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authorEric Anholt <eric@anholt.net>2015-06-20 15:02:50 -0700
committerEric Anholt <eric@anholt.net>2015-06-20 15:04:17 -0700
commit717376155d2082d7bf94122a1e1d383b39e0b070 (patch)
tree109fd0d8cb72b9c8241e64acaf9201c47a4b7300 /src/mesa/main/extensions.c
parent104bff037665075aa2b92964ad2895f45d9a5866 (diff)
mesa: Back out an accidental change I had in a VC4 commit.
This was a hack as part of debugging some glamor-on-GLES2 behavior that ended up being an xserver bug. I suspect we can just flip this extension on for GLES2, but the spec says it requires 3.1.
Diffstat (limited to 'src/mesa/main/extensions.c')
-rw-r--r--src/mesa/main/extensions.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index b747abaf68..4176a69ed7 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -218,7 +218,6 @@ static const struct extension extension_table[] = {
{ "GL_EXT_discard_framebuffer", o(dummy_true), ES1 | ES2, 2009 },
{ "GL_EXT_blend_minmax", o(EXT_blend_minmax), GLL | ES1 | ES2, 1995 },
{ "GL_EXT_blend_subtract", o(dummy_true), GLL, 1995 },
- { "GL_EXT_buffer_storage", o(ARB_buffer_storage), ES2, 2015 },
{ "GL_EXT_compiled_vertex_array", o(dummy_true), GLL, 1996 },
{ "GL_EXT_copy_texture", o(dummy_true), GLL, 1995 },
{ "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 },