/* * Copyright (c) 2007-2009 Intel Corporation. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL INTEL AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* Wrap a CI (camera imaging) frame as a VA surface to share captured video between camear * and VA encode. With frame_id, VA driver need to call CI interfaces to get the information * of the frame, and to determine if the frame can be wrapped as a VA surface * * Application should make sure the frame is idle before the frame is passed into VA stack * and also a vaSyncSurface should be called before application tries to access the frame * from CI stack */ #include #ifdef __cplusplus extern "C" { #endif VAStatus vaCreateSurfaceFromCIFrame ( VADisplay dpy, unsigned long frame_id, VASurfaceID *surface /* out */ ); VAStatus vaCreateSurfaceFromV4L2Buf( VADisplay dpy, int v4l2_fd, /* file descriptor of V4L2 device */ struct v4l2_format *v4l2_fmt, /* format of V4L2 */ struct v4l2_buffer *v4l2_buf, /* V4L2 buffer */ VASurfaceID *surface /* out */ ); VAStatus vaPutSurfaceBuf ( VADisplay dpy, VASurfaceID surface, unsigned char* data, int* data_len, short srcx, short srcy, unsigned short srcw, unsigned short srch, short destx, short desty, unsigned short destw, unsigned short desth, VARectangle *cliprects, /* client supplied clip list */ unsigned int number_cliprects, /* number of clip rects in the clip list */ unsigned int flags /* de-interlacing flags */ ); /* * The surfaces could be shared and accessed with extern devices * which has special requirements, e.g. stride alignment * This API is used to force libVA video surfaces are allocated * according to these external requirements * Special API for V4L2 user pointer support */ VAStatus vaCreateSurfacesForUserPtr( VADisplay dpy, int width, int height, int format, int num_surfaces, VASurfaceID *surfaces, /* out */ unsigned size, /* total buffer size need to be allocated */ unsigned int fourcc, /* expected fourcc */ unsigned int luma_stride, /* luma stride, could be width aligned with a special value */ unsigned int chroma_u_stride, /* chroma stride */ unsigned int chroma_v_stride, unsigned int luma_offset, /* could be 0 */ unsigned int chroma_u_offset, /* UV offset from the beginning of the memory */ unsigned int chroma_v_offset ); #ifdef __cplusplus } #endif