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-rw-r--r--include/GL/gl.h8
-rwxr-xr-xscons/gallium.py2
2 files changed, 0 insertions, 10 deletions
diff --git a/include/GL/gl.h b/include/GL/gl.h
index d0710bac86..b484b96ce3 100644
--- a/include/GL/gl.h
+++ b/include/GL/gl.h
@@ -36,10 +36,6 @@
* Begin system-specific stuff.
*/
-#if defined(__BEOS__)
-#include <stdlib.h> /* to get some BeOS-isms */
-#endif
-
#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
#define __WIN32__
#endif
@@ -65,10 +61,6 @@
# define GLAPIENTRY
#endif /* WIN32 && !CYGWIN */
-#if (defined(__BEOS__) && defined(__POWERPC__))
-# define PRAGMA_EXPORT_SUPPORTED 1
-#endif
-
/*
* WINDOWS: Include windows.h here to define APIENTRY.
* It is also useful when applications include this file by
diff --git a/scons/gallium.py b/scons/gallium.py
index be3c3e7d9c..ea8bacdcef 100755
--- a/scons/gallium.py
+++ b/scons/gallium.py
@@ -295,8 +295,6 @@ def generate(env):
cppdefines += ['_DEBUG']
if platform == 'windows':
cppdefines += ['PIPE_SUBSYSTEM_WINDOWS_USER']
- if platform == 'haiku':
- cppdefines += ['BEOS_THREADS']
if env['embedded']:
cppdefines += ['PIPE_SUBSYSTEM_EMBEDDED']
if env['texture_float']: