Age | Commit message (Collapse) | Author | Files | Lines |
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Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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Based on Rafael's:
* "nir/lower_tex: Add option to lower offset for tg4 too."
* "intel/compiler: Lower offsets for tg4 on gen9+."
* "WIP: Do not lower basic offsets."
* "WIP: intel/compiler: Enable lowering offsets restriction."
But, with these changes:
* Fixed range checking to be signed 4 bits
* Converted to filter
* Apply only to gfx12.5+
* Use nir_src_is_const / nir_src_comp_as_int (s-b Jason)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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Rework:
* Add callback_data (s-b Jason)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14155>
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Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14155>
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This code matches other similar cases in iris.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14152>
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Fixes: c691149f ("win32: Fixes thread local on win32 with clang/mingw")
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14162>
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GFX10.3 has no v_mad_f32 and we can't recombine exact ffma into a
v_fma_f32 if they're split. GFX9+ only has v_fma_f16 and no generation has
a 64-bit MAD.
fossil-db (GFX10.3):
Totals from 84040 (57.46% of 146267) affected shaders:
VGPRs: 3717256 -> 3688064 (-0.79%); split: -0.87%, +0.08%
SpillSGPRs: 10419 -> 10403 (-0.15%)
CodeSize: 263064884 -> 262442820 (-0.24%); split: -0.31%, +0.07%
MaxWaves: 2036908 -> 2038374 (+0.07%); split: +0.10%, -0.03%
Instrs: 49849448 -> 49572182 (-0.56%); split: -0.60%, +0.04%
Latency: 908130602 -> 907764246 (-0.04%); split: -0.18%, +0.14%
InvThroughput: 207051300 -> 206762704 (-0.14%); split: -0.24%, +0.10%
fossil-db (GFX10):
Totals from 2 (0.00% of 146267) affected shaders:
Latency: 8123 -> 8107 (-0.20%)
fossil-db (GFX9):
Totals from 2 (0.00% of 146401) affected shaders:
(no statistics affected)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9805>
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Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9805>
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For v_pk_fma_f32 and v_fma_f32 from nir_op_ffma, we don't try to put
scalars in the first operand.
No fossil-db changes.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9805>
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Also rewrite the check_literal logic to be more straightforward.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9805>
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Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9805>
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fossil-db (GFX10.3):
Totals from 84981 (58.10% of 146267) affected shaders:
VGPRs: 3829896 -> 3820480 (-0.25%); split: -0.33%, +0.08%
CodeSize: 270860472 -> 270850132 (-0.00%); split: -0.08%, +0.08%
MaxWaves: 2035822 -> 2042516 (+0.33%); split: +0.39%, -0.06%
Instrs: 51285526 -> 51308869 (+0.05%); split: -0.03%, +0.08%
Latency: 931503706 -> 932556231 (+0.11%); split: -0.19%, +0.30%
InvThroughput: 217084232 -> 217070849 (-0.01%); split: -0.12%, +0.11%
fossil-db (GFX10):
Totals from 85520 (58.47% of 146267) affected shaders:
VGPRs: 3729132 -> 3725344 (-0.10%); split: -0.21%, +0.10%
CodeSize: 272796500 -> 272783084 (-0.00%); split: -0.09%, +0.08%
MaxWaves: 2246410 -> 2249012 (+0.12%); split: +0.17%, -0.05%
Instrs: 51643962 -> 51664865 (+0.04%); split: -0.04%, +0.08%
Latency: 932331949 -> 933274979 (+0.10%); split: -0.19%, +0.29%
InvThroughput: 214187040 -> 214130994 (-0.03%); split: -0.13%, +0.11%
fossil-db (GFX9):
Totals from 84619 (57.80% of 146401) affected shaders:
SGPRs: 5366240 -> 5366944 (+0.01%); split: -0.09%, +0.10%
VGPRs: 3765608 -> 3764972 (-0.02%); split: -0.23%, +0.22%
CodeSize: 263634732 -> 263616320 (-0.01%); split: -0.08%, +0.08%
MaxWaves: 546617 -> 547091 (+0.09%); split: +0.18%, -0.09%
Instrs: 51426195 -> 51458334 (+0.06%); split: -0.03%, +0.10%
Latency: 1164445660 -> 1161923480 (-0.22%); split: -0.46%, +0.24%
InvThroughput: 542964697 -> 542329595 (-0.12%); split: -0.26%, +0.14%
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9805>
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From the Vulkan spec:
"If the pNext chain of VkCommandBufferInheritanceInfo includes a
VkCommandBufferInheritanceRenderingInfoKHR structure, then that
structure controls parameters of dynamic render pass instances
that the VkCommandBuffer can be executed within. If
VkCommandBufferInheritanceInfo::renderPass is not VK_NULL_HANDLE,
or VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT is not
specified in VkCommandBufferBeginInfo::flags, parameters of this
structure are ignored."
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14109>
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The driver will always create only one subpass in the render pass
for inheritance but the subpass index isn't always zero.
This fixes dEQP-VK.multiview.dynamic_rendering.secondary_cmd_buffer*.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14109>
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This fixes dEQP-VK.glsl.texture_functions.query.texturequerylod.*.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14147>
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On AMD, the hardware will return 0 for the raw LOD if the sum of the
absolute values of derivatives is 0 but Vulkan expects the value to
be in the [-inf, -22.0f] range.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14147>
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Fixes: c0f723ce2b8 ("radeonsi: allow and finish TC-compatible MSAA HTILE")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14089>
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Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14089>
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Insert a flush after a depth decompression pass if the texture
was fast cleared.
This fixes a corruption which seems to only affect gfx10.3 chips.
Ideally we should also clear tex->need_flush_after_depth_decompression
after a flush but there's no easy way for this so this commit will
introduce extra flushes.
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14089>
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Compute, task, mesh & raytracing stages don't support
ClipDistance/CullDistance as input.
This change is not needed for correctness. Just something I stumbled on.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14149>
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Currently V3DV_HAS_SURFACE is always defined.
There is no WSI for Android in mesa3d, therefore WSI related extensions
should not be exposed.
1. Define V3DV_HAS_SURFACE only for platforms which has WSI implemented.
2. Rename V3DV_HAS_SURFACE -> V3DV_USE_WSI_PLATFORM to align naming
with other platforms.
Fixes dEQP-VK.wsi.android.surface#query_protected_capabilities
Fixes: 79e445143054 ("v3dv: move extensions table to v3dv_device")
Signed-off-by: Roman Stratiienko <roman.o.stratiienko@globallogic.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14144>
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Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14139>
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Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14139>
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Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14139>
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Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14139>
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This might have led to a leak in firefox/webrender/webgl scenarios
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Fixes: f3630548f1da ("crocus: initial gallium driver for Intel gfx 4-7")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14167>
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It's not exactly 128 because longer loop bodies scale the number down.
This improves perf for VP13/Creo and Piano. Most other tests either didn't
show any difference or are CPU-bound.
v2:
- The lowering passes had to be moved to the optimization loop because unrolling creates lowerable variables.
- Piano has some pattern that looks like corruption and the pattern changed with loop unrolling.
The pattern is present on other drivers as well.
v3:
- I removed the Piano test from CI traces because the image is random. The output was wrong even before
this MR, and now it's randomly wrong.
| PERCENTAGE DELTAS | Shaders | SGPRs | VGPRs |SpillSGPR |SpillVGPR | PrivVGPR | Scratch | CodeSize | MaxWaves |
|------------------------|----------|----------|----------|----------|----------|----------|----------|----------|----------|
| alien_isolation | 2936| . | 0.02 %| . | . | . | . | 0.83 %| . |
| deadcore | 76| 18.47 %| . | . | . | . | . | 167.69 %| . |
| deus_ex_mankind_div.. | 1410| 0.10 %| 0.15 %| . | . | . | . | 1.70 %| . |
| f1-2015 | 775| 0.37 %| 0.16 %| . | . | . | . | 3.25 %| -0.07 %|
| hitman | 1413| 0.10 %| -0.03 %| 6.45 %| . | . | . | 0.61 %| 0.03 %|
| metro_2033_redux | 2670| . | . | . | . | . | . | 0.13 %| 0.01 %|
| pixmark-piano-0.7.0 | 2| . | 14.29 %| -100.00 %| . | . | . | 78.07 %| -4.76 %|
| reflections_subway | 98| -0.53 %| . | . | . | . | . | 7.64 %| . |
| thea | 172| 0.12 %| -0.81 %| . | . | . | . | 0.65 %| 0.15 %|
| ubershaders | 54| . | . | . | . | . | . | 61.13 %| . |
| ue4_effects_cave | 290| 0.05 %| . | . | . | . | . | 2.62 %| . |
| vp13-creo | 26| -3.38 %| -4.20 %| . | . | . | . | 88.56 %| 2.62 %|
| vp13-sw | 100| -0.36 %| -9.14 %| . | -100.00 %| . | -100.00 %| -17.97 %| 0.39 %|
| vp20-creo | 22| -0.82 %| -3.33 %| . | . | . | . | 81.59 %| 1.51 %|
| vp20-sw | 296| -4.51 %| -0.63 %| . | . | . | . | 58.93 %| 0.20 %|
|------------------------|----------|----------|----------|----------|----------|----------|----------|----------|----------|
| All affected | 189| 3.05 %| -2.87 %| 500.00 %| -100.00 %| . | -100.00 %| 135.61 %| 1.32 %|
|------------------------|----------|----------|----------|----------|----------|----------|----------|----------|----------|
| Total | 57794| 0.01 %| -0.02 %| 0.27 %| -3.13 %| . | -2.89 %| 1.73 %| . |
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13966>
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Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13966>
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Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13966>
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This generally works well.
There are new cases that select Wave32, and there are shader profiles
which adjust that.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13966>
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We need to set it even if Cache == NULL.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13966>
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Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13966>
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Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13966>
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debian-vulkan but not any other CI pipeline consistently fails with:
FileNotFoundError: [Errno 2] No such file or directory: 'nir_tests.xml'
I have to assume that either debian-vulkan is broken, or the NIR test
infrastructure is broken. That's not all. I got the same failure when
I wanted to add a new test, which means the CI is preventing us from adding
new NIR tests, which is a very serious problem with the CI or NIR tests.
The python error doesn't imply that it's a test failure, so something else
is broken. If you don't want such commits to happen again, print better
error messages.
See also the discussion in the MR.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13966>
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Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13966>
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When calling glXCopySubBuffer, we must resolve the backbuffer before
copying it the frontbuffer.
Fixes piglit's glx/glx-copy-sub-buffer on virgl.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11714>
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When a resource is multisampled, we usually submit a multisampling
resolving blit before we present it or use it in some other way, but
currently we don't always flush the cmd buffer before flushing the
frontbuffer, this commit fixes that.
Fixes piglit's glx/glx-copy-sub-buffer MSAA cases on vtest, in
conjunction with other commits of this series.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11714>
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This is required for glXCopySubBufferMESA to work.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11714>
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The displaytarget's resource stride is alignment is currently 64-bytes,
where the shared resource stride is unaligned.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11714>
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Also avoid warnings about asprintf result not being checked.
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14054>
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Replace a bunch of helper functions for checking results with ones
from GTest.
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14054>
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Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13647>
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We were setting anv_pipeline::sample_shading_enable based on
sampleShadingEnable without looking at minSampleShading. We would then
pass this value into nir_lower_wpos_center which would add sample_pos to
frag_coord. Then the back-end compiler picks up on the existence of
sample_pos and forces persample dispatch. This leads to doing
per-sample dispatch whenever sampleShadingEnable = VK_TRUE regardless of
the value of minSampleShading. This is almost certainly costing us
perf somewhere.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14022>
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We can't map the CCS on this platform to initialize it into the
PASS_THROUGH state. This can cause issues with optimizations in the
driver that rely on this state.
For example, after rendering to a surface with AUX_NONE, we can then
render to it with AUX_CCS_E without an ambiguate in between (if the CCS
in the PASS_THROUGH state). If that state was incorrect and the aux was
actually compressed, there can be rendering corruption because the
contents may be misinterpreted on the second render.
Use a more accurate initial aux state to avoid these issues.
One notable change in behavior here is that aux surfaces can be created
with fast-cleared blocks even though the caller may specify a modifier
that doesn't support fast clears. This should be fine, so long as all HW
units that can access these surfaces can handle that bit-pattern. We
haven't seen an applicable restriction yet.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13555>
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Among other changes, we highlight the fact that we'll map the CCS -
something we can't do on XeHP.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13555>
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The assert was introduced in a function that allocated an auxiliary
surface BO, iris_resource_alloc_aux. After refactors, the function it's
in now, iris_resource_configure_aux, no longer does this allocation.
Drop the assert because its purpose is unclear and it's no longer
relevant for CCS on XeHP.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13555>
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The memory for CCS on XeHP can't be mapped by the CPU.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13555>
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This parameter won't be used for XeHP, because we can't directly control
the row pitch of the CCS independently from the main surface.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13555>
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The only depth/stencil aux usage that can actually use the BO is
ISL_AUX_USAGE_HIZ_CCS_WT. Even with that aux usage, iris may disable
sampling depending on the surface configuration.
Allocate the clear color BO when it'd be usable, not just when the
auxiliary surface size is non-zero on ICL+. This prepares for CCS on
XeHP, which won't have an auxiliary surface.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13555>
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