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authorKeith Packard <keithp@keithp.com>2016-05-14 08:22:17 -0700
committerKeith Packard <keithp@keithp.com>2016-05-26 09:17:59 -0700
commitb07bc700b3cf2f5c8912fc5b9e0dad2baf395525 (patch)
tree95ff6c2fcf6d3b59fcbee5a0bcca172ace65f0d1
parent743b6f231e999d8b2909228412266dc13cc433c5 (diff)
glamor: glamor_make_current sooner in glamor_composite_with_shader
glamor_make_current is supposed to be called before any GL APIs. Signed-off-by: Keith Packard <keithp@keithp.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
-rw-r--r--glamor/glamor_render.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/glamor/glamor_render.c b/glamor/glamor_render.c
index aa3a56694..a67965e1c 100644
--- a/glamor/glamor_render.c
+++ b/glamor/glamor_render.c
@@ -1154,12 +1154,12 @@ glamor_composite_with_shader(CARD8 op,
}
}
+ glamor_make_current(glamor_priv);
+
glamor_set_destination_pixmap_priv_nc(glamor_priv, dest_pixmap, dest_pixmap_priv);
glamor_composite_set_shader_blend(glamor_priv, dest_pixmap_priv, &key, shader, &op_info);
glamor_set_alu(screen, GXcopy);
- glamor_make_current(glamor_priv);
-
glamor_priv->has_source_coords = key.source != SHADER_SOURCE_SOLID;
glamor_priv->has_mask_coords = (key.mask != SHADER_MASK_NONE &&
key.mask != SHADER_MASK_SOLID);