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nv30_exa.c
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2010-12-20
include nv04_pushbuf.h for ring macros, rather than nouveau_pushbuf.h
Ben Skeggs
1
-0
/
+1
2010-06-09
use libc directly for [cm]alloc/free
Ben Skeggs
1
-1
/
+1
2010-01-13
exa: remove nouveau_pixmap_offset()
Ben Skeggs
1
-4
/
+2
2010-01-11
Remove pNv->NVArch
Ben Skeggs
1
-1
/
+1
2010-01-11
Initial pass at removal of non-KMS support.
Ben Skeggs
1
-1
/
+1
2009-12-07
Allow texturing from GART
Ben Skeggs
1
-11
/
+11
2009-11-04
exa/nv30: handle reloc failures
Ben Skeggs
1
-10
/
+20
2009-11-03
nv30/exa: support more 16bpp formats
Marcin Slusarz
1
-2
/
+16
2009-09-25
nv30/exa: fallback on special case xrgb non-repeat textures
Maarten Maathuis
1
-3
/
+13
2009-09-25
exa: fallback on src pictures without drawable
Maarten Maathuis
1
-3
/
+8
2009-07-17
nv30: don't pin shader memory
Ben Skeggs
1
-3
/
+2
2009-05-27
explicitly mark buffers mappable
Ben Skeggs
1
-2
/
+3
2009-02-16
exa: preparation for reintroducing driver-controlled pixmaps
Ben Skeggs
1
-2
/
+6
2009-02-04
link against libdrm_nouveau (installed with libdrm)
Ben Skeggs
1
-1
/
+1
2009-01-29
blow up horribly if GPU access to mapped buffer is attempted
Ben Skeggs
1
-6
/
+0
2009-01-29
nv30/exa: resubmit state in composite as needed
Ben Skeggs
1
-6
/
+28
2009-01-29
remove unconditional FIRE_RING() in DoneComposite() hooks
Ben Skeggs
1
-2
/
+0
2008-10-22
Do frag prog allocation and shader upload in TCL init
Stuart Bennett
1
-2
/
+24
2008-10-22
Only hackup shaders once
Stuart Bennett
1
-1
/
+2
2008-08-22
exa: FIRE_RING at the end of composite
Maarten Maathuis
1
-0
/
+2
2008-07-29
remove use of implicit variables from pushbuf macros
Ben Skeggs
1
-204
/
+217
2008-07-12
nv30: more header name changes...
Ben Skeggs
1
-1
/
+1
2008-07-12
nv30: more bustage from header update
Ben Skeggs
1
-1
/
+1
2008-07-08
nv50: exa/xv share some stuff, punt it out to nv50_accel.[ch]
Ben Skeggs
1
-21
/
+10
2008-07-07
nv50: de-magic things before someone accuses me of being an NVIDIA employee
Ben Skeggs
1
-8
/
+8
2008-03-14
Use PMC defines
Stuart Bennett
1
-1
/
+1
2008-02-29
nv30: Remove fix that is useless now, and maybe broken in some cases
Patrice Mandin
1
-17
/
+0
2008-02-22
Revert dummy commit
Patrice Mandin
1
-1
/
+0
2008-02-22
Dummy commit
Patrice Mandin
1
-0
/
+1
2008-02-03
Fixes to nv30/nv40 textured video.
Stephane Marchesin
1
-1
/
+1
2008-02-03
nv30 video texture. Doesn't work with bicubic yet, only bilinear.
Stephane Marchesin
1
-16
/
+18
2008-02-03
Separate the shaders from the rest of the code.
Stephane Marchesin
1
-53
/
+1
2008-01-29
NV30EXA: Always init texture origin, please report if your viewport setup nee...
Maarten Maathuis
1
-0
/
+2
2008-01-25
NV30EXA: Fix viewport setup + switch to triangle based composite.
Maarten Maathuis
1
-51
/
+51
2008-01-15
nv30: set VIEWPORT_TX_ORIGIN to 0 for all cards, except real nv30
Patrice Mandin
1
-2
/
+5
2008-01-15
NV30EXA: Chipset should be masked by 0xFFF0, switch to NVArch while i'm at it.
Maarten Maathuis
1
-1
/
+1
2008-01-14
nv30: Only change VIEWPOR_TX_ORIGIN on real nv30
Patrice Mandin
1
-2
/
+4
2008-01-06
Switch to latest nouveau_class.h
Stephane Marchesin
1
-65
/
+62
2007-12-22
nv30: Don't touch 0x1a4
Ben Skeggs
1
-2
/
+0
2007-12-18
Rename NV30TCL to NV34TCL in preparation of the merge.
Stephane Marchesin
1
-23
/
+23
2007-12-17
NV30EXA: Fix rotation.
Maarten Maathuis
1
-10
/
+27
2007-12-16
nv30 exa : handle gart case.
Stephane Marchesin
1
-3
/
+3
2007-12-16
nv30: revert viewport clip change, add myself, add unknown command 0x2b8 (vie...
Patrice Mandin
1
-4
/
+5
2007-12-15
nv30: need to set default depth range
Patrice Mandin
1
-0
/
+4
2007-12-15
nv30: only 4 texture units
Patrice Mandin
1
-5
/
+3
2007-12-15
nv30: fix viewport clipping setup
Patrice Mandin
1
-1
/
+2
2007-11-23
nv30: missing command
Patrice Mandin
1
-0
/
+2
2007-11-23
nv30: another reference to an object
Patrice Mandin
1
-0
/
+2
2007-11-23
nv30: rename viewport clip
Patrice Mandin
1
-4
/
+5
2007-11-23
nv30: was not using gart handle
Patrice Mandin
1
-1
/
+1
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