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2015-10-15mesa: optimize no-change check in _mesa_BlendFuncSeparate()Brian Paul1-15/+28
2015-10-15mesa: short-cut new_state == _NEW_LINE in _mesa_update_state_locked()Brian Paul1-1/+5
2015-10-15mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()Brian Paul1-1/+0
2015-10-14mesa: minor indentation fix in _mesa_BindTextureUnit()Brian Paul1-1/+1
2015-10-14mesa: remove unused texUnit local in _mesa_BindTextureUnit()Brian Paul1-7/+0
2015-10-14glsl: calculate TOP_LEVEL_ARRAY_SIZE and STRIDE when adding resourcesTapani Pälli1-242/+2
2015-10-14mesa: Add {Num}UniformBlocks and {Num}ShaderStorageBlocks to gl_shader{_program}Iago Toral Quiroga1-1/+48
2015-10-14mesa: Rename {Num}UniformBlocks to {Num}BufferInterfaceBlocksIago Toral Quiroga5-15/+15
2015-10-13mesa: clean up comments for gl_current_attrib structBrian Paul1-7/+5
2015-10-13mesa: pass caller name to create_textures()Brian Paul1-7/+6
2015-10-12ff_fragment_shader: Use binding to set the sampler unitIan Romanick1-6/+4
2015-10-12mesa/uniforms: fix get_uniform for doubles (v2)Dave Airlie1-16/+37
2015-10-09mesa: call ProgramStringNotify for fixed-function vertex programsMarek Olšák1-2/+1
2015-10-09glsl: move shader_enums into nirRob Clark1-1/+1
2015-10-09mesa: Get rid of texture-dependent image unit derived state.Francisco Jerez4-33/+0
2015-10-09mesa: Skip redundant texture completeness checking during image validation.Francisco Jerez1-1/+2
2015-10-09mesa: Expose function to calculate whether a shader image unit is valid.Francisco Jerez2-4/+15
2015-10-09main: fix length of values written to glGetProgramResourceiv() for ACTIVE_VAR...Samuel Iglesias Gonsalvez1-4/+10
2015-10-09main: buffer array variables can have array size of 0 if they are unsizedSamuel Iglesias Gonsalvez1-1/+8
2015-10-09main: consider that unsized arrays have at least one active elementSamuel Iglesias Gonsalvez1-1/+7
2015-10-09main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDESamuel Iglesias Gonsalvez1-1/+52
2015-10-09main: fix goto in program_resource_top_level_array_strideSamuel Iglesias Gonsalvez1-2/+2
2015-10-09mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_spanTapani Pälli1-0/+15
2015-10-08mesa,meta: move gl_texture_object::TargetIndex initializationsBrian Paul3-9/+25
2015-10-08mesa: remove unused _mesa_create_nameless_texture()Brian Paul2-23/+0
2015-10-08mesa: remove unneeded error check in create_textures()Brian Paul1-9/+2
2015-10-08mesa: include bad type in error string of _mesa_pack_depth_spanTapani Pälli1-1/+2
2015-10-07mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checksJason Ekstrand1-2/+19
2015-10-07Revert "mesa: enable KHR_debug for ES contexts"Emil Velikov1-1/+1
2015-10-07mesa: Remove GL_ARB_sampler_object depth compare error checking.Stefan Dösinger1-18/+10
2015-10-07mesa: enable KHR_debug for ES contextsEmil Velikov1-1/+1
2015-10-07main/get: make KHR_debug enums available everywhereMatthew Waters1-9/+9
2015-10-07glapi: add function pointers for KHR_debug for glesMatthew Waters1-0/+25
2015-10-06mesa: remove unneeded #include of colormac.hMark Janes1-1/+0
2015-10-06mesa/i965: Refactor brw_is_front_buffer_{drawing,reading} to common codeIan Romanick2-0/+25
2015-10-06main: array stride for unsized arrays of arrays are calculated like recordsSamuel Iglesias Gonsalvez1-1/+1
2015-10-05mesa: Add missing _mm_mfence() before streaming loads.Matt Turner1-0/+3
2015-10-05glsl: reduce memory footprint of uniform_storage structTimothy Arceri2-5/+5
2015-10-03mesa: remove Driver.BindImageTextureMarek Olšák2-15/+0
2015-10-03mesa: remove Driver.DeleteSamplerObjectMarek Olšák2-20/+10
2015-10-03mesa: remove Driver.EndCallListMarek Olšák2-9/+1
2015-10-03mesa: remove Driver.BeginCallListMarek Olšák2-9/+1
2015-10-03mesa: remove Driver.EndListMarek Olšák2-8/+1
2015-10-03mesa: remove Driver.NewListMarek Olšák2-8/+1
2015-10-03mesa: remove Driver.NotifySaveBeginMarek Olšák2-8/+1
2015-10-03mesa: remove Driver.SaveFlushVerticesMarek Olšák2-6/+3
2015-10-03mesa: remove Driver.FlushVerticesMarek Olšák2-12/+3
2015-10-03mesa: remove Driver.BeginVerticesMarek Olšák1-5/+0
2015-10-03mesa: remove Driver.BindArrayObjectMarek Olšák2-12/+0
2015-10-03mesa: remove Driver.DeleteArrayObjectMarek Olšák2-5/+2