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2014-01-31i965: Drop need_workaround_flush flag; always do post-sync workaround.snbfixesKenneth Graunke4-22/+0
2014-01-30dri3: Track current Present swap mode and adjust buffer countsKeith Packard2-24/+35
2014-01-30dri3, i915, i965: Add __DRI_IMAGE_FOURCC_SARGB8888Keith Packard4-0/+8
2014-01-30dri3: Flush XCB before blocking for special eventsKeith Packard1-0/+2
2014-01-30dri3: Enable GLX_INTEL_swap_eventKeith Packard1-17/+1
2014-01-30dri3: Fix dri3_wait_for_sbc to wait for completion of requested SBCKeith Packard1-16/+39
2014-01-30dri3: Track full 64-bit SBC numbers, instead of just 32-bitsKeith Packard2-20/+30
2014-01-31mesa: Add warning to _REV pack/unpack functions with incorrect behaviorMark Mueller2-1/+18
2014-01-31r600g: Removed unnecessary positivity check for unsigned int variable.Siavash Eliasi1-1/+1
2014-01-30st/dri: Allow creating OpenGL 3.3 core contextsMichel Dänzer1-1/+1
2014-01-29build: Share the all-local rule for linking libraries into the build dirKristian Høgsberg8-42/+21
2014-01-29loader: do not print the pci id during normal operationEmil Velikov1-1/+1
2014-01-29loader: print WARNING and FATAL messages using the default loggerEmil Velikov1-1/+1
2014-01-29glsl: s/_NDEBUG/NDEBUG/Emil Velikov1-1/+1
2014-01-29dir-locals.el: Set indent-tabs-mode true for makefile-modeKristian Høgsberg1-0/+1
2014-01-29mesa: Return after ScissorArrayv or ScissorIndexed detect a parameter errorCourtney Goeltzenleuchter1-0/+2
2014-01-29docs: Add GL_ARB_map_buffer_alignment status to GL3.txt and release notesIan Romanick2-1/+3
2014-01-29mesa: GL_ARB_map_buffer_alignment is not optionalSiavash Eliasi5-6/+2
2014-01-29nouveau: Use gl_constants::MinMapBufferAlignment as the alignment in nouveau_...Siavash Eliasi1-1/+2
2014-01-29radeon / r200: Use gl_constants::MinMapBufferAlignment as the alignment in r...Siavash Eliasi1-1/+1
2014-01-29mesa: Use _mesa_align_malloc in _mesa_buffer_dataSiavash Eliasi1-2/+5
2014-01-29mesa: Set gl_constants::MinMapBufferAlignment to 64 by defaultSiavash Eliasi1-1/+1
2014-01-29mesa/st: Unconditionally enable ARB_map_buffer_alignment.Siavash Eliasi1-3/+3
2014-01-29freedreno: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64Ian Romanick1-0/+3
2014-01-29ilo: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64Siavash Eliasi1-1/+1
2014-01-29svga: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64Siavash Eliasi1-1/+2
2014-01-29i915g: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64Siavash Eliasi1-1/+3
2014-01-29i915g: Use alignment of 64 instead of 16 for buffer allocationSiavash Eliasi1-1/+1
2014-01-29llvmpipe: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64Siavash Eliasi1-1/+2
2014-01-29llvmpipe: Use alignment of 64 instead of 16 for buffer allocationSiavash Eliasi1-3/+3
2014-01-29softpipe: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64Siavash Eliasi1-1/+2
2014-01-29softpipe: Use alignment of 64 instead of 16 for buffer allocationSiavash Eliasi1-2/+2
2014-01-28i915g: support more PIPE_CAPsStéphane Marchesin1-3/+6
2014-01-29radeonsi: Put GS ring buffer descriptors with streamout buffer descriptorsMichel Dänzer5-84/+115
2014-01-29radeonsi: Enable OpenGL 3.3Michel Dänzer2-21/+23
2014-01-29radeonsi: Geometry shader micro-optimizationsMichel Dänzer1-12/+10
2014-01-29radeonsi: We don't support indirect addressing of geometry shader inputsMichel Dänzer1-0/+4
2014-01-29radeonsi: Pass VS resource descriptors to the HW ES shader stage as wellMichel Dänzer6-34/+58
2014-01-29radeonsi: Fix streamout from geometry shaderMichel Dänzer1-10/+27
2014-01-29radeonsi: Simplify shader PM4 state handlingMichel Dänzer3-61/+21
2014-01-29radeonsi: Properly match ES outputs to GS inputsMichel Dänzer1-5/+16
2014-01-29radeonsi: Really dump TGSI code before any TGSI->LLVM conversion attemptMichel Dänzer1-8/+8
2014-01-29radeonsi: Also export clip distances with geometry shaderMichel Dänzer2-5/+9
2014-01-29radeonsi: Take GS into account for VS state in more placesMichel Dänzer3-2/+14
2014-01-29radeonsi: Handle adjacency primitivesMichel Dänzer1-4/+4
2014-01-29radeonsi: Handle TGSI_SEMANTIC_PRIMIDMichel Dänzer3-2/+16
2014-01-29radeonsi: Generalize counting of shader parametersMichel Dänzer3-38/+48
2014-01-29radeonsi: Fix handling of geometry shader output vertex IDMichel Dänzer1-7/+19
2014-01-29radeonsi: Initial geometry shader supportMichel Dänzer11-191/+1084
2014-01-29radeonsi: Refactor shader input / output handling codeMichel Dänzer1-218/+268