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+//===-- Archive.cpp - Generic LLVM archive functions ------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file contains the implementation of the Archive and ArchiveMember
+// classes that is common to both reading and writing archives..
+//
+//===----------------------------------------------------------------------===//
+
+#include "Archive.h"
+#include "ArchiveInternals.h"
+#include "llvm/Bitcode/ReaderWriter.h"
+#include "llvm/IR/Module.h"
+#include "llvm/Support/FileSystem.h"
+#include "llvm/Support/MemoryBuffer.h"
+#include "llvm/Support/Process.h"
+#include "llvm/Support/system_error.h"
+#include <cstring>
+#include <memory>
+using namespace llvm;
+
+// getMemberSize - compute the actual physical size of the file member as seen
+// on disk. This isn't the size of member's payload. Use getSize() for that.
+unsigned
+ArchiveMember::getMemberSize() const {
+ // Basically its the file size plus the header size
+ unsigned result = info.fileSize + sizeof(ArchiveMemberHeader);
+
+ // If it has a long filename, include the name length
+ if (hasLongFilename())
+ result += path.str().length() + 1;
+
+ // If its now odd lengthed, include the padding byte
+ if (result % 2 != 0 )
+ result++;
+
+ return result;
+}
+
+// This default constructor is only use by the ilist when it creates its
+// sentry node. We give it specific static values to make it stand out a bit.
+ArchiveMember::ArchiveMember()
+ : parent(0), path("--invalid--"), flags(0), data(0)
+{
+ info.user = sys::Process::GetCurrentUserId();
+ info.group = sys::Process::GetCurrentGroupId();
+ info.mode = 0777;
+ info.fileSize = 0;
+ info.modTime = sys::TimeValue::now();
+}
+
+// This is the constructor that the Archive class uses when it is building or
+// reading an archive. It just defaults a few things and ensures the parent is
+// set for the iplist. The Archive class fills in the ArchiveMember's data.
+// This is required because correctly setting the data may depend on other
+// things in the Archive.
+ArchiveMember::ArchiveMember(Archive* PAR)
+ : parent(PAR), path(), flags(0), data(0)
+{
+}
+
+// This method allows an ArchiveMember to be replaced with the data for a
+// different file, presumably as an update to the member. It also makes sure
+// the flags are reset correctly.
+bool ArchiveMember::replaceWith(const sys::Path& newFile, std::string* ErrMsg) {
+ bool Exists;
+ if (sys::fs::exists(newFile.str(), Exists) || !Exists) {
+ if (ErrMsg)
+ *ErrMsg = "Can not replace an archive member with a non-existent file";
+ return true;
+ }
+
+ data = 0;
+ path = newFile;
+
+ // SVR4 symbol tables have an empty name
+ if (path.str() == ARFILE_SVR4_SYMTAB_NAME)
+ flags |= SVR4SymbolTableFlag;
+ else
+ flags &= ~SVR4SymbolTableFlag;
+
+ // BSD4.4 symbol tables have a special name
+ if (path.str() == ARFILE_BSD4_SYMTAB_NAME)
+ flags |= BSD4SymbolTableFlag;
+ else
+ flags &= ~BSD4SymbolTableFlag;
+
+ // String table name
+ if (path.str() == ARFILE_STRTAB_NAME)
+ flags |= StringTableFlag;
+ else
+ flags &= ~StringTableFlag;
+
+ // If it has a slash then it has a path
+ bool hasSlash = path.str().find('/') != std::string::npos;
+ if (hasSlash)
+ flags |= HasPathFlag;
+ else
+ flags &= ~HasPathFlag;
+
+ // If it has a slash or its over 15 chars then its a long filename format
+ if (hasSlash || path.str().length() > 15)
+ flags |= HasLongFilenameFlag;
+ else
+ flags &= ~HasLongFilenameFlag;
+
+ // Get the signature and status info
+ const char* signature = (const char*) data;
+ SmallString<4> magic;
+ if (!signature) {
+ sys::fs::get_magic(path.str(), magic.capacity(), magic);
+ signature = magic.c_str();
+ const sys::FileStatus *FSinfo = path.getFileStatus(false, ErrMsg);
+ if (FSinfo)
+ info = *FSinfo;
+ else
+ return true;
+ }
+
+ // Determine what kind of file it is.
+ if (sys::fs::identify_magic(StringRef(signature, 4)) ==
+ sys::fs::file_magic::bitcode)
+ flags |= BitcodeFlag;
+ else
+ flags &= ~BitcodeFlag;
+
+ return false;
+}
+
+// Archive constructor - this is the only constructor that gets used for the
+// Archive class. Everything else (default,copy) is deprecated. This just
+// initializes and maps the file into memory, if requested.
+Archive::Archive(const sys::Path& filename, LLVMContext& C)
+ : archPath(filename), members(), mapfile(0), base(0), symTab(), strtab(),
+ symTabSize(0), firstFileOffset(0), modules(), foreignST(0), Context(C) {
+}
+
+bool
+Archive::mapToMemory(std::string* ErrMsg) {
+ OwningPtr<MemoryBuffer> File;
+ if (error_code ec = MemoryBuffer::getFile(archPath.c_str(), File)) {
+ if (ErrMsg)
+ *ErrMsg = ec.message();
+ return true;
+ }
+ mapfile = File.take();
+ base = mapfile->getBufferStart();
+ return false;
+}
+
+void Archive::cleanUpMemory() {
+ // Shutdown the file mapping
+ delete mapfile;
+ mapfile = 0;
+ base = 0;
+
+ // Forget the entire symbol table
+ symTab.clear();
+ symTabSize = 0;
+
+ firstFileOffset = 0;
+
+ // Free the foreign symbol table member
+ if (foreignST) {
+ delete foreignST;
+ foreignST = 0;
+ }
+
+ // Delete any Modules and ArchiveMember's we've allocated as a result of
+ // symbol table searches.
+ for (ModuleMap::iterator I=modules.begin(), E=modules.end(); I != E; ++I ) {
+ delete I->second.first;
+ delete I->second.second;
+ }
+}
+
+// Archive destructor - just clean up memory
+Archive::~Archive() {
+ cleanUpMemory();
+}
+
+
+
+static void getSymbols(Module*M, std::vector<std::string>& symbols) {
+ // Loop over global variables
+ for (Module::global_iterator GI = M->global_begin(), GE=M->global_end(); GI != GE; ++GI)
+ if (!GI->isDeclaration() && !GI->hasLocalLinkage())
+ if (!GI->getName().empty())
+ symbols.push_back(GI->getName());
+
+ // Loop over functions
+ for (Module::iterator FI = M->begin(), FE = M->end(); FI != FE; ++FI)
+ if (!FI->isDeclaration() && !FI->hasLocalLinkage())
+ if (!FI->getName().empty())
+ symbols.push_back(FI->getName());
+
+ // Loop over aliases
+ for (Module::alias_iterator AI = M->alias_begin(), AE = M->alias_end();
+ AI != AE; ++AI) {
+ if (AI->hasName())
+ symbols.push_back(AI->getName());
+ }
+}
+
+// Get just the externally visible defined symbols from the bitcode
+bool llvm::GetBitcodeSymbols(const sys::Path& fName,
+ LLVMContext& Context,
+ std::vector<std::string>& symbols,
+ std::string* ErrMsg) {
+ OwningPtr<MemoryBuffer> Buffer;
+ if (error_code ec = MemoryBuffer::getFileOrSTDIN(fName.c_str(), Buffer)) {
+ if (ErrMsg) *ErrMsg = "Could not open file '" + fName.str() + "'" + ": "
+ + ec.message();
+ return true;
+ }
+
+ Module *M = ParseBitcodeFile(Buffer.get(), Context, ErrMsg);
+ if (!M)
+ return true;
+
+ // Get the symbols
+ getSymbols(M, symbols);
+
+ // Done with the module.
+ delete M;
+ return true;
+}
+
+Module*
+llvm::GetBitcodeSymbols(const char *BufPtr, unsigned Length,
+ const std::string& ModuleID,
+ LLVMContext& Context,
+ std::vector<std::string>& symbols,
+ std::string* ErrMsg) {
+ // Get the module.
+ OwningPtr<MemoryBuffer> Buffer(
+ MemoryBuffer::getMemBufferCopy(StringRef(BufPtr, Length),ModuleID.c_str()));
+
+ Module *M = ParseBitcodeFile(Buffer.get(), Context, ErrMsg);
+ if (!M)
+ return 0;
+
+ // Get the symbols
+ getSymbols(M, symbols);
+
+ // Done with the module. Note that it's the caller's responsibility to delete
+ // the Module.
+ return M;
+}