path: root/src/gallium
AgeCommit message (Expand)AuthorFilesLines
2013-08-12ilo: initialize constant buffer SURFACE_STATE earlyChia-I Wu4-27/+32
2013-08-10ilo: 3DSTATE_INDEX_BUFFER may be wrongly skippedChia-I Wu1-1/+5
2013-08-09gallivm: set non-existing values really to zero in size queries for d3d10Roland Scheidegger4-22/+22
2013-08-09gallivm: use texture target from shader instead of static state for size queryRoland Scheidegger6-4/+77
2013-08-09gallivm: honor d3d10's wishes of out-of-bounds behavior for texture size queryRoland Scheidegger1-8/+27
2013-08-09util: (trivial) fix asm input/output list for fxsaveRoland Scheidegger1-1/+1
2013-08-09r600g: disable GPUVM by defaultAlex Deucher1-1/+1
2013-08-08softpipe: fix the regressionsZack Rusin1-2/+0
2013-08-08draw: rewrite primitive assemblerZack Rusin9-297/+180
2013-08-08draw: reset the vertex id when injecting new primitive idZack Rusin1-0/+9
2013-08-08draw: cleanup the extra attribsZack Rusin1-0/+1
2013-08-09util: (trivial) fix more compile errors in u_cpu_detect (gcc/x86 this time).Dieter Nützel1-1/+1
2013-08-08util: (trivial) fix compile error with MSVC on x86Roland Scheidegger1-1/+1
2013-08-08gallivm: honor d3d10 floating point rules for shadow comparisonsRoland Scheidegger1-3/+17
2013-08-08softpipe: don't clamp reference value for shadow comparison for float formatsRoland Scheidegger1-12/+32
2013-08-08gallivm: don't clamp reference value for shadow comparison for float formatsRoland Scheidegger1-4/+17
2013-08-08gallivm: propagate scalar_lod to emit_size_query tooRoland Scheidegger6-0/+12
2013-08-08gallium: clarify SVIEWINFO opcodeRoland Scheidegger1-1/+9
2013-08-08gallivm: fix out-of-bounds behavior for fetch/ldRoland Scheidegger3-30/+88
2013-08-08util: try much harder to set DAZ flagRoland Scheidegger3-1/+31
2013-08-08util: implement table-based + linear interpolation linear-to-srgb conversionRoland Scheidegger2-11/+102
2013-08-08gallivm: fix comment wrt srgb accuracy.Roland Scheidegger1-2/+4
2013-08-08ilo: get rid of GPE tables completelyChia-I Wu6-108/+54
2013-08-08ilo: clean up GPE header inclusionsChia-I Wu6-14/+8
2013-08-08ilo: initialize alpha test state in ilo_gpe_init_dsaChia-I Wu5-38/+46
2013-08-08ilo: fold gen6_translate_index_size into the callerChia-I Wu1-17/+15
2013-08-08ilo: fold gen6_translate_depth_format into the callerChia-I Wu1-33/+9
2013-08-08ilo: Call GPE emit functions directly.Courtney Goeltzenleuchter8-1248/+141
2013-08-08ilo: move emit functions so that they can be inlined.Courtney Goeltzenleuchter4-3467/+3453
2013-08-07r300g/compiler/tests: Pass the required LDFLAGS when building the test programTom Stellard1-1/+2
2013-08-07r300g/compiler/tests: Fix segfaultTom Stellard3-4/+4
2013-08-07gallium-egl: Commit the rest of the native_wayland_drm_bufmgr_helper v2 patchKristian Høgsberg3-7/+4
2013-08-07egl: Update to Wayland 1.2 server APIAnder Conselvan de Oliveira4-15/+22
2013-08-07gallium-egl: Don't add a listener for wl_drm twice in wayland platformAnder Conselvan de Oliveira1-1/+0
2013-08-07gallium-egl: Simplify native_wayland_drm_bufmgr_helper interfaceAnder Conselvan de Oliveira9-308/+276
2013-08-07ilo: speed up 3DSTATE_VERTEX_BUFFERS emission a bitChia-I Wu3-26/+12
2013-08-07ilo: skip state emission when reducing sampler countChia-I Wu1-19/+29
2013-08-07ilo: simplify setting of shader samplers and viewsChia-I Wu1-44/+33
2013-08-07ilo: correctly check for stencil ref changeChia-I Wu1-1/+1
2013-08-06draw: fix slot detectionZack Rusin2-2/+1
2013-08-06gallivm: Fix build - Remove TargetOptions.RealignStack for llvm>=3.4Laurent Carlier1-0/+2
2013-08-06nvc0: don't access array out of bounds on unexpected sample countChristoph Bumiller1-2/+1
2013-08-06nv50: handle pure integer vertex attributesEmil Velikov2-2/+14
2013-08-06nvc0: implement MP performance counters for nvc0:nvd9Samuel Pitoiset2-93/+370
2013-08-06nvc0: implement compute support for nvc0Samuel Pitoiset9-32/+706
2013-08-06nvc0: add more MP counters for nve4Samuel Pitoiset3-14/+47
2013-08-06radeonsi: Number of SGPRs retrieved from LLVM already includes VCCMichel Dänzer1-8/+8
2013-08-05llvmpipe: Do not need to free anything if there is no geometry shader.Vinson Lee1-2/+5
2013-08-05nvc0: Initialize ptr for unexpected sample_count on release builds.Vinson Lee1-0/+1
2013-08-05draw: Change slot from unsigned to int.Vinson Lee1-1/+1