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authorLaura Ekstrand <laura@jlekstrand.net>2014-12-02 17:50:55 -0800
committerLaura Ekstrand <laura@jlekstrand.net>2014-12-02 17:50:55 -0800
commita0d63e86ca05ad3c0522c274b7f7646bb230d107 (patch)
treecaff5d04efab26ac534d7e262b6b157011032c20
parent7be3114ff4c1414a46a64baad2f4f27dad6f9dd5 (diff)
arb_direct_state_access: Added test for glTextureBuffer.
-rw-r--r--tests/spec/arb_direct_state_access/CMakeLists.gl.txt1
-rw-r--r--tests/spec/arb_direct_state_access/texture-buffer.c106
2 files changed, 107 insertions, 0 deletions
diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
index 4031dd0e5..de600bd19 100644
--- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
+++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
@@ -26,4 +26,5 @@ piglit_add_executable (arb_direct_state_access-gettextureimage-targets gettextur
piglit_add_executable (arb_direct_state_access-compressedtextureimage compressedtextureimage.c)
piglit_add_executable (arb_direct_state_access-getcompressedtextureimage getcompressedtextureimage.c)
piglit_add_executable (arb_direct_state_access-texture-storage-multisample texture-storage-multisample.c)
+piglit_add_executable (arb_direct_state_access-texture-buffer texture-buffer.c)
# vim: ft=cmake:
diff --git a/tests/spec/arb_direct_state_access/texture-buffer.c b/tests/spec/arb_direct_state_access/texture-buffer.c
new file mode 100644
index 000000000..1246071eb
--- /dev/null
+++ b/tests/spec/arb_direct_state_access/texture-buffer.c
@@ -0,0 +1,106 @@
+/*
+ * Copyright © 2013, 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/** @file texture-buffer.c
+ *
+ * Tests that glBufferData() synchronizes correctly with TBO rendering.
+ *
+ * Caught a bug in the i965 driver after a core Mesa refactor.
+ *
+ * Adapted to test glTextureBuffer by Laura Ekstrand (December 2014).
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+ config.supports_gl_compat_version = 10;
+ config.supports_gl_core_version = 31;
+
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE |
+ PIGLIT_GL_VISUAL_RGBA;
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ static const char *vs_source =
+ "#version 140\n"
+ "in vec4 piglit_vertex;\n"
+ "void main()\n"
+ "{\n"
+ " gl_Position = piglit_vertex;\n"
+ "}\n";
+
+ static const char *fs_source =
+ "#version 140\n"
+ "uniform samplerBuffer s;\n"
+ "void main()\n"
+ "{\n"
+ " gl_FragColor = texelFetch(s, 0);\n"
+ "}\n";
+
+ bool pass = true;
+ GLuint tex, bo;
+ GLuint prog;
+ float green[] = {0, 1, 0, 0};
+ float blue[] = {0, 0, 1, 0};
+ uint8_t g_rgba8[] = {0x00, 0xff, 0x00, 0x00};
+ uint8_t b_rgba8[] = {0x00, 0x00, 0xff, 0x00};
+
+ prog = piglit_build_simple_program(vs_source, fs_source);
+ glUseProgram(prog);
+
+ glGenBuffers(1, &bo);
+ glBindBuffer(GL_TEXTURE_BUFFER, bo);
+ glBufferData(GL_TEXTURE_BUFFER, sizeof(g_rgba8), g_rgba8,
+ GL_STREAM_DRAW);
+
+ glCreateTextures(GL_TEXTURE_BUFFER, 1, &tex);
+ glTextureBuffer(tex, GL_RGBA8, bo);
+ glBindTextureUnit(0, tex);
+
+ piglit_draw_rect(-1, -1, 1, 2);
+ glBufferData(GL_TEXTURE_BUFFER, sizeof(b_rgba8), b_rgba8,
+ GL_STREAM_DRAW);
+ piglit_draw_rect(0, -1, 1, 2);
+
+ pass = pass && piglit_probe_rect_rgba(0, 0,
+ piglit_width / 2, piglit_height,
+ green);
+ pass = pass && piglit_probe_rect_rgba(piglit_width / 2, 0,
+ piglit_width / 2, piglit_height,
+ blue);
+
+ piglit_present_results();
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ piglit_require_extension("GL_ARB_direct_state_access");
+ piglit_require_GLSL_version(140);
+ if (piglit_get_gl_version() < 31)
+ piglit_require_extension("GL_ARB_texture_buffer_object");
+}