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2017-10-11i965: Ignore GL_SKIP_DECODE_EXT for textures accessed via texelFetch().srgb-txfKenneth Graunke1-1/+5
2017-10-11meta: Unset the textures_used_by_txf bitfield.Kenneth Graunke1-0/+12
2017-10-11compiler: Track which textures are accessed via texelFetch().Kenneth Graunke2-1/+16
2017-10-11i965: Make brw_update_texture_surface static.Kenneth Graunke2-5/+1
2017-10-10Android: fix build break from r600/radeon splitRob Herring3-2/+6
2017-10-10Android: move libraries to /vendorRob Herring1-2/+3
2017-10-10i965: Fix output register sizes when multiple variables share a slot.Kenneth Graunke1-5/+18
2017-10-11nir: bump loop unroll limit to 96.Dave Airlie1-1/+3
2017-10-11anv: fix assert in wsi image code.Dave Airlie1-1/+1
2017-10-11mesa/st: fix atomic buffer sizing to align with ssbo.Dave Airlie1-0/+6
2017-10-11mesa/bufferobj: consolidate some buffer binding code.Dave Airlie1-42/+35
2017-10-11mesa/bufferobj: consolidate some codepaths between ubo/ssbo/atomics.Dave Airlie1-102/+47
2017-10-11mesa: rename various buffer bindings to one struct.Dave Airlie7-45/+20
2017-10-11mesa: align atomic buffer handling code with ubo/ssbo (v1.1)Dave Airlie2-44/+92
2017-10-10i965: Don't try to decode types for non-existent src1.Kenneth Graunke1-1/+2
2017-10-10main/format: skip format conversion if src and dst format are equalKarol Herbst1-0/+14
2017-10-10mesa: Make _mesa_get_format_bytes handle array formats.Jason Ekstrand1-0/+5
2017-10-11radv: Only set the MTYPE flags on GFX9+.Bas Nieuwenhuizen1-1/+1
2017-10-10i965: Disable auxiliary buffers when there are self-dependencies.Kenneth Graunke3-25/+37
2017-10-11r600: cleanup llvm ir target selection.Dave Airlie1-18/+2
2017-10-11r600: drop tc_L2_dirty bit, this was SI only.Dave Airlie3-15/+0
2017-10-11radeonsi: lower ffma in nir to mad.Dave Airlie1-0/+1
2017-10-11radv: lower ffma in nir.Dave Airlie1-0/+1
2017-10-11radv: Add R16G16B16A16_SNORM fast clear supportAlex Smith1-0/+6
2017-10-10broadcom/vc5: Fix handling of 5551 textures using the new gallium format.Eric Anholt1-2/+2
2017-10-10broadcom/vc5: Set the RCL's MSAA mode to match the BCL's MSAA state.Eric Anholt1-0/+2
2017-10-10braodcom/vc5: Set up clear color for higher-bpp formats.Eric Anholt2-4/+45
2017-10-10broadcom/vc5: Set up per-MRT clear colors.Eric Anholt3-41/+22
2017-10-10broadcom/vc5: Fix blendfactor zero handling.Eric Anholt1-0/+1
2017-10-10broadcom/vc5: Fix Rendering Mode Common Config's color store bitmask.Eric Anholt1-1/+1
2017-10-10broadcom/vc5: Add support for f32 render targets.Eric Anholt3-13/+38
2017-10-10broadcom/vc5: Fix color masks for non-independent blending.Eric Anholt1-8/+16
2017-10-10broadcom/vc5: Make the BCL's number of render targets setup match the RCL.Eric Anholt1-1/+2
2017-10-10braodcom/vc5: Fix tile size setup for MRTs.Eric Anholt1-2/+2
2017-10-10broadcom/vc5: Start hooking up multiple render targets support.Eric Anholt3-17/+48
2017-10-10broadcom/vc5: Add support for GL_EXT_provoking_vertex.Eric Anholt3-1/+5
2017-10-10braodcom/vc5: Find the actual first TF output for our TF spec.Eric Anholt1-1/+6
2017-10-10broadcom/vc5: Fix translation of transform feedback's output_register field.Eric Anholt1-2/+16
2017-10-10broadcom/vc5: Mark our primitives as needing TF processing.Eric Anholt2-4/+18
2017-10-10broadcom/vc5: Fix setup of TF dword output count.Eric Anholt2-2/+2
2017-10-10broadcom/vc5: Fix up a comment from vc4 about the predraw texture setup.Eric Anholt1-1/+3
2017-10-10broadcom/vc5: Flush the job when mapping a transform feedback buffer.Eric Anholt3-0/+32
2017-10-10broadcom/vc5: Fix handling of interp qualifiers on builtin color inputs.Eric Anholt5-20/+31
2017-10-10broadcom/vc5: Fix CLIF dumping of lists that aren't capped by a HALT.Eric Anholt3-10/+23
2017-10-10broadcom/vc5: Fix depth and stencil clear values.Eric Anholt4-15/+11
2017-10-10broadcom/vc5: Add missing Z16 format.Eric Anholt1-0/+1
2017-10-10braodcom/vc5: Fix incorrect early Z writes in discard shaders.Eric Anholt1-1/+6
2017-10-10broadcom/compiler: Set up passthrough Z when doing FS discards.Eric Anholt3-2/+15
2017-10-10broadcom/compiler: Don't forget the discard state on TLB Z writes.Eric Anholt1-0/+1
2017-10-10broadcom/compiler: Use defines instead of magic values in TLB write setup.Eric Anholt1-6/+33