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authorJordan Justen <jordan.l.justen@intel.com>2016-07-15 18:01:36 -0700
committerJordan Justen <jordan.l.justen@intel.com>2016-08-18 10:49:20 -0700
commita96ac473e205b1c64ca5ebc7def3fb32ea44c5e1 (patch)
tree889a808446dc9286fc7cd8dd43e1519a0b5c41b2
parent7ee0f3b86fe64f1d8402a39c07982b39836d131f (diff)
main: Add MESA_VERBOSE=api support for glFramebufferTexture*
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
-rw-r--r--src/mesa/main/fbobject.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 2c01526d167..5811fb3f9ad 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -3223,6 +3223,13 @@ framebuffer_texture_with_dims(int dims, GLenum target,
struct gl_framebuffer *fb;
struct gl_texture_object *texObj;
+ if (MESA_VERBOSE & VERBOSE_API) {
+ _mesa_debug(ctx, "glFramebufferTexture%dD(%s, %s, %s, %d, %d, %d))\n",
+ dims, _mesa_enum_to_string(target),
+ _mesa_enum_to_string(attachment),
+ _mesa_enum_to_string(textarget), texture, level, layer);
+ }
+
/* Get the framebuffer object */
fb = get_framebuffer_target(ctx, target);
if (!fb) {