Age | Commit message (Collapse) | Author | Files | Lines |
|
invocation, rather than MSVC_STUDIO=8 version. This should isolate the
solution/projects entirely from the version of visual studio in use.
Simplify the ReadMe.txt file accordingly.
Take the opportunity to add the resource files to the list in the
ghostscript.vcproj file. This makes no difference to the project in
terms of building, but enables easy navigation/editing of files
within VS.
git-svn-id: http://svn.ghostscript.com/ghostscript/trunk@10724 a1074d23-0009-0410-80fe-cf8c14f379e6
|
|
into Xara Xtreme and exporting it as an svg. Some hand editing has been
performed to remove some unused definitions from the start of the file that
cause gsvg to output text to stdout.
Update win32/ReadMe.txt to use this new example file in the example debugging
command lines.
git-svn-id: http://svn.ghostscript.com/ghostscript/trunk@10708 a1074d23-0009-0410-80fe-cf8c14f379e6
|
|
working command line for SVG.
git-svn-id: http://svn.ghostscript.com/ghostscript/trunk@10699 a1074d23-0009-0410-80fe-cf8c14f379e6
|
|
the parallel build bug (691061).
git-svn-id: http://svn.ghostscript.com/ghostscript/trunk@10690 a1074d23-0009-0410-80fe-cf8c14f379e6
|
|
remove reference to it in vcproj ; fixes bug 691061
git-svn-id: http://svn.ghostscript.com/ghostscript/trunk@10632 a1074d23-0009-0410-80fe-cf8c14f379e6
|
|
accordingly. This serves 2 purposes; firstly, the solution now correctly
supports tag jumping (that is, the ability to click on a warning or error
and jump to that line in the file). The second is that the ghostscript
project now lives in the ghostscript directory, and hence may be usable by
people wanting to build *just* ghostscript, rather than ghostscript as a
component of GhostPDL.
Update ReadMe.txt to reflect this change, and document a known problem.
No expected differences.
git-svn-id: http://svn.ghostscript.com/ghostscript/trunk@10618 a1074d23-0009-0410-80fe-cf8c14f379e6
|
|
how to set up typical debugger invocations as these cannot be checked in
by default.
git-svn-id: http://svn.ghostscript.com/ghostscript/trunk@10595 a1074d23-0009-0410-80fe-cf8c14f379e6
|
|
this.
git-svn-id: http://svn.ghostscript.com/ghostscript/trunk@10594 a1074d23-0009-0410-80fe-cf8c14f379e6
|
|
components of GhostPDL.
This solution consists of 5 different projects; one each for ghostscript,
pcl, svg, language_switch and xps. The underlying make process is still done
using nmake and our standard makefiles (hence all the dependency information
and autogeneration magic remains in that one place).
Browse information is generated as part of the build process and seems to be
successfully picked up by the solution, so right hand clicking on things
will give you a menu to take you to declaration/definition etc.
Debugging within the IDE works too.
I believe newer versions of Visual Studio should pick up this solution and
update it to their own format automatically. The one exception to this may
be the language_switch build, which might need the "MSVC_VERSION=8" bits of
it's nmake invocation updated.
Possible future work: Add new 'empty' projects for developers to add their
own new devices too. Make these compile to libraries which can then be linked
with gs etc as they build. This will insulate users completely from having to
learn to speak Makefile.
git-svn-id: http://svn.ghostscript.com/ghostscript/trunk@10593 a1074d23-0009-0410-80fe-cf8c14f379e6
|