This is a collection of tools for development and testing of the Intel DRM driver. There are many macro-level test suites that get used against our driver, including xtest, rendercheck, piglit, and oglconform, but failures from those can be difficult to track down to kernel changes, and many require complicated build procedures or specific testing environments to get useful results. Thus, intel-graphics-tools was a project I started to collect some low-level tools I intended to build. benchmarks/ This should be a collection of useful microbenchmarks. The hope is that people can use these to tune some pieces of DRM code in relevant ways. The benchmarks require KMS to be enabled. When run with an X Server running, they must be run as root to avoid the authentication requirement. tests/ This is a set of automated tests to run against the DRM to validate changes. Hopefully this can cover the relevant cases we need to worry about, including backwards compatibility. To run the tests, do "sudo make check" from this directory with KMS enabled. tools/ This is a collection of debugging tools that had previously been built with the 2D driver but not shipped. Some distros were hacking up the 2D build to ship them. Instead, here's a separate package for people debugging the driver. These tools generally must be run as root. debugger/ This tool is to be used to do shader debugging. It acts like a debug server accepting connections from debug clients such as mesa. The connections is made with unix domain sockets, and at some point it would be nice if this directory contained a library for initiating connections with debug clients.. The debugger must be run as root: "sudo debugger/eudb"