerID; /// SpillPlacement analysis. Suggest optimal placement of spill code between /// basic blocks. extern char &SpillPlacementID; /// VirtRegRewriter pass. Rewrite virtual registers to physical registers as /// assigned in VirtRegMap. extern char &VirtRegRewriterID; /// UnreachableMachineBlockElimination - This pass removes unreachable /// machine basic blocks. extern char &UnreachableMachineBlockElimID; /// DeadMachineInstructionElim - This pass removes dead machine instructions. extern char &DeadMachineInstructionElimID; /// FastRegisterAllocation Pass - This pass register allocates as fast as /// possible. It is best suited for debug code where live ranges are short. /// FunctionPass *createFastRegisterAllocator(); /// BasicRegisterAllocation Pass - This pass implements a degenerate global /// register allocator using the basic regalloc framework. /// FunctionPass *createBasicRegisterAllocator(); /// Greedy register allocation pass - This pass implements a global register /// allocator for optimized builds. /// FunctionPass *createGreedyRegisterAllocator(); /// PBQPRegisterAllocation Pass - This pass implements the Partitioned Boolean /// Quadratic Prograaming (PBQP) based register allocator. /// FunctionPass *createDefaultPBQPRegisterAllocator(); /// PrologEpilogCodeInserter - This pass inserts prolog and epilog code, /// and eliminates abstract frame references. extern char &PrologEpilogCodeInserterID; /// ExpandPostRAPseudos - This pass expands pseudo instructions after /// register allocation. extern char &ExpandPostRAPseudosID; /// createPostRAScheduler - This pass performs post register allocation /// scheduling. extern char &PostRASchedulerID; /// BranchFolding - This pass performs machine code CFG based /// optimizations to delete branches to branches, eliminate branches to /// successor blocks (creating fall throughs), and eliminating branches over /// branches. extern char &BranchFolderPassID; /// MachineFunctionPrinterPass - This pass prints out MachineInstr's. extern char &MachineFunctionPrinterPassID; /// TailDuplicate - Duplicate blocks with unconditional branches /// into tails of their predecessors. extern char &TailDuplicateID; /// MachineTraceMetrics - This pass computes critical path and CPU resource /// usage in an ensemble of traces. extern char &MachineTraceMetricsID; /// EarlyIfConverter - This pass performs if-conversion on SSA form by /// inserting cmov instructions. extern char &EarlyIfConverterID; /// StackSlotColoring - This pass performs stack coloring and merging. /// It merges disjoint allocas to reduce the stack size. extern char &StackColoringID; /// IfConverter - This pass performs machine code if conversion. extern char &IfConverterID; /// MachineBlockPlacement - This pass places basic blocks based on branch /// probabilities. extern char &MachineBlockPlacementID; /// MachineBlockPlacementStats - This pass collects statistics about the /// basic block placement using branch probabilities and block frequency /// information. extern char &MachineBlockPlacementStatsID; /// Code Placement - This pass optimize code placement and aligns loop /// headers to target specific alignment boundary. extern char &CodePlacementOptID; /// GCLowering Pass - Performs target-independent LLVM IR transformations for /// highly portable strategies. /// FunctionPass *createGCLoweringPass(); /// GCMachineCodeAnalysis - Target-independent pass to mark safe points /// in machine code. Must be added very late during code generation, just /// prior to output, and importantly after all CFG transformations (such as /// branch folding). extern char &GCMachineCodeAnalysisID; /// Deleter Pass - Releases GC metadata. /// FunctionPass *createGCInfoDeleter(); /// Creates a pass to print GC metadata. /// FunctionPass *createGCInfoPrinter(raw_ostream &OS); /// MachineCSE - This pass performs global CSE on machine instructions. extern char &MachineCSEID; /// MachineLICM - This pass performs LICM on machine instructions. extern char &MachineLICMID; /// MachineSinking - This pass performs sinking on machine instructions. extern char &MachineSinkingID; /// MachineCopyPropagation - This pass performs copy propagation on /// machine instructions. extern char &MachineCopyPropagationID; /// PeepholeOptimizer - This pass performs peephole optimizations - /// like extension and comparison eliminations. extern char &PeepholeOptimizerID; /// OptimizePHIs - This pass optimizes machine instruction PHIs /// to take advantage of opportunities created during DAG legalization. extern char &OptimizePHIsID; /// StackSlotColoring - This pass performs stack slot coloring. extern char &StackSlotColoringID; /// createStackProtectorPass - This pass adds stack protectors to functions. /// FunctionPass *createStackProtectorPass(const TargetLowering *tli); /// createMachineVerifierPass - This pass verifies cenerated machine code /// instructions for correctness. /// FunctionPass *createMachineVerifierPass(const char *Banner = 0); /// createDwarfEHPass - This pass mulches exception handling code into a form /// adapted to code generation. Required if using dwarf exception handling. FunctionPass *createDwarfEHPass(const TargetMachine *tm); /// createSjLjEHPreparePass - This pass adapts exception handling code to use /// the GCC-style builtin setjmp/longjmp (sjlj) to handling EH control flow. /// FunctionPass *createSjLjEHPreparePass(const TargetLowering *tli); /// LocalStackSlotAllocation - This pass assigns local frame indices to stack /// slots relative to one another and allocates base registers to access them /// when it is estimated by the target to be out of range of normal frame /// pointer or stack pointer index addressing. extern char &LocalStackSlotAllocationID; /// ExpandISelPseudos - This pass expands pseudo-instructions. extern char &ExpandISelPseudosID; /// createExecutionDependencyFixPass - This pass fixes execution time /// problems with dependent instructions, such as switching execution /// domains to match. /// /// The pass will examine instructions using and defining registers in RC. /// FunctionPass *createExecutionDependencyFixPass(const TargetRegisterClass *RC); /// UnpackMachineBundles - This pass unpack machine instruction bundles. extern char &UnpackMachineBundlesID; /// FinalizeMachineBundles - This pass finalize machine instruction /// bundles (created earlier, e.g. during pre-RA scheduling). extern char &FinalizeMachineBundlesID; } // End llvm namespace #endif