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authorMichel Dänzer <michel.daenzer@amd.com>2014-01-22 18:47:21 +0900
committerMichel Dänzer <michel@daenzer.net>2014-01-29 11:08:54 +0900
commit3b3687adcbd991784284fe677cf2031935919678 (patch)
tree60857acf6f88cd8f666cf6ea8b9ac0442b79362e
parentb4e14931a941f24dbd11d24653754acb48a95963 (diff)
radeonsi: We don't support indirect addressing of geometry shader inputs
Fixes piglit spec/glsl-1.50/execution/geometry/dynamic_input_array_index Reviewed-by: Marek Olšák <marek.olsak@amd.com>
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index 0057f50dcc..0b6f19f5a4 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -380,6 +380,10 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ /* Indirection of geometry shader input dimension is not
+ * handled yet
+ */
+ return shader < PIPE_SHADER_GEOMETRY;
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: