//======================================================================== // // ImageOutputDev.h // // Copyright 1998-2003 Glyph & Cog, LLC // //======================================================================== //======================================================================== // // Modified under the Poppler project - http://poppler.freedesktop.org // // All changes made under the Poppler project to this file are licensed // under GPL version 2 or later // // Copyright (C) 2006 Rainer Keller // Copyright (C) 2008 Timothy Lee // Copyright (C) 2009 Carlos Garcia Campos // Copyright (C) 2010 Jakob Voss // Copyright (C) 2012, 2013 Adrian Johnson // Copyright (C) 2013 Thomas Freitag // // To see a description of the changes please see the Changelog file that // came with your tarball or type make ChangeLog if you are building from git // //======================================================================== #ifndef IMAGEOUTPUTDEV_H #define IMAGEOUTPUTDEV_H #include "poppler/poppler-config.h" #ifdef USE_GCC_PRAGMAS #pragma interface #endif #include #include "goo/gtypes.h" #include "goo/ImgWriter.h" #include "OutputDev.h" class GfxState; //------------------------------------------------------------------------ // ImageOutputDev //------------------------------------------------------------------------ class ImageOutputDev: public OutputDev { public: enum ImageType { imgImage, imgStencil, imgMask, imgSmask }; enum ImageFormat { imgRGB, imgGray, imgMonochrome, imgCMYK }; // Create an OutputDev which will write images to files named // -NNN. or -PPP-NNN., if // is set. Normally, all images are written as PBM // (.pbm) or PPM (.ppm) files unless PNG or Tiff output is enabled // (PNG is used if both are enabled). If Jpeg is enabled, JPEG images // are written as JPEG (.jpg) files. ImageOutputDev(char *fileRootA, GBool pageNamesA, GBool listImagesA); // Destructor. virtual ~ImageOutputDev(); // Use PNG format for output void enablePNG(GBool png) { outputPNG = png; } // Use TIFF format for output void enableTiff(GBool tiff) { outputTiff = tiff; } // Use Jpeg format for Jpeg files void enableJpeg(GBool jpeg) { dumpJPEG = jpeg; } // Use Jpeg2000 format for Jpeg2000 files void enableJpeg2000(GBool jp2) { dumpJP2 = jp2; } // Use JBIG2 format for JBIG2 files void enableJBig2(GBool jbig2) { dumpJBIG2 = jbig2; } // Use CCITT format for CCITT files void enableCCITT(GBool ccitt) { dumpCCITT = ccitt; } // Check if file was successfully created. virtual GBool isOk() { return ok; } // Does this device use tilingPatternFill()? If this returns false, // tiling pattern fills will be reduced to a series of other drawing // operations. virtual GBool useTilingPatternFill() { return gTrue; } // Does this device use beginType3Char/endType3Char? Otherwise, // text in Type 3 fonts will be drawn with drawChar/drawString. virtual GBool interpretType3Chars() { return gFalse; } // Does this device need non-text content? virtual GBool needNonText() { return gTrue; } // Start a page virtual void startPage(int pageNumA, GfxState *state, XRef *xref) { pageNum = pageNumA; } //---- get info about output device // Does this device use upside-down coordinates? // (Upside-down means (0,0) is the top left corner of the page.) virtual GBool upsideDown() { return gTrue; } // Does this device use drawChar() or drawString()? virtual GBool useDrawChar() { return gFalse; } //----- path painting virtual GBool tilingPatternFill(GfxState *state, Gfx *gfx, Catalog *cat, Object *str, double *pmat, int paintType, int tilingType, Dict *resDict, double *mat, double *bbox, int x0, int y0, int x1, int y1, double xStep, double yStep); //----- image drawing virtual void drawImageMask(GfxState *state, Object *ref, Stream *str, int width, int height, GBool invert, GBool interpolate, GBool inlineImg); virtual void drawImage(GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, GBool interpolate, int *maskColors, GBool inlineImg); virtual void drawMaskedImage(GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, GBool interpolate, Stream *maskStr, int maskWidth, int maskHeight, GBool maskInvert, GBool maskInterpolate); virtual void drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, GBool interpolate, Stream *maskStr, int maskWidth, int maskHeight, GfxImageColorMap *maskColorMap, GBool maskInterpolate); private: // Sets the output filename with a given file extension void setFilename(const char *fileExt); void listImage(GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, GBool interpolate, GBool inlineImg, ImageType imageType); void writeImage(GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, GBool inlineImg); void writeRawImage(Stream *str, const char *ext); void writeImageFile(ImgWriter *writer, ImageFormat format, const char *ext, Stream *str, int width, int height, GfxImageColorMap *colorMap); char *fileRoot; // root of output file names char *fileName; // buffer for output file names GBool listImages; // list images instead of dumping GBool dumpJPEG; // set to dump native JPEG files GBool dumpJP2; // set to dump native JPEG2000 files GBool dumpJBIG2; // set to dump native JBIG2 files GBool dumpCCITT; // set to dump native CCITT files GBool outputPNG; // set to output in PNG format GBool outputTiff; // set to output in TIFF format GBool pageNames; // set to include page number in file names int pageNum; // current page number int imgNum; // current image number GBool ok; // set up ok? }; #endif