/** * Not necessarily optimal... but it produces correct results (at least for int) * If we're lucky, LLVM will recognize the pattern and produce rotate * instructions: * http://llvm.1065342.n5.nabble.com/rotate-td47679.html * * Eventually, someone should feel free to implement an llvm-specific version */ _CLC_OVERLOAD _CLC_DEF GENTYPE rotate(GENTYPE x, GENTYPE n){ //Try to avoid extra work if someone's spinning the value through multiple //full rotations n = n % (GENTYPE)GENSIZE; #ifdef SCALAR if (n > 0){ return (x << n) | (((UGENTYPE)x) >> (GENSIZE - n)); } else if (n == 0){ return x; } else { return ( (((UGENTYPE)x) >> -n) | (x << (GENSIZE + n)) ); } #else //XXX: There's a lot of __builtin_astype calls to cast everything to // unsigned ... This should be improved so that if GENTYPE==UGENTYPE, no // casts are required. UGENTYPE x_1 = __builtin_astype(x, UGENTYPE); //XXX: Is (UGENTYPE >> SGENTYPE) | (UGENTYPE << SGENTYPE) legal? // If so, then combine the amt and shifts into a single set of statements UGENTYPE amt; amt = (n < (GENTYPE)0 ? __builtin_astype((GENTYPE)0-n, UGENTYPE) : (UGENTYPE)0); x_1 = (x_1 >> amt) | (x_1 << ((UGENTYPE)GENSIZE - amt)); amt = (n < (GENTYPE)0 ? (UGENTYPE)0 : __builtin_astype(n, UGENTYPE)); x_1 = (x_1 << amt) | (x_1 >> ((UGENTYPE)GENSIZE - amt)); return __builtin_astype(x_1, GENTYPE); #endif }