diff options
author | Laura Ekstrand <laura@jlekstrand.net> | 2014-12-02 17:50:55 -0800 |
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committer | Laura Ekstrand <laura@jlekstrand.net> | 2014-12-02 17:50:55 -0800 |
commit | a0d63e86ca05ad3c0522c274b7f7646bb230d107 (patch) | |
tree | caff5d04efab26ac534d7e262b6b157011032c20 | |
parent | 7be3114ff4c1414a46a64baad2f4f27dad6f9dd5 (diff) |
arb_direct_state_access: Added test for glTextureBuffer.
-rw-r--r-- | tests/spec/arb_direct_state_access/CMakeLists.gl.txt | 1 | ||||
-rw-r--r-- | tests/spec/arb_direct_state_access/texture-buffer.c | 106 |
2 files changed, 107 insertions, 0 deletions
diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt index 4031dd0e5..de600bd19 100644 --- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt +++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt @@ -26,4 +26,5 @@ piglit_add_executable (arb_direct_state_access-gettextureimage-targets gettextur piglit_add_executable (arb_direct_state_access-compressedtextureimage compressedtextureimage.c) piglit_add_executable (arb_direct_state_access-getcompressedtextureimage getcompressedtextureimage.c) piglit_add_executable (arb_direct_state_access-texture-storage-multisample texture-storage-multisample.c) +piglit_add_executable (arb_direct_state_access-texture-buffer texture-buffer.c) # vim: ft=cmake: diff --git a/tests/spec/arb_direct_state_access/texture-buffer.c b/tests/spec/arb_direct_state_access/texture-buffer.c new file mode 100644 index 000000000..1246071eb --- /dev/null +++ b/tests/spec/arb_direct_state_access/texture-buffer.c @@ -0,0 +1,106 @@ +/* + * Copyright © 2013, 2014 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** @file texture-buffer.c + * + * Tests that glBufferData() synchronizes correctly with TBO rendering. + * + * Caught a bug in the i965 driver after a core Mesa refactor. + * + * Adapted to test glTextureBuffer by Laura Ekstrand (December 2014). + */ + +#include "piglit-util-gl.h" + +PIGLIT_GL_TEST_CONFIG_BEGIN + config.supports_gl_compat_version = 10; + config.supports_gl_core_version = 31; + + config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | + PIGLIT_GL_VISUAL_RGBA; +PIGLIT_GL_TEST_CONFIG_END + +enum piglit_result +piglit_display(void) +{ + static const char *vs_source = + "#version 140\n" + "in vec4 piglit_vertex;\n" + "void main()\n" + "{\n" + " gl_Position = piglit_vertex;\n" + "}\n"; + + static const char *fs_source = + "#version 140\n" + "uniform samplerBuffer s;\n" + "void main()\n" + "{\n" + " gl_FragColor = texelFetch(s, 0);\n" + "}\n"; + + bool pass = true; + GLuint tex, bo; + GLuint prog; + float green[] = {0, 1, 0, 0}; + float blue[] = {0, 0, 1, 0}; + uint8_t g_rgba8[] = {0x00, 0xff, 0x00, 0x00}; + uint8_t b_rgba8[] = {0x00, 0x00, 0xff, 0x00}; + + prog = piglit_build_simple_program(vs_source, fs_source); + glUseProgram(prog); + + glGenBuffers(1, &bo); + glBindBuffer(GL_TEXTURE_BUFFER, bo); + glBufferData(GL_TEXTURE_BUFFER, sizeof(g_rgba8), g_rgba8, + GL_STREAM_DRAW); + + glCreateTextures(GL_TEXTURE_BUFFER, 1, &tex); + glTextureBuffer(tex, GL_RGBA8, bo); + glBindTextureUnit(0, tex); + + piglit_draw_rect(-1, -1, 1, 2); + glBufferData(GL_TEXTURE_BUFFER, sizeof(b_rgba8), b_rgba8, + GL_STREAM_DRAW); + piglit_draw_rect(0, -1, 1, 2); + + pass = pass && piglit_probe_rect_rgba(0, 0, + piglit_width / 2, piglit_height, + green); + pass = pass && piglit_probe_rect_rgba(piglit_width / 2, 0, + piglit_width / 2, piglit_height, + blue); + + piglit_present_results(); + + return pass ? PIGLIT_PASS : PIGLIT_FAIL; +} + +void +piglit_init(int argc, char **argv) +{ + piglit_require_extension("GL_ARB_direct_state_access"); + piglit_require_GLSL_version(140); + if (piglit_get_gl_version() < 31) + piglit_require_extension("GL_ARB_texture_buffer_object"); +} |