path: root/src/glsl
diff options
authorPaul Berry <>2013-04-22 14:02:00 -0700
committerPaul Berry <>2013-04-24 09:57:37 -0700
commit5bb90cfceb6d6eaed88d4ffa0c5d953d8609e98c (patch)
tree7ea66143510fcb25b816fd7997283e40bef5ef16 /src/glsl
parent70ca263623bdeba6a8ff3b306d4206927cf8c33f (diff)
glsl: Teach basic block analysis about break/continue/discard.
Previously, the only kind of ir_jump that would terminate a basic block was "return". However, the other possible types of ir_jump ("break", "continue", and "discard") should terminate a basic block too. This patch modifies basic block analysis so that it terminates a basic block on any type of ir_jump, not just ir_return. Fixes piglit test dead-code-break-interaction.shader_test. Reviewed-by: Matt Turner <> Reviewed-by: Kenneth Graunke <>
Diffstat (limited to 'src/glsl')
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ir_basic_block.cpp b/src/glsl/ir_basic_block.cpp
index 86e0cf795a..2cbc682d46 100644
--- a/src/glsl/ir_basic_block.cpp
+++ b/src/glsl/ir_basic_block.cpp
@@ -77,7 +77,7 @@ void call_for_basic_blocks(exec_list *instructions,
callback(leader, ir, data);
leader = NULL;
call_for_basic_blocks(&ir_loop->body_instructions, callback, data);
- } else if (ir->as_return() || ir->as_call()) {
+ } else if (ir->as_jump() || ir->as_call()) {
callback(leader, ir, data);
leader = NULL;
} else if ((ir_function = ir->as_function())) {