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-rw-r--r--glamor/glamor_core.c11
-rw-r--r--glamor/glamor_priv.h5
2 files changed, 0 insertions, 16 deletions
diff --git a/glamor/glamor_core.c b/glamor/glamor_core.c
index f94c1fb1e..fbac86b4d 100644
--- a/glamor/glamor_core.c
+++ b/glamor/glamor_core.c
@@ -292,17 +292,6 @@ glamor_fini_finish_access_shaders(ScreenPtr screen)
glDeleteProgram(glamor_priv->finish_access_prog[1]);
}
-Bool
-glamor_stipple(PixmapPtr pixmap, PixmapPtr stipple,
- int x, int y, int width, int height,
- unsigned char alu, unsigned long planemask,
- unsigned long fg_pixel, unsigned long bg_pixel,
- int stipple_x, int stipple_y)
-{
- glamor_fallback("stubbed out stipple depth %d\n", pixmap->drawable.depth);
- return FALSE;
-}
-
GCOps glamor_gc_ops = {
.FillSpans = glamor_fill_spans,
.SetSpans = glamor_set_spans,
diff --git a/glamor/glamor_priv.h b/glamor/glamor_priv.h
index 6cb074ef2..f2e92600e 100644
--- a/glamor/glamor_priv.h
+++ b/glamor/glamor_priv.h
@@ -648,11 +648,6 @@ void glamor_fini_finish_access_shaders(ScreenPtr screen);
const Bool glamor_get_drawable_location(const DrawablePtr drawable);
void glamor_get_drawable_deltas(DrawablePtr drawable, PixmapPtr pixmap,
int *x, int *y);
-Bool glamor_stipple(PixmapPtr pixmap, PixmapPtr stipple,
- int x, int y, int width, int height,
- unsigned char alu, unsigned long planemask,
- unsigned long fg_pixel, unsigned long bg_pixel,
- int stipple_x, int stipple_y);
GLint glamor_compile_glsl_prog(GLenum type, const char *source);
void glamor_link_glsl_prog(ScreenPtr screen, GLint prog,
const char *format, ...) _X_ATTRIBUTE_PRINTF(3,4);