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authorJakob Stoklund Olesen <stoklund@2pi.dk>2012-07-20 20:49:53 +0000
committerJakob Stoklund Olesen <stoklund@2pi.dk>2012-07-20 20:49:53 +0000
commitc321a20b2e250a755bd06f36d896d00d9fd396ad (patch)
treeaa1d4f77549e271874c4c217414b2e40a699d5a3 /lib/CodeGen/PHIElimination.cpp
parentbb3c4fab45689162ac319bb2eeeb2bafa035ae31 (diff)
Split loop exiting edges more aggressively.
PHIElimination splits critical edges when it predicts it can resolve interference and eliminate copies. It doesn't split the edge if the interference wouldn't be resolved anyway because the phi-use register is live in the critical edge anyway. Teach PHIElimination to split loop exiting edges with interference, even if it wouldn't resolve the interference. This removes the necessary copies from the loop, which is still an improvement from injecting the copies into the loop. The test case demonstrates the improvement. Before: LBB0_1: cmpb $0, (%rdx) leaq 1(%rdx), %rdx movl %esi, %eax je LBB0_1 After: LBB0_1: cmpb $0, (%rdx) leaq 1(%rdx), %rdx je LBB0_1 movl %esi, %eax git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@160571 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/PHIElimination.cpp')
-rw-r--r--lib/CodeGen/PHIElimination.cpp69
1 files changed, 56 insertions, 13 deletions
diff --git a/lib/CodeGen/PHIElimination.cpp b/lib/CodeGen/PHIElimination.cpp
index d533344048b..e6e23da27c1 100644
--- a/lib/CodeGen/PHIElimination.cpp
+++ b/lib/CodeGen/PHIElimination.cpp
@@ -423,28 +423,71 @@ bool PHIElimination::SplitPHIEdges(MachineFunction &MF,
if (MBB.empty() || !MBB.front().isPHI() || MBB.isLandingPad())
return false; // Quick exit for basic blocks without PHIs.
+ const MachineLoop *CurLoop = MLI ? MLI->getLoopFor(&MBB) : 0;
+ bool IsLoopHeader = CurLoop && &MBB == CurLoop->getHeader();
+
bool Changed = false;
for (MachineBasicBlock::iterator BBI = MBB.begin(), BBE = MBB.end();
BBI != BBE && BBI->isPHI(); ++BBI) {
for (unsigned i = 1, e = BBI->getNumOperands(); i != e; i += 2) {
unsigned Reg = BBI->getOperand(i).getReg();
MachineBasicBlock *PreMBB = BBI->getOperand(i+1).getMBB();
- // We break edges when registers are live out from the predecessor block
- // (not considering PHI nodes). If the register is live in to this block
- // anyway, we would gain nothing from splitting.
+ // Is there a critical edge from PreMBB to MBB?
+ if (PreMBB->succ_size() == 1)
+ continue;
+
// Avoid splitting backedges of loops. It would introduce small
// out-of-line blocks into the loop which is very bad for code placement.
- if (PreMBB != &MBB &&
- !LV.isLiveIn(Reg, MBB) && LV.isLiveOut(Reg, *PreMBB)) {
- if (!MLI ||
- !(MLI->getLoopFor(PreMBB) == MLI->getLoopFor(&MBB) &&
- MLI->isLoopHeader(&MBB))) {
- if (PreMBB->SplitCriticalEdge(&MBB, this)) {
- Changed = true;
- ++NumCriticalEdgesSplit;
- }
- }
+ if (PreMBB == &MBB)
+ continue;
+ const MachineLoop *PreLoop = MLI ? MLI->getLoopFor(PreMBB) : 0;
+ if (IsLoopHeader && PreLoop == CurLoop)
+ continue;
+
+ // LV doesn't consider a phi use live-out, so isLiveOut only returns true
+ // when the source register is live-out for some other reason than a phi
+ // use. That means the copy we will insert in PreMBB won't be a kill, and
+ // there is a risk it may not be coalesced away.
+ //
+ // If the copy would be a kill, there is no need to split the edge.
+ if (!LV.isLiveOut(Reg, *PreMBB))
+ continue;
+
+ DEBUG(dbgs() << PrintReg(Reg) << " live-out before critical edge BB#"
+ << PreMBB->getNumber() << " -> BB#" << MBB.getNumber()
+ << ": " << *BBI);
+
+ // If Reg is not live-in to MBB, it means it must be live-in to some
+ // other PreMBB successor, and we can avoid the interference by splitting
+ // the edge.
+ //
+ // If Reg *is* live-in to MBB, the interference is inevitable and a copy
+ // is likely to be left after coalescing. If we are looking at a loop
+ // exiting edge, split it so we won't insert code in the loop, otherwise
+ // don't bother.
+ bool ShouldSplit = !LV.isLiveIn(Reg, MBB);
+
+ // Check for a loop exiting edge.
+ if (!ShouldSplit && CurLoop != PreLoop) {
+ DEBUG({
+ dbgs() << "Split wouldn't help, maybe avoid loop copies?\n";
+ if (PreLoop) dbgs() << "PreLoop: " << *PreLoop;
+ if (CurLoop) dbgs() << "CurLoop: " << *CurLoop;
+ });
+ // This edge could be entering a loop, exiting a loop, or it could be
+ // both: Jumping directly form one loop to the header of a sibling
+ // loop.
+ // Split unless this edge is entering CurLoop from an outer loop.
+ ShouldSplit = PreLoop && !PreLoop->contains(CurLoop);
+ }
+ if (!ShouldSplit)
+ continue;
+ if (!PreMBB->SplitCriticalEdge(&MBB, this)) {
+ DEBUG(dbgs() << "Failed to split ciritcal edge.\n");
+ continue;
}
+ Changed = true;
+ ++NumCriticalEdgesSplit;
}
}
return Changed;