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+//===-- llvm-config.cpp - LLVM project configuration utility --------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This tool encapsulates information about an LLVM project configuration for
+// use by other project's build environments (to determine installed path,
+// available features, required libraries, etc.).
+//
+// Note that although this tool *may* be used by some parts of LLVM's build
+// itself (i.e., the Makefiles use it to compute required libraries when linking
+// tools), this tool is primarily designed to support external projects.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/StringMap.h"
+#include "llvm/ADT/StringRef.h"
+#include "llvm/ADT/Twine.h"
+#include "llvm/Config/config.h"
+#include "llvm/Config/llvm-config.h"
+#include "llvm/Support/FileSystem.h"
+#include "llvm/Support/Path.h"
+#include "llvm/Support/TargetRegistry.h"
+#include "llvm/Support/raw_ostream.h"
+#include <cstdlib>
+#include <set>
+#include <vector>
+
+using namespace llvm;
+
+// Include the build time variables we can report to the user. This is generated
+// at build time from the BuildVariables.inc.in file by the build system.
+#include "BuildVariables.inc"
+
+// Include the component table. This creates an array of struct
+// AvailableComponent entries, which record the component name, library name,
+// and required components for all of the available libraries.
+//
+// Not all components define a library, we also use "library groups" as a way to
+// create entries for pseudo groups like x86 or all-targets.
+#include "LibraryDependencies.inc"
+
+/// \brief Traverse a single component adding to the topological ordering in
+/// \arg RequiredLibs.
+///
+/// \param Name - The component to traverse.
+/// \param ComponentMap - A prebuilt map of component names to descriptors.
+/// \param VisitedComponents [in] [out] - The set of already visited components.
+/// \param RequiredLibs [out] - The ordered list of required libraries.
+static void VisitComponent(StringRef Name,
+ const StringMap<AvailableComponent*> &ComponentMap,
+ std::set<AvailableComponent*> &VisitedComponents,
+ std::vector<StringRef> &RequiredLibs) {
+ // Lookup the component.
+ AvailableComponent *AC = ComponentMap.lookup(Name);
+ assert(AC && "Invalid component name!");
+
+ // Add to the visited table.
+ if (!VisitedComponents.insert(AC).second) {
+ // We are done if the component has already been visited.
+ return;
+ }
+
+ // Otherwise, visit all the dependencies.
+ for (unsigned i = 0; AC->RequiredLibraries[i]; ++i) {
+ VisitComponent(AC->RequiredLibraries[i], ComponentMap, VisitedComponents,
+ RequiredLibs);
+ }
+
+ // Add to the required library list.
+ if (AC->Library)
+ RequiredLibs.push_back(AC->Library);
+}
+
+/// \brief Compute the list of required libraries for a given list of
+/// components, in an order suitable for passing to a linker (that is, libraries
+/// appear prior to their dependencies).
+///
+/// \param Components - The names of the components to find libraries for.
+/// \param RequiredLibs [out] - On return, the ordered list of libraries that
+/// are required to link the given components.
+void ComputeLibsForComponents(const std::vector<StringRef> &Components,
+ std::vector<StringRef> &RequiredLibs) {
+ std::set<AvailableComponent*> VisitedComponents;
+
+ // Build a map of component names to information.
+ StringMap<AvailableComponent*> ComponentMap;
+ for (unsigned i = 0; i != array_lengthof(AvailableComponents); ++i) {
+ AvailableComponent *AC = &AvailableComponents[i];
+ ComponentMap[AC->Name] = AC;
+ }
+
+ // Visit the components.
+ for (unsigned i = 0, e = Components.size(); i != e; ++i) {
+ // Users are allowed to provide mixed case component names.
+ std::string ComponentLower = Components[i].lower();
+
+ // Validate that the user supplied a valid component name.
+ if (!ComponentMap.count(ComponentLower)) {
+ llvm::errs() << "llvm-config: unknown component name: " << Components[i]
+ << "\n";
+ exit(1);
+ }
+
+ VisitComponent(ComponentLower, ComponentMap, VisitedComponents,
+ RequiredLibs);
+ }
+
+ // The list is now ordered with leafs first, we want the libraries to printed
+ // in the reverse order of dependency.
+ std::reverse(RequiredLibs.begin(), RequiredLibs.end());
+}
+
+/* *** */
+
+void usage() {
+ errs() << "\
+usage: llvm-config <OPTION>... [<COMPONENT>...]\n\
+\n\
+Get various configuration information needed to compile programs which use\n\
+LLVM. Typically called from 'configure' scripts. Examples:\n\
+ llvm-config --cxxflags\n\
+ llvm-config --ldflags\n\
+ llvm-config --libs engine bcreader scalaropts\n\
+\n\
+Options:\n\
+ --version Print LLVM version.\n\
+ --prefix Print the installation prefix.\n\
+ --src-root Print the source root LLVM was built from.\n\
+ --obj-root Print the object root used to build LLVM.\n\
+ --bindir Directory containing LLVM executables.\n\
+ --includedir Directory containing LLVM headers.\n\
+ --libdir Directory containing LLVM libraries.\n\
+ --cppflags C preprocessor flags for files that include LLVM headers.\n\
+ --cflags C compiler flags for files that include LLVM headers.\n\
+ --cxxflags C++ compiler flags for files that include LLVM headers.\n\
+ --ldflags Print Linker flags.\n\
+ --libs Libraries needed to link against LLVM components.\n\
+ --libnames Bare library names for in-tree builds.\n\
+ --libfiles Fully qualified library filenames for makefile depends.\n\
+ --components List of all possible components.\n\
+ --targets-built List of all targets currently built.\n\
+ --host-target Target triple used to configure LLVM.\n\
+ --build-mode Print build mode of LLVM tree (e.g. Debug or Release).\n\
+Typical components:\n\
+ all All LLVM libraries (default).\n\
+ backend Either a native backend or the C backend.\n\
+ engine Either a native JIT or a bitcode interpreter.\n";
+ exit(1);
+}
+
+/// \brief Compute the path to the main executable.
+llvm::sys::Path GetExecutablePath(const char *Argv0) {
+ // This just needs to be some symbol in the binary; C++ doesn't
+ // allow taking the address of ::main however.
+ void *P = (void*) (intptr_t) GetExecutablePath;
+ return llvm::sys::Path::GetMainExecutable(Argv0, P);
+}
+
+int main(int argc, char **argv) {
+ std::vector<StringRef> Components;
+ bool PrintLibs = false, PrintLibNames = false, PrintLibFiles = false;
+ bool HasAnyOption = false;
+
+ // llvm-config is designed to support being run both from a development tree
+ // and from an installed path. We try and auto-detect which case we are in so
+ // that we can report the correct information when run from a development
+ // tree.
+ bool IsInDevelopmentTree, DevelopmentTreeLayoutIsCMakeStyle;
+ llvm::SmallString<256> CurrentPath(GetExecutablePath(argv[0]).str());
+ std::string CurrentExecPrefix;
+
+ // Create an absolute path, and pop up one directory (we expect to be inside a
+ // bin dir).
+ sys::fs::make_absolute(CurrentPath);
+ CurrentExecPrefix = sys::path::parent_path(
+ sys::path::parent_path(CurrentPath)).str();
+
+ // Check to see if we are inside a development tree by comparing to possible
+ // locations (prefix style or CMake style). This could be wrong in the face of
+ // symbolic links, but is good enough.
+ if (CurrentExecPrefix == std::string(LLVM_OBJ_ROOT) + "/" + LLVM_BUILDMODE) {
+ IsInDevelopmentTree = true;
+ DevelopmentTreeLayoutIsCMakeStyle = false;
+ } else if (CurrentExecPrefix == std::string(LLVM_OBJ_ROOT) + "/bin") {
+ IsInDevelopmentTree = true;
+ DevelopmentTreeLayoutIsCMakeStyle = true;
+ } else {
+ IsInDevelopmentTree = false;
+ }
+
+ // Compute various directory locations based on the derived location
+ // information.
+ std::string ActivePrefix, ActiveBinDir, ActiveIncludeDir, ActiveLibDir;
+ std::string ActiveIncludeOption;
+ if (IsInDevelopmentTree) {
+ ActivePrefix = CurrentExecPrefix;
+
+ // CMake organizes the products differently than a normal prefix style
+ // layout.
+ if (DevelopmentTreeLayoutIsCMakeStyle) {
+ ActiveIncludeDir = std::string(LLVM_OBJ_ROOT) + "/include";
+ ActiveBinDir = std::string(LLVM_OBJ_ROOT) + "/bin/" + LLVM_BUILDMODE;
+ ActiveLibDir = std::string(LLVM_OBJ_ROOT) + "/lib/" + LLVM_BUILDMODE;
+ } else {
+ ActiveIncludeDir = std::string(LLVM_OBJ_ROOT) + "/include";
+ ActiveBinDir = std::string(LLVM_OBJ_ROOT) + "/" + LLVM_BUILDMODE + "/bin";
+ ActiveLibDir = std::string(LLVM_OBJ_ROOT) + "/" + LLVM_BUILDMODE + "/lib";
+ }
+
+ // We need to include files from both the source and object trees.
+ ActiveIncludeOption = ("-I" + ActiveIncludeDir + " " +
+ "-I" + LLVM_OBJ_ROOT + "/include");
+ } else {
+ ActivePrefix = CurrentExecPrefix;
+ ActiveIncludeDir = ActivePrefix + "/include";
+ ActiveBinDir = ActivePrefix + "/bin";
+ ActiveLibDir = ActivePrefix + "/lib";
+ ActiveIncludeOption = "-I" + ActiveIncludeDir;
+ }
+
+ raw_ostream &OS = outs();
+ for (int i = 1; i != argc; ++i) {
+ StringRef Arg = argv[i];
+
+ if (Arg.startswith("-")) {
+ HasAnyOption = true;
+ if (Arg == "--version") {
+ OS << PACKAGE_VERSION << '\n';
+ } else if (Arg == "--prefix") {
+ OS << ActivePrefix << '\n';
+ } else if (Arg == "--bindir") {
+ OS << ActiveBinDir << '\n';
+ } else if (Arg == "--includedir") {
+ OS << ActiveIncludeDir << '\n';
+ } else if (Arg == "--libdir") {
+ OS << ActiveLibDir << '\n';
+ } else if (Arg == "--cppflags") {
+ OS << ActiveIncludeOption << ' ' << LLVM_CPPFLAGS << '\n';
+ } else if (Arg == "--cflags") {
+ OS << ActiveIncludeOption << ' ' << LLVM_CFLAGS << '\n';
+ } else if (Arg == "--cxxflags") {
+ OS << ActiveIncludeOption << ' ' << LLVM_CXXFLAGS << '\n';
+ } else if (Arg == "--ldflags") {
+ OS << "-L" << ActiveLibDir << ' ' << LLVM_LDFLAGS
+ << ' ' << LLVM_SYSTEM_LIBS << '\n';
+ } else if (Arg == "--libs") {
+ PrintLibs = true;
+ } else if (Arg == "--libnames") {
+ PrintLibNames = true;
+ } else if (Arg == "--libfiles") {
+ PrintLibFiles = true;
+ } else if (Arg == "--components") {
+ for (unsigned j = 0; j != array_lengthof(AvailableComponents); ++j) {
+ OS << ' ';
+ OS << AvailableComponents[j].Name;
+ }
+ OS << '\n';
+ } else if (Arg == "--targets-built") {
+ bool First = true;
+ for (TargetRegistry::iterator I = TargetRegistry::begin(),
+ E = TargetRegistry::end(); I != E; First = false, ++I) {
+ if (!First)
+ OS << ' ';
+ OS << I->getName();
+ }
+ OS << '\n';
+ } else if (Arg == "--host-target") {
+ OS << LLVM_DEFAULT_TARGET_TRIPLE << '\n';
+ } else if (Arg == "--build-mode") {
+ OS << LLVM_BUILDMODE << '\n';
+ } else if (Arg == "--obj-root") {
+ OS << LLVM_OBJ_ROOT << '\n';
+ } else if (Arg == "--src-root") {
+ OS << LLVM_SRC_ROOT << '\n';
+ } else {
+ usage();
+ }
+ } else {
+ Components.push_back(Arg);
+ }
+ }
+
+ if (!HasAnyOption)
+ usage();
+
+ if (PrintLibs || PrintLibNames || PrintLibFiles) {
+ // Construct the list of all the required libraries.
+ std::vector<StringRef> RequiredLibs;
+ ComputeLibsForComponents(Components, RequiredLibs);
+
+ for (unsigned i = 0, e = RequiredLibs.size(); i != e; ++i) {
+ StringRef Lib = RequiredLibs[i];
+ if (i)
+ OS << ' ';
+
+ if (PrintLibNames) {
+ OS << Lib;
+ } else if (PrintLibFiles) {
+ OS << ActiveLibDir << '/' << Lib;
+ } else if (PrintLibs) {
+ // If this is a typical library name, include it using -l.
+ if (Lib.startswith("lib") && Lib.endswith(".a")) {
+ OS << "-l" << Lib.slice(3, Lib.size()-2);
+ continue;
+ }
+
+ // Otherwise, print the full path.
+ OS << ActiveLibDir << '/' << Lib;
+ }
+ }
+ OS << '\n';
+ } else if (!Components.empty()) {
+ errs() << "llvm-config: error: components given, but unused\n\n";
+ usage();
+ }
+
+ return 0;
+}