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path: root/src/mesa/main/get.c
AgeCommit message (Expand)AuthorFilesLines
2014-10-24mesa: Implement ARB_clip_control.Mathias Fröhlich1-0/+1
2014-06-17mesa: Remove unused extra_EXT_texture_integer.Matt Turner1-5/+0
2014-06-16mesa: add new enum MAX_UNIFORM_LOCATIONSTapani Pälli1-0/+1
2014-06-08mesa/main: Prevent sefgault on glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING).José Fonseca1-1/+5
2014-06-03mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.José Fonseca1-0/+10
2014-05-02mesa: Add core support for the GL_INTEL_performance_query extension.Petri Latvala1-0/+1
2014-05-02mesa/sso: Enable GL_ARB_separate_shader_objects by defaultIan Romanick1-1/+0
2014-04-27mesa: use accessors for struct gl_debug_stateChia-I Wu1-15/+1
2014-03-25mesa/sso: Implement GL_PROGRAM_PIPELINE_BINDING for glGetGregory Hainaut1-0/+9
2014-03-25mesa/sso: rename Shader to the pointer _ShaderGregory Hainaut1-0/+12
2014-03-14mesa: return v.value_int64 when the requested type is TYPE_INT64Emil Velikov1-3/+3
2014-02-08mesa: allocate gl_debug_state on demandBrian Paul1-0/+21
2014-02-06main/get: support ARB_gpu_shader5Jordan Justen1-0/+2
2014-02-05mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.Paul Berry1-0/+8
2014-02-05mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS constant.Paul Berry1-0/+1
2014-02-05mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.Paul Berry1-0/+8
2014-02-03mesa: Rename ElementArrayBufferObj to IndexBufferObj.Kenneth Graunke1-1/+1
2014-02-03mesa: Rename "struct gl_array_object" to gl_vertex_array_object.Kenneth Graunke1-1/+1
2014-02-03mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.Kenneth Graunke1-9/+9
2014-01-29mesa: GL_ARB_map_buffer_alignment is not optionalSiavash Eliasi1-1/+0
2014-01-27mesa: GL_EXT_framebuffer_blit is not optionalIan Romanick1-1/+0
2014-01-21mesa: add missing TYPE_DOUBLEN_2 cases in get.cBrian Paul1-0/+12
2014-01-20mesa: Add ARB_viewport_array plumbingCourtney Goeltzenleuchter1-0/+1
2014-01-20mesa: Add new get entrypoints for ARB_viewport_arrayCourtney Goeltzenleuchter1-0/+189
2014-01-20mesa: Convert gl_context::Viewport to gl_context::ViewportArrayCourtney Goeltzenleuchter1-6/+6
2014-01-20mesa: Converty gl_viewport_attrib::X, ::Y, ::Width, and ::Height to floatCourtney Goeltzenleuchter1-4/+4
2014-01-20mesa: Convert gl_viewport_attrib::Near and ::Far to doubleCourtney Goeltzenleuchter1-0/+5
2014-01-20mesa: Allow glGet of values that are 2 doublesCourtney Goeltzenleuchter1-0/+2
2014-01-20mesa: Update gl_scissor_attrib to support ARB_viewport_arrayCourtney Goeltzenleuchter1-4/+8
2014-01-15mesa: Add image parameter queries for ARB_shader_image_load_store.Francisco Jerez1-0/+70
2014-01-09mesa: check bits per channel for GL_RGBA_SIGNED_COMPONENTS_EXT queryBrian Paul1-7/+30
2014-01-09mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.Paul Berry1-5/+5
2014-01-06mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) queryBrian Paul1-0/+22
2013-12-04mesa: Remove support for GL_MESA_texture_arrayIan Romanick1-2/+0
2013-12-04mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_arrayIan Romanick1-3/+3
2013-11-25mesa: Add binding point for indirect bufferChris Forbes1-0/+4
2013-11-25mesa: Add extension scaffolding for ARB_draw_indirectChris Forbes1-0/+1
2013-11-07mesa: Add Get* support for ARB_vertex_attrib_bindingFredrik Höglund1-0/+24
2013-11-07mesa: Add ARB_vertex_attrib_bindingFredrik Höglund1-4/+4
2013-11-07mesa: Rename gl_array_object::VertexAttrib to _VertexAttribFredrik Höglund1-3/+3
2013-11-01mesa: Add new functions and enums required by GL_ARB_sample_shadingAnuj Phogat1-0/+8
2013-10-29mesa: Add support for ARB_shader_atomic_counters.Francisco Jerez1-0/+40
2013-10-03mesa: add texture gather changesMaxence Le Dore1-0/+1
2013-09-19mesa: Silence GCC warning 'comparison between signed and unsigned integer exp...Ian Romanick1-1/+1
2013-09-19mesa: Fix broken call to print_table_statsIan Romanick1-1/+3
2013-09-19mesa: Allow several ARB_geometry_shader4 queries in OpenGL 3.2Ian Romanick1-0/+6
2013-09-19mesa: Get GL_MAX_FRAGMENT_INPUT_COMPONENTS from FragmentProgram.MaxInputCompo...Ian Romanick1-1/+0
2013-09-19mesa: Get GL_MAX_VERTEX_OUTPUT_COMPONENTS from VertexProgram.MaxOutputComponentsIan Romanick1-1/+0
2013-09-19mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3Ian Romanick1-0/+1
2013-08-20mesa: use ARRAY_SIZE() macro instead of magic numberBrian Paul1-1/+1