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authorEric Anholt <eric@anholt.net>2015-06-19 19:41:25 -0700
committerEric Anholt <eric@anholt.net>2015-06-20 00:16:32 -0700
commitbb107110a4d97191841985076dd9f2fbd0937dfc (patch)
tree5c27e3cbb9d1a5b203406208fc1db17465dd2457 /src/mesa/main
parent028590cbc758e877b963ba430f0a0cb49e882a6b (diff)
vc4: Fix write-only texsubimage when we had to align.
We need to make sure that when we store the aligned box, we've got initialized contents in the border. We could potentially just load the border area, but for now let's get text rendering working in X (and fix the GL_TEXTURE_2D errors in piglit's texsubimage test and gl-2.1-pbo/test_tex_image)
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/extensions.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 4176a69ed7..b747abaf68 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -218,6 +218,7 @@ static const struct extension extension_table[] = {
{ "GL_EXT_discard_framebuffer", o(dummy_true), ES1 | ES2, 2009 },
{ "GL_EXT_blend_minmax", o(EXT_blend_minmax), GLL | ES1 | ES2, 1995 },
{ "GL_EXT_blend_subtract", o(dummy_true), GLL, 1995 },
+ { "GL_EXT_buffer_storage", o(ARB_buffer_storage), ES2, 2015 },
{ "GL_EXT_compiled_vertex_array", o(dummy_true), GLL, 1996 },
{ "GL_EXT_copy_texture", o(dummy_true), GLL, 1995 },
{ "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 },