/* * Copyright © 2009 Intel Corporation * Copyright © 1998 Keith Packard * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Zhigang Gong * */ #include #include "glamor_priv.h" #include "mipict.h" /* Upload picture to texture. We may need to flip the y axis or * wire alpha to 1. So we may conditional create fbo for the picture. * */ enum glamor_pixmap_status glamor_upload_picture_to_texture(PicturePtr picture) { PixmapPtr pixmap; assert(picture->pDrawable); pixmap = glamor_get_drawable_pixmap(picture->pDrawable); return glamor_upload_pixmap_to_texture(pixmap); } /* * We should already have drawable attached to it, if it has one. * Then set the attached pixmap to is_picture format, and set * the pict format. * */ int glamor_create_picture(PicturePtr picture) { PixmapPtr pixmap; glamor_pixmap_private *pixmap_priv; if (!picture || !picture->pDrawable) return 0; pixmap = glamor_get_drawable_pixmap(picture->pDrawable); pixmap_priv = glamor_get_pixmap_private(pixmap); if (!pixmap_priv) { /* We must create a pixmap priv to track the picture format even * if the pixmap is a pure in memory pixmap. The reason is that * we may need to upload this pixmap to a texture on the fly. During * the uploading, we need to know the picture format. */ glamor_set_pixmap_type(pixmap, GLAMOR_MEMORY); pixmap_priv = glamor_get_pixmap_private(pixmap); } else { if (GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv)) { /* If the picture format is not compatible with glamor fbo format, * we have to mark this pixmap as a separated texture, and don't * fallback to DDX layer. */ if (pixmap_priv->type == GLAMOR_TEXTURE_DRM && !glamor_pict_format_is_compatible(picture)) glamor_set_pixmap_type(pixmap, GLAMOR_SEPARATE_TEXTURE); } } pixmap_priv->base.is_picture = 1; pixmap_priv->base.picture = picture; return miCreatePicture(picture); } void glamor_destroy_picture(PicturePtr picture) { PixmapPtr pixmap; glamor_pixmap_private *pixmap_priv; if (!picture || !picture->pDrawable) return; pixmap = glamor_get_drawable_pixmap(picture->pDrawable); pixmap_priv = glamor_get_pixmap_private(pixmap); if (pixmap_priv) { pixmap_priv->base.is_picture = 0; pixmap_priv->base.picture = NULL; } miDestroyPicture(picture); } void glamor_picture_format_fixup(PicturePtr picture, glamor_pixmap_private *pixmap_priv) { pixmap_priv->base.picture = picture; }