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author | José Hiram Soltren <jsoltren@nvidia.com> | 2015-04-23 15:43:21 -0500 |
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committer | Aaron Plattner <aplattner@nvidia.com> | 2015-05-11 12:55:35 -0700 |
commit | 77e9c3456ab0cd2190381754ca6f82e3710b67a9 (patch) | |
tree | d23ecb740872bbef657a4a362c059fb0348a1767 | |
parent | 3b3bf77ad67957be69b76c1c94dce981d75c4e9a (diff) |
Fix Doxygen typo: s/no queued/not queued/
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
Reviewed-by: Robert Morell <rmorell@nvidia.com>
-rw-r--r-- | include/vdpau/vdpau.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/vdpau/vdpau.h b/include/vdpau/vdpau.h index e6803f7..8cc4524 100644 --- a/include/vdpau/vdpau.h +++ b/include/vdpau/vdpau.h @@ -4344,7 +4344,7 @@ typedef VdpStatus VdpPresentationQueueBlockUntilSurfaceIdle( * \brief The status of a surface within a presentation queue. */ typedef enum { - /** The surface is no queued or currently visible. */ + /** The surface is not queued or currently visible. */ VDP_PRESENTATION_QUEUE_STATUS_IDLE, /** The surface is in the queue, and not currently visible. */ VDP_PRESENTATION_QUEUE_STATUS_QUEUED, |