/* * Copyright © 2009 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Eric Anholt * */ /** @file gem_tiled_pread.c * * This is a test of pread's behavior on tiled objects with respect to the * reported swizzling value. * * The goal is to exercise the slow_bit17_copy path for reading on bit17 * machines, but will also be useful for catching swizzling value bugs on * other systems. */ #include #include #include #include #include #include #include #include #include #include #include #include "drm.h" #include "i915_drm.h" #include "drmtest.h" #include "intel_gpu_tools.h" #define WIDTH 512 #define HEIGHT 512 static uint32_t linear[WIDTH * HEIGHT]; #define PAGE_SIZE 4096 static int tile_width; static int tile_height; static int tile_size; static uint32_t gem_create(int fd, int size) { struct drm_i915_gem_create create; create.handle = 0; create.size = size; (void)drmIoctl(fd, DRM_IOCTL_I915_GEM_CREATE, &create); return create.handle; } static void *gem_mmap(int fd, uint32_t handle, int size, int prot) { struct drm_i915_gem_mmap_gtt mmap_arg; void *ptr; mmap_arg.handle = handle; if (drmIoctl(fd, DRM_IOCTL_I915_GEM_MMAP_GTT, &mmap_arg)) return NULL; ptr = mmap(0, size, prot, MAP_SHARED, fd, mmap_arg.offset); if (ptr == MAP_FAILED) ptr = NULL; return ptr; } static void gem_read(int fd, uint32_t handle, int offset, int length, void *buf) { struct drm_i915_gem_pread pread; int ret; pread.handle = handle; pread.offset = offset; pread.size = length; pread.data_ptr = (uintptr_t)buf; ret = drmIoctl(fd, DRM_IOCTL_I915_GEM_PREAD, &pread); assert(ret == 0); } static void gem_set_tiling(int fd, uint32_t handle, int tiling) { struct drm_i915_gem_set_tiling set_tiling; int ret; do { set_tiling.handle = handle; set_tiling.tiling_mode = tiling; set_tiling.stride = WIDTH * sizeof(uint32_t); ret = ioctl(fd, DRM_IOCTL_I915_GEM_SET_TILING, &set_tiling); } while (ret == -1 && (errno == EINTR || errno == EAGAIN)); } static void gem_get_tiling(int fd, uint32_t handle, uint32_t *tiling, uint32_t *swizzle) { struct drm_i915_gem_get_tiling get_tiling; int ret; memset(&get_tiling, 0, sizeof(get_tiling)); get_tiling.handle = handle; ret = drmIoctl(fd, DRM_IOCTL_I915_GEM_GET_TILING, &get_tiling); assert(ret == 0); *tiling = get_tiling.tiling_mode; *swizzle = get_tiling.swizzle_mode; } static uint32_t create_bo(int fd) { uint32_t handle; uint32_t *data; int i; handle = gem_create(fd, sizeof(linear)); gem_set_tiling(fd, handle, I915_TILING_X); /* Fill the BO with dwords starting at start_val */ data = gem_mmap(fd, handle, sizeof(linear), PROT_READ | PROT_WRITE); for (i = 0; i < WIDTH*HEIGHT; i++) data[i] = i; munmap(data, sizeof(linear)); return handle; } static int swizzle_bit(int bit, int offset) { return (offset & (1 << bit)) >> (bit - 6); } /* Translate from a swizzled offset in the tiled buffer to the corresponding * value from the original linear buffer. */ static uint32_t calculate_expected(int offset) { int tile_off = offset & (tile_size - 1); int tile_base = offset & -tile_size; int tile_index = tile_base / tile_size; int tiles_per_row = 4*WIDTH / tile_width; /* base x,y values from the tile (page) index. */ int base_y = tile_index / tiles_per_row * tile_height; int base_x = tile_index % tiles_per_row * (tile_width/4); /* x, y offsets within the tile */ int tile_y = tile_off / tile_width; int tile_x = (tile_off % tile_width) / 4; /* printf("%3d, %3d, %3d,%3d\n", base_x, base_y, tile_x, tile_y); */ return (base_y + tile_y) * WIDTH + base_x + tile_x; } int main(int argc, char **argv) { int fd; int i, iter = 100; uint32_t tiling, swizzle; uint32_t handle; uint32_t devid; fd = drm_open_any(); handle = create_bo(fd); gem_get_tiling(fd, handle, &tiling, &swizzle); devid = intel_get_drm_devid(fd); if (IS_GEN2(devid)) { tile_height = 16; tile_width = 128; tile_size = 2048; } else { tile_height = 8; tile_width = 512; tile_size = PAGE_SIZE; } /* Read a bunch of random subsets of the data and check that they come * out right. */ for (i = 0; i < iter; i++) { int size = WIDTH * HEIGHT * 4; int offset = (random() % size) & ~3; int len = (random() % size) & ~3; int j; if (len == 0) len = 4; if (offset + len > size) len = size - offset; if (i == 0) { offset = 0; len = size; } gem_read(fd, handle, offset, len, linear); /* Translate from offsets in the read buffer to the swizzled * address that it corresponds to. This is the opposite of * what Mesa does (calculate offset to be read given the linear * offset it's looking for). */ for (j = offset; j < offset + len; j += 4) { uint32_t expected_val, found_val; int swizzled_offset; const char *swizzle_str; switch (swizzle) { case I915_BIT_6_SWIZZLE_NONE: swizzled_offset = j; swizzle_str = "none"; break; case I915_BIT_6_SWIZZLE_9: swizzled_offset = j ^ swizzle_bit(9, j); swizzle_str = "bit9"; break; case I915_BIT_6_SWIZZLE_9_10: swizzled_offset = j ^ swizzle_bit(9, j) ^ swizzle_bit(10, j); swizzle_str = "bit9^10"; break; case I915_BIT_6_SWIZZLE_9_11: swizzled_offset = j ^ swizzle_bit(9, j) ^ swizzle_bit(11, j); swizzle_str = "bit9^11"; break; case I915_BIT_6_SWIZZLE_9_10_11: swizzled_offset = j ^ swizzle_bit(9, j) ^ swizzle_bit(10, j) ^ swizzle_bit(11, j); swizzle_str = "bit9^10^11"; break; default: fprintf(stderr, "Bad swizzle bits; %d\n", swizzle); abort(); } expected_val = calculate_expected(swizzled_offset); found_val = linear[(j - offset) / 4]; if (expected_val != found_val) { fprintf(stderr, "Bad read [%d]: %d instead of %d at 0x%08x " "for read from 0x%08x to 0x%08x, swizzle=%s\n", i, found_val, expected_val, j, offset, offset + len, swizzle_str); abort(); } } } close(fd); return 0; }