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authorJosé Hiram Soltren <jsoltren@nvidia.com>2015-09-09 15:05:01 -0500
committerAaron Plattner <aplattner@nvidia.com>2015-09-14 17:54:38 -0700
commita21bf7aa438f5dd40d0a300a3167aa3d6f26dccc (patch)
treed00c980fd5173f7e4293a2ee713f4fdddbeba5ad
parentfb5362be7a6d6f89f76c5e171c339f5fa1916d38 (diff)
Fix doc error on displayable surface types
VdpVideoSurface is not directly displayable in the current implementation of VDPAU. VdpOutputSurface is. Make the documentation consistent with reality. Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
-rw-r--r--include/vdpau/vdpau.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/vdpau/vdpau.h b/include/vdpau/vdpau.h
index 8cc4524..0bc5b60 100644
--- a/include/vdpau/vdpau.h
+++ b/include/vdpau/vdpau.h
@@ -1704,7 +1704,7 @@ typedef VdpStatus VdpVideoSurfacePutBitsYCbCr(
* - The Hardware that implements \ref VdpPresentationQueue
* "VdpPresentationQueue" functionality,
*
- * VdpVideoSurfaces are directly displayable using a \ref
+ * VdpOutputSurfaces are directly displayable using a \ref
* VdpPresentationQueue "VdpPresentationQueue" object.
*
* @{