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AgeCommit message (Expand)AuthorFilesLines
2016-06-20radeonsi: report a failure to parse dmesg instead of assertingdebug-dmaNicolai Hähnle1-1/+6
2016-06-20radeon: check VM faults from DMA flushNicolai Hähnle5-6/+70
2016-06-20radeonsi: move gfx fence wait out of si_check_vm_faultsNicolai Hähnle2-6/+7
2016-06-20radeonsi: extract IB and bo list saving into separate functionsNicolai Hähnle6-54/+89
2016-06-17radeonsi: use trapezoid distribution for tess on Fiji and PolarisNicolai Hähnle2-8/+24
2016-06-17radeonsi/sid: add Fiji+ tesselation distribution modeNicolai Hähnle1-3/+7
2016-06-17radeonsi: emit PA_SC_RASTER_CONFIG_1 only onceNicolai Hähnle1-16/+17
2016-06-17radeonsi: fix calculation of valid RB mask per SENicolai Hähnle1-4/+9
2016-06-17radeonsi: raise SI_PM4_MAX_DWNicolai Hähnle1-1/+1
2016-06-16st/vdpau: we support lumakeying nowChristian König1-0/+1
2016-06-16vl: support luma keying for interlaced surfaces as wellChristian König1-35/+41
2016-06-16i965: remove remaining tabs in brw_link.cppTimothy Arceri1-13/+13
2016-06-16vbo: Use a bitmask to track the active arrays in vbo_save*.Mathias Fröhlich3-55/+69
2016-06-16vbo: Use a bitmask to track the active arrays in vbo_exec*.Mathias Fröhlich3-70/+79
2016-06-16mesa: Use bitmask/ffs to iterate the active_samplers bitmask.Mathias Fröhlich1-3/+5
2016-06-16mesa: Use bitmask/ffs to iterate the enabled textures.Mathias Fröhlich1-15/+16
2016-06-16mesa: Use designated bool value to check texture unit completeness.Mathias Fröhlich1-1/+4
2016-06-16mesa: Use bitmask/ffs to iterate SamplersUsedMathias Fröhlich1-21/+21
2016-06-16i965: Use bitmask/ffs to iterate used vertex attributes.Mathias Fröhlich1-5/+5
2016-06-16i965: Use bitmask/ffs to iterate enabled clip planes.Mathias Fröhlich1-10/+11
2016-06-16radeon/r200: Use bitmask/ffs to iterate enabled clip planes.Mathias Fröhlich2-20/+18
2016-06-16mesa: Use bitmask/ffs to iterate enabled clip planes.Mathias Fröhlich7-121/+117
2016-06-16mesa: Use bitmask/ffs to iterate color material attributes.Mathias Fröhlich2-9/+12
2016-06-16mesa: Use bitmask/ffs to build ff fragment shader keys.Mathias Fröhlich1-3/+7
2016-06-16mesa: Use bitmask/ffs to build ff vertex shader keys.Mathias Fröhlich1-2/+4
2016-06-16mesa: Remove the linked list of enabled lightsMathias Fröhlich4-22/+1
2016-06-16mesa: Switch to bitmask based enabled lights in gen_matypes.cMathias Fröhlich1-3/+1
2016-06-16radeon/r200: Use bitmask/ffs to iterate enabled lightsMathias Fröhlich2-41/+41
2016-06-16nouveau: Use bitmask/ffs to iterate enabled lightsMathias Fröhlich3-26/+38
2016-06-16tnl: Use bitmask/ffs to iterate enabled lightsMathias Fröhlich2-8/+21
2016-06-16mesa: Use bitmask/ffs to iterate enabled lights for ff shader keys.Mathias Fröhlich1-13/+15
2016-06-16mesa: Use bitmask/ffs to iterate enabled lightsMathias Fröhlich2-14/+39
2016-06-16mesa: Track enabled lights in a bitmaskMathias Fröhlich3-0/+5
2016-06-16mesa: Rename CoordReplaceBits back to CoordReplace.Mathias Fröhlich12-17/+17
2016-06-16mesa: Remove the now unused CoordsReplace array.Mathias Fröhlich3-8/+0
2016-06-16i965: Convert i965 to use CoordsReplaceBits.Mathias Fröhlich3-12/+3
2016-06-16i915: Convert i915 to use CoordsReplaceBits.Mathias Fröhlich1-10/+7
2016-06-16r200: convert r200 to use CoordsReplaceBits.Mathias Fröhlich1-5/+2
2016-06-16gallium: Convert the state_tracker to use CoordsReplaceBits.Mathias Fröhlich1-6/+2
2016-06-16swrast: Convert swrast to use CoordsReplaceBits.Mathias Fröhlich1-2/+2
2016-06-16mesa: Add gl_point_attrib::CoordReplaceBits bitfield.Mathias Fröhlich5-14/+26
2016-06-16mesa/glsl: stop using GL shader type internallyTimothy Arceri16-57/+51
2016-06-15auxilary/os: allow appending to GALLIUM_LOG_FILEBrian Paul1-2/+13
2016-06-15anv: Fix a harmless overflow warningChad Versace1-1/+1
2016-06-15vc4: fix vc4_resource_from_handle() stride calculationRob Herring1-2/+2
2016-06-15i965: Use a uniform for gl_PatchVerticesIn in the TCS on Gen8+.Kenneth Graunke2-2/+5
2016-06-15glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.Kenneth Graunke4-1/+18
2016-06-15i965: Use a uniform for gl_PatchVerticesIn in the TES.Kenneth Graunke1-0/+1
2016-06-15glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.Kenneth Graunke4-3/+26
2016-06-15winsys/radeon: use the common job queue for multithreaded command submission v2Marek Olšák4-82/+19