diff options
author | Eric Anholt <eric@anholt.net> | 2010-02-18 14:49:06 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2010-02-18 14:49:06 -0800 |
commit | 1d39a1c0437da60de4d7e0dc866490f0f440c896 (patch) | |
tree | d3b19ad676ad1747138f14ec96506abda7f24feb | |
parent | 3728a20851a8bac05afb0c73c5cfe4f7d61c17cb (diff) |
glamor: Use glamor_composite_with_shader once per group of glyphs.
This shaves CPU time in GL setup. Performance of rgb24text went from
18400/sec to 23500/sec.
-rw-r--r-- | glamor/glamor_render.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/glamor/glamor_render.c b/glamor/glamor_render.c index 45c7d9c69..e78886c56 100644 --- a/glamor/glamor_render.c +++ b/glamor/glamor_render.c @@ -1113,6 +1113,9 @@ glamor_composite_rects(CARD8 op, ValidatePicture(src); ValidatePicture(dst); + if (glamor_composite_with_shader(op, src, NULL, dst, nrect, rects)) + return; + n = nrect; r = rects; |