/***************************************************************************** Copyright 1988, 1989 by Digital Equipment Corporation, Maynard, Massachusetts. All Rights Reserved Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of Digital not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ******************************************************************************/ #include "x11perf.h" static Window *children; static XPoint *positions; static Window cover; static int rows; static x_offset, y_offset; /* Private global data for DoMoveWins */ static int xmax, ymax; static delta1; /* Private global data for DoResizeWins */ #define STACK (4*(HEIGHT-10)/CHILDSIZE) Bool InitMoveWins(xp, p) XParms xp; Parms p; { int i = 0; rows = (p->objects + MAXCOLS - 1) / MAXCOLS; x_offset = 0; y_offset = 0; delta1 = 1; children = (Window *) malloc (p->objects*sizeof (Window)); positions = (XPoint *) malloc(p->objects*sizeof(XPoint)); xmax = (CHILDSIZE+CHILDSPACE) * (rows > 1 ? MAXCOLS : p->objects); ymax = rows * (CHILDSIZE+CHILDSPACE); for (i = 0; i != p->objects; i++) { positions[i].x = (CHILDSIZE+CHILDSPACE) * (i/rows) + CHILDSPACE/2; positions[i].y = (CHILDSIZE+CHILDSPACE) * (i%rows) + CHILDSPACE/2; children[i] = XCreateSimpleWindow(xp->d, xp->w, positions[i].x, positions[i].y, CHILDSIZE, CHILDSIZE, 0, xp->foreground, xp->foreground); } if (p->special) XMapSubwindows (xp->d, xp->w); return True; } void DoMoveWins(xp, p) XParms xp; Parms p; { int i, j, x, y; for (i = 0; i != p->reps; i++) { x_offset += 1; y_offset += 3; if (y_offset + ymax > HEIGHT) y_offset = 0; if (x_offset + xmax > WIDTH) x_offset = 0; for (j = 0; j != p->objects; j++) { XMoveWindow(xp->d, children[j], positions[j].x + x_offset, positions[j].y + y_offset); } } } void EndMoveWins(xp, p) XParms xp; Parms p; { free(children); free(positions); } void DoResizeWins(xp, p) XParms xp; Parms p; { int i, j, delta2; for (i = 0; i != p->reps; i++) { delta1 = -delta1; delta2 = delta1; for (j = 0; j != p->objects; j++) { delta2 = -delta2; XResizeWindow(xp->d, children[j], CHILDSIZE+delta2, CHILDSIZE-delta2); } } } Bool InitCircWins(xp, p) XParms xp; Parms p; { int i; int pos; int color; children = (Window *) malloc (p->objects * sizeof (Window)); for (i = 0; i != p->objects; i++) { pos = i % STACK; color = (i & 1 ? xp->foreground : xp->background); children[i] = XCreateSimpleWindow (xp->d, xp->w, pos*CHILDSIZE/4 + (i/STACK)*2*CHILDSIZE, pos*CHILDSIZE/4, CHILDSIZE, CHILDSIZE, 0, color, color); } if (p->special) XMapSubwindows (xp->d, xp->w); return True; } void DoCircWins(xp, p) XParms xp; Parms p; { int i, j; for (i = 0; i != p->reps; i++) for (j = 0; j != p->objects; j++) XCirculateSubwindows (xp->d, xp->w, RaiseLowest); } void EndCircWins(xp, p) XParms xp; Parms p; { free(children); } Bool InitMoveTree(xp, p) XParms xp; Parms p; { int i = 0; rows = (p->objects + MAXCOLS - 1) / MAXCOLS; x_offset = 0; y_offset = 0; delta1 = 1; children = (Window *) malloc (p->objects*sizeof (Window)); positions = (XPoint *) malloc(p->objects*sizeof(XPoint)); xmax = (CHILDSIZE+CHILDSPACE) * (rows > 1 ? MAXCOLS : p->objects); ymax = rows * (CHILDSIZE+CHILDSPACE); cover = XCreateSimpleWindow(xp->d, xp->w, 0, 0, xmax, ymax, 0, xp->background, xp->background); for (i = 0; i != p->objects; i++) { positions[i].x = (CHILDSIZE+CHILDSPACE) * (i/rows) + CHILDSPACE/2; positions[i].y = (CHILDSIZE+CHILDSPACE) * (i%rows) + CHILDSPACE/2; children[i] = XCreateSimpleWindow(xp->d, cover, positions[i].x, positions[i].y, CHILDSIZE, CHILDSIZE, 0, xp->foreground, xp->foreground); } XMapSubwindows (xp->d, cover); XMapWindow (xp->d, cover); return True; } void DoMoveTree(xp, p) XParms xp; Parms p; { int i, j; for (i = 0; i != p->reps; i++) { x_offset += 1; y_offset += 3; if (y_offset + ymax > HEIGHT) y_offset = 0; if (x_offset + xmax > WIDTH) x_offset = 0; XMoveWindow(xp->d, cover, x_offset, y_offset); } } void EndMoveTree(xp, p) XParms xp; Parms p; { XDestroyWindow(xp->d, cover); free(children); free(positions); }